Average User Score: 6.1Aug 18, 2012Just picked this up, and shocked at the low scores. Gameplay with a wheel is *great* once you set it up correctly. The biggest settings for me were wheel sensitivity, auto-center (on the wheel), "wheel lock" (in the game), and increasing the spring rates (which all cars start at 0, which leads them to be floaty and hard to control). Once you do those, the gameplay is extremely, extremely fun and challenging. The graphics are amazing, and the sense of realism from the **** view is incredible. AI can be a bit of a pain (they sometimes send you off-course if you're in the line they want), and the tracks/walls are *very* unforgiving. You can't use a wall to scrub some speed like in other games, and if you do much more than rub fenders with another car, you're off into the gravel pit.
That being said, there are some aspects of the game otherwise that I really, really, really wish that they'd improve, particularly getting around the game when you're not actually racing.
1) There's no tuning or testing out your car inside of a race. Once you sign up for a race or series your car runs with whatever settings it had on it previously (or set up for that specific track). The only way to tailor your car to that race series is to see which tracks are involved, go to your garage, tune the car on each track, save it to that track, and then go race the series. 2) There's also no testing of the tracks (outside of tuning), so if you're unfamiliar with the track the first race is usually spent trying to figure out where you're going. Then the next race is usually the one where you're going for the win.
Both of those issues could be fixed by just allowing tuning (and testing) at each track right before each race.
For smaller pet-peeves, the early racing isn't as expansive, although if you use a class D car in some of the "open" races you'll race against other class D cars (and then can go back and beat your time with class C, B, A, etc giving you more exp each time). The "points" system allows you to max out cars in their respective category, giving you an edge over cars that are probably just average. There's also quite a few races involving "loaner cars" which are annoying as %*)&$ since so much of the game comes from setting cars up exactly as you like to drive them. Since no tuning is allowed (and the loaner cars come with the same crappy stock settings like "0" for spring rate), for those races I usually drop the handling back down to "easy" and allow the computer to do all of the work for me. Would definitely rather just have more run-what-you-brung series instead.
Also, the DLC content seems a bit... lacking, although there are 2 packs released for the PC (and FREE!). It's definitely not like Forza which comes out with new car packs every month.
Overall a great game, though, and can't really complain. The gameplay is fantastic, and the negatives are minimal. Now just fix those negatives for Shift 3, will you?… Expand