|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 7.3Oct 11, 2011This is a game for fans, pure and simple. Objectively I can't say this is worth picking up if you're not one for the Dead Rising world, but ifThis is a game for fans, pure and simple. Objectively I can't say this is worth picking up if you're not one for the Dead Rising world, but if you are it does everything you would hope it would do. By reintroducing Frank West as the protagonist, Capcom has done a fine job of pushing the story into his hands and giving the player an idea of what it would mean to be the original hero. If you do decide to co-op the title, the game becomes (as before) an enjoyable romp full of crazy outfits, over the top modifications and popcorn humor that is not only born from the game itself but from the humor you and your buddy will self create. At $40, this is a steal for entertainment, craziness, hilarity and more. Don't be fooled by critical reviews that pan the game for doing exactly what the fans wanted it to do, just pick it up, grab some snacks and enjoy (or re-enjoy) one of last year's underrated titles.… Expand
Average User Score: 6.9Sep 6, 2011It's sa to see the 35 negative reviews that came without justification. This is the stuff that kills jobs. This isn't a perfect game, but whatIt's sa to see the 35 negative reviews that came without justification. This is the stuff that kills jobs. This isn't a perfect game, but what it did do was create an experience that is completely it's own. The vistas are gorgeous despite ugly character models. The combat is frantic and exciting, but occasionally frustrating. That said the package is something fresh in a year of constant sequels. I bought this game knowing it was new IP and I stand by that knowledge a better man for having supported a company that took a chance. Not perfect, but deeply satisfying, Dead Island makes me happy to struggle to survive in a zombie breakout unlike anything I've ever seen.… Expand
Average User Score: 8.4Jun 7, 2011This game steps forward in every conceivable way. Rather than spitting bile at negative reviews, I found myself wondering where the disconnectThis game steps forward in every conceivable way. Rather than spitting bile at negative reviews, I found myself wondering where the disconnect was coming from. The visuals are vastly improved and Cole moves forward as a genuine hero/villain through a massive amount of fun content. I have yet to wet my tongue on the user generated missions, but given the unbelievable content games like ModNation and Little Big Planet have put forth I have to admit it makes me that much more excited.
I am now playing through on my second play-through as a villain and the differences between the archetypes are solid. Trust me when I say that the vistas are gorgeous and I take particular issue with the comment by Decitron in terms of the controls. Simply put I feel like I have far more control and the game is fluid. I do urge you to ignore this one glaringly simplistic review he/she has put forth as it's an obvious attempt to break the mold or appear contrary for the sake of "trolling." I suggest you put some time aside and enjoy a game that introduces/reintroduces you to what a super hero or villain can be: amazing.… Expand
Average User Score: 4.5Mar 9, 2011There needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea ofThere needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather than get past a few streamlined aspects of the game and see this title for what it is: good.
Note that I say good, not great. I will agree that the limitations of destination as well as a relatively unclear conversation system hamper the experience. There is a severe disconnect between an option in chat and what is said, and you will find yourself caught off guard by the way your idea is conveyed and the way it is received. This needs to be changed. I will rebut the notion that the graphics are poor, as the vistas that you visit are stunningly well designed and a joy to look at. Those arguing against are simply trolling or idiots. The combat shifting to faster pace rather than the old pause and issue of DA:O is a breath of fresh air. The previous iteration's "combat" was ill designed and created numerous issues based upon clipping, character reaction times, as well as relatively boring mechanics. Players seeking a challenge here would do well to turn the difficulty up and be greeted with combat that is not only frantic, but every bit as nuanced as the previous version. Those complaining about its pace are simply refusing to try a higher level of difficulty. For that I cannot value their opinion as highly on this subject.
Still, there needed to be more locations. The entire world is out there waiting and yet we are restricted to a relatively small area. The microcosm that is Kirkwall can be interesting and exciting at times, but the spirit of discovery that could have been is disappointingly non-existent. It's hard to judge if this is an improvement over the old slow crawl across the map and random meeting with a useless dwarf vendor, so in this regard I can say it was a step forward and back at the same time.
Is this game worth $60? Yes. There are very few titles that can give bang for the buck, but don't let the jaded idiocy of people who cry fowl when a game isn't made the way it was a decade ago scare you. The industry has evolved since then, and the rose tinted glasses only serve to hide the fact that those old RPGs were difficult not out of intentional design, but out of poor balance/craft. This game is not ground-breaking, but a 3.9 is only the result of people using the typically sad and droll fallacy of appealing to the majority to fit in with a perceived "cool crowd" of 40-something RPG vets who refuse to let go of the past.
If this game drives you away, I say good riddance to bad rubbish. You are the crowd that cannot be pleased and the crowd that drives games into the ground. See Final Fantasy? That is the result of your hard work to ensure nothing ever changes. There is a reason the franchise is dying a slow death. You. 8.5/10… Expand
Average User Score: 6.3Nov 9, 2010Let me preface this by saying that I was not a fan of COD:MW2. I felt that perks in that game stole the show. However COD:BO has pushed awayLet me preface this by saying that I was not a fan of COD:MW2. I felt that perks in that game stole the show. However COD:BO has pushed away my frustrations and welcomed me back with open arms into a legitimately good game. The multiplayer is the prime selling point of the title, and the system of purchases is fairly well fleshed out. It's a slight disappointment that they decided to mix in rank AND credits for weapon customization, but ultimately it forces you as a player to make a smart decision about the direction you want to go. The king of the maps is most certainly Nuketown with its great vintage feel and tight map. The standee bodies only add to the effect. My primary concern with multiplayer is bullet penetration. It feels as though practically every surface can be easily penetrated to the point that cover can feel relatively useless. Camping remains an issue, but the maps themselves don't tend to lend to a horrific amount of easy spots to hole up, and this results in a great shift away from said issue. It's difficult to discuss the campaign without spoiling, but suffice it to say that it is an enjoyable romp and the best of the COD franchise. Zombie mode is every bit as tight and crazy as you remember and will create all the whooping and hollering you'd anticipate. While the game has flaws in its hitbox detection and penetration, there's nothing gamebreaking. But alas the game itself does not necessarily break new ground, it only polishes the floor to a nice sheen. That's good enough for me. 8.5/10… Expand
Average User Score: 6.5Oct 26, 2010It's been interesting to see how critics respond to the latest iteration of a well known game franchise over the course of this year. With soIt's been interesting to see how critics respond to the latest iteration of a well known game franchise over the course of this year. With so many top-notch titles the market itself has felt more than saturated with grade-A content. This is far from a bad thing for us gamers. Quite the opposite as it marks a new step in gaming where we aren't overstocked on too much random IP and have a plethora of games to choose from.
The drawback has been in the way games have been received and the strange ambiguity that game critics have put forth of late. It's been a neverending series of "damned-if-you-do-damned-if-you-don't" reviews that seem to be in constant conflict with other games. When a game like Fable III hits the shelves you'll see critics lauding the game as a triumph for its hilarity, size and willingness to change the mold, and yet another game will be crushed for doing the same. What do we as players want? The same game again? Do we want it to change? The difference in this perspective is causing critics to appear extremely random in their desires. The frustration of this all is knowing that yet another by-the-numbers FPS will be out here shortly that will roll in praise for no solid reason. We, as gamers, deserve better than that. As a result I urge you to enjoy the title for yourself and ignore negative reviews for this game because after several hours (all night) I can stamp it with a seal of greatness.
Fable III has what I will call the Star Wars: The Force Unleashed syndrome. By that I mean you'll have harsh critical bile spewed over changes in the franchise and yet the fans will flock to it because it has a certain charm that just can't be labeled. The humor of the game is as hilarious as it's ever been and yet there are moments of true human drama that should tug at you emotionally. The games engine feels slightly dated at times, but it's never a drawback and might be considered a perk to veterans of the series. The story can feel slightly contrived at times, but there are twists to be found that make it worthwhile. It's difficult to discuss without spoilers but suffice it to say that the story is far more engaging than the so far more critically appraised Fable II.
Everything is improved in every way. From the graphics to the story to the humor to your dog there is nothing that hasn't seen a step up in the series. Enjoy it for yourself and take the game in the lighthearted fashion it is meant to be played. If you don't you will miss out on one of this years top must play games.… Expand