Average User Score: 6.6Oct 4, 2013A good idea that wasn't flushed out to the greatest extant. The game lacks polish, but is far better then the critic reviews suggest (in terms of polish that is)
The gameplay is strange for a fighting game, the characters can run about rather than being restricted to the common 2d plane of other, but the characters are always facing eachother and the camera moves with the characters so it feels quite awkward at first. When you start thinking you're getting the hang of it either you or or opponent does a powerful attack, which causes the camera to invert behind your opponent while it does slow motion effects, and then you're back to square one, and trying to get the camera back on your side where it belongs proves quite tedious indeed. The control scheme is very simple, yet provides challenge and strategy, it's perfect for both hardcore fighting fans and newcomers. There aren't 60-move long lists for every character that you have to memorize, only about 4, and even then there aren't complicated button combos to execute, you simply press a button and a direction on the dpad and each direction has it's own move for each character, and then there's a basic press A 3 times or A twice then B, it's really simple, but still requires strategy as each character has certain attributes (x character is fast while y character is powerful, etc.) and you can even equip other characters' weapons to different characters, adding to the mixture! And on top of that you can add a magical effect of a variety of choices to the weapons, complex, yet so simple! It does sound nice on paper, yes, but unfortunately it isn't as well executed ingame. You'll notice that the motion controls are really clunky and unwieldy, you'll think it's a quick fix by switching to the convenient classic controller option, and yes, it does play much better with that, but then you notice that hit detection is inaccurate at usually the worst of times. and with the ever revolving camera it proves to be quite a challenge just to maneuver for the first few rounds. At random times a stage hazard will attack you and your opponent, and you both have to try and avoid said hazard via quick time event. At first this seems cool, but it becomes a mere distraction later on, a rather annoying one. The basic mechanics work, but it's leaving so much to be desired for expansion and polishing, it's a crime that this game doesn't have a sequel to correct and perfect the foundation this game has left, and believe me, it's a pretty solid foundation.
The Story is excellent, but not because it's well written or deep and complex or anything, in fact, it's quite the opposite. This game's story is very nostalgic towards those who grew up with very non serious fighters like MK and Primal Rage and other such classic fighting games that were parodies or just ludicrous. I never grew up with those, but this game's characters and plot are so bare but so ridiculously written that you'll want to see each character's ending because of the lunacy. It's definitely better than the mind-numbingly boring and cheesy and cliched stories of most fighting games today, that's for sure. I myself have only played as two characters as of yet (Bast and Narcia, with the the former being my favorite so far) but that's not a problem considering the 10 character roster, and I can't wait to play as the rest. Characters' lines before and after fights are deliberately cheesy and are some of the greatest one-liners and taunts ever in a fighting game ("You can't beat me! I'm rich!") and and the fact that the roster is full of Greco-Roman era creatures and such (and more) the characters in themselves are vastly more likeable than the textbook cliche and racist portrayal characters that the fighting genre has become infamous for.
The visuals are great as well, don't expect visual treats like Nintendo's own work, but I have yet to see another 3rd party game on Wii that match this game's detail (well, maybe Monster Hunter comes close) skin glistens, textures don't hurt your eyes (I'm looking at YOU Redsteel!) colours are vibrant, animations smooth, models very detailed. Plus other effects like characters' armour falling off after taking damage (or in one case a head falling off) and magical effects make this game a nice visual treat (relatively speaking) both technically and aesthetically.
Music is unremarkable, but it does give the game life, it does it's job, but you won't get any tunes stuck in your head or anything. Voice acting is surprisingly well done, and each voice just helps give each character their own quirky personality and makes it that much more fun to play (I especially like Bast's accent) sound effects are good too, with clangs and clashes and other various sounds happening, it'll definitely sound exciting when you're in the heat of battle.
Overall, since it did a lot of experimentation and cleary didn't have enough time in development, you'll likely be yearning for more with an empty plate… Expand
Average User Score: 2.5Apr 18, 2013Any of you slightly older gamers remember back in the day when there was a fun game where you would play as a little green plastic soldier, and you would fight the tan army? Do you remember having fun going through the large world shooting with all sorts of weapons and having a blast? Even if you didn't enjoy those games, this game will make you yearn for the good ol' 3DO days. If you did enjoy them, this will be a giant fisted, iron knuckled punch into your childhood's kidney.
I am the latter; I have played Army Men games since my elementary school years, and I liked (some of) them greatly. As time went on I played through some of 3DO's mistakes, and still do, and I mean BIG mistakes, which lead them to their downfall. However if all the bad things that 3DO did in their games were to be combined into one, heaping, pile of stink of a game, it would still be more enjoyable then this game here. 3DO went out with a bang slightly with the somewhat passable Sarge's War, but then ZOO decided to troll what little fans were left of the series, and to completely kill off the series as sure as getting hit by a train.
This game as a whole feels like middle school students just learned how to program and decided to make a practice and then had Army Men slapped on it.
The music (if you could call it that) will make you turn the volume to mute, which won't change much since the lack of ambiance kills any life this atmosphere could ever have.
The story (lol) is just annoying, painful, and just boring; it makes even the most cliched, unoriginal, and mindless violent of stories from any of the slew of modern action games are literary masterpieces compared to this.
Graphics are equally horrid; dead, lifeless animations add to the lack of negative interest that you'll have and the models don't help either.
Gameplay is stupid simple and generic, controls feel like you're controlling an overweight elephant (fitting considering the protagonist is an ugly chubby kid) and does nothing to improve.
Unless you're getting paid to take this game off of someone else's hands, don't get it, and even then you should really think hard about it.… Expand
Average User Score: 7.1Dec 19, 2012the game starts out promising, and ends by delivering the opposite of what it promised. GAMEPLAY: The worst part of the game. The motion controls are not utilized in very unique or innovative ways, in fact, it feels like they were making this for the PS2, but then decided to switch to the Wii last minute and did a haphazard job at mapping the actions to motion controls. The game feels like it has a very bad start, and when you're beginning to hope that it picks up later on, it ends, and I don't know if that is a good thing or bad thing. The only good part is the creature creation, and even that is limited. It has a pretty nice feature that allows you to save many different designs, for those who get all nostalgic about their monsters, but that along with the creature creation really is the only good thing in here, everything else is either mediocre or abysmal. MUSIC: Okay, I change my mind, THIS is the worst part of the game. The music is not only a failed attempt to try and immerse you into this games somewhat interesting world, but it also sounds like it was made by a middle school kid on an electronic keyboard (well, most of them). GRAPHICS: Nothing notable, interesting aesthetics and movies, but everything else is bland. STORY: Well, it's a kids game. Overall, only get it if your kids are really young, because only they will be able to enjoy it, but don't forget to only buy it used.… Expand
Average User Score: 7.6Dec 18, 2012Usually when playing a game you enjoy while you play it, and you stop enjoying it when you aren't; that's not the case here. This game is so unrefined it's unbearable, but for some reason whenever you aren't playing it, it feels like you want to play the game again, you remember that you didn't have a good time but feel like you would next time you play it. I can play a bad game, but just not this one for some reason. Not to say that it is bad per se, but it definitely won't be remembered in a glorious light. Graphics: bad, they obviously weren't made to be ported to the ps2. Also, everything is so overly saturated and bright that it one could get a headache if they stay in a sunny grassy field for too long.
Music: Not bad but not anything worth mentioning. It sounds like they were trying to give you a Lord of the Rings feeling through the music.
Gameplay: Interesting design, not well executed. Story: Laughable, it takes itself way too seriously, and characters are also very annoying at times, and everyone seems to be completely oblivious to common logic.
If you're going to get this game, at least get it for an hd console, at least then the graphics won't be so bland.… Expand