Average User Score: 5.5Sep 15, 2014As a coop game this gets a 9 for me. To play alone without friends or PVP, I'd rank it a 7, but overall, this game is a lot of fun. This isAs a coop game this gets a 9 for me. To play alone without friends or PVP, I'd rank it a 7, but overall, this game is a lot of fun. This is just my opinion. I'm an older experienced gamer (37) with a wife and kids. I can honestly say I've been a gamer for 30+ years. At this stage in my life, I don't have the time for (or I choose to prioritize other things over) full blown MMO games. I'm also playing competitive shooters less and less (COD/BF, etc.) as the skill level of the players now days makes it a frustrating experience for me.. With my limited game time, I feel Destiny strikes a perfect balance between a fun coop shooter and an MMO RPG. High level concepts from both genres, but not exceedingly deep in either.
The competitive mode is just okay. Playing the game solo, or should I say, antisocially...is just okay. Co-op, however, has been a fun and rewarding experience that will keep me playing for a while. I have 5 buddies all around my age who also purchased the game. We've been tackling missions on the hardest settings and building our characters to compliment each other's strengths & weaknesses. When I do have time to play, I have had a blast with this game and all of my friends feel the same way. There's just enough of an RPG element to keep me wanting to play more, upgrade and make my character as bada** as I can. As a shooter it satisfies my desire to shoot things and embark on these strange lands with friends and kick a** together. This game is made to be played socially in order to really get the full experience. However, I think those wanting a hardcore competitive shooter, or a deep MMO experience will find themselves lacking. This likes somewhere casually between the two. The best experience in my own opinion has been playing co-op. Setting the difficulty high and having to really watch each other's backs, save up your special attacks for the perfect moment, etc. All of these things keep things intense and very enjoyable. I love this game but if you don't have friends who will play with you, it might not be as fun for you.… Expand
Average User Score: 5.4Nov 26, 2012First of all I will just say, don't listen to the critics, official reviews, etc. Second thing I will say, put your biased opinions aside andFirst of all I will just say, don't listen to the critics, official reviews, etc. Second thing I will say, put your biased opinions aside and forget everything you know about Call of Duty, Battlefield, etc. and let's move on.
I enjoy aspects of the major military shooters including the unconventional Ghost Recon Future Soldier, so my review isn't fueled by love or hate towards one franchise over another. I'm looking at Medal of Honor through an unbiased set of eyes and am isolating this shooter as its own game.
When I first played MOHW. I didn't know what to expect. I was less than impressed by the beta. In the beta the graphics were bad, gameplay was buggy, connection issues, etc. However, I didn't let this affect my opinion too much because I remember the Battlefield 3 Beta had similar issues.
First off, for those worried about the crappy graphics in the multiplayer beta, there is an optional HD texture pack that you can install which does improve things both in the campaign and in multiplayer (similar to what was done with BF3). Still, the Multiplayer graphics aren't as good as the campaign, but still better than the beta. If you have the HD space, it takes up over 1 GB of storage and it is worth installing.
Starting with Single Player. The game looks and sounds amazing. The gunshots, explosions, everything has rich deep sounds that rival any game on the market. When in combat, the duck & cover options are great. Why more FPS don't have this option, I'll never understand. You can hug your body against cover, pop around a corner or over cover and get some quick shots off and then quickly duck behind cover again. It seems that only games with 3rd person options like Ghost Recon, Rainbow Six, Gears of War, etc. offer this feature. This feature also carries over to multiplayer as well, which is nice, although the fast paced actions of MP usually don't allow for much time for peeking around corners or out of windows as someone is usually running behind you, ready to stick a hatchet into your back while you play peek-a-boo. It is nice to have the option for specific defensive situations, but is a feature that works best in campaign mode where you can take your time behind cover.
The downside to the campaign is that it is really short (as expected for most shooters these days) and extremely linear. This is where a lot of critics are bashing this game. Length of Campaign and a lot of linear hand holding as you breech rooms, move from one shooting gallery to the next. The same is true for this game. However, why MOHW gets dinged for this in reviews, but COD doesn't is beyond me. Perhaps the story telling could have been better, but isn't this pretty much what FPS have been boiled down to lately? Isnt this kind of expected. Still I found the campaign to be fun, intense, and just about what I'd expect in a modern FPS. Let's face it though. Most people thesedays buy these games for the Multiplayer and get around to the campaign later, if at all. The Multiplayer is good in my opinion. A lot of weapon customization, character options, class specializations, etc. Each class has a role to play (whether players use their role properly is another issue). Like the previous MOH game, this game does have kill streak rewards and usually come with the option of a defensive support action or an offensive. You choose which to use depending on what you & your team needs at the time. The focus of this game is more team driven. For example, having the option to spawn at deployment or spawn on your "buddy" is pretty nice. If your buddy is out of harms way, you can spawn on him and stick close together. You can offer ammo & heal each other which can tip the scale of firefights in your favor if you are a good teammate and work together with your buddy. The game modes are mostly objective based games, territory control or team deathmatch. Nothing too innovative here. This game loses some points for their menus and navigation. The menus used to customize your soldiers and create your weapon loadouts can be a real pain until you get used to it. More thought could have been given to creating a more seamless experience when customizing your characters/weapon loadouts, etc. The menus system is clunky and frustrating at first.
Overall, I disagree with some of the reviews that give this game anything less than a 6. It isn't a great game, but it is a good game. It isn't as bad as some of the reviews I read. Specifically IGN giving it a 4. That's just ridiculous. Some of the issues that this game is being ripped for are issues that are common in Call of Duty and most other shooters who get 8-10 scores from the same publications who gave this a 4. It really isn't a fair review to say this game is bad. It may not be what you're used to, but it is far from being a bad game. I think more people should really give this game more than 5 minutes before deciding that you hate it.… Expand
Average User Score: 4.8Nov 14, 2012I'm glad I rented it first. The game really isn't that good. I'm not a COD hater. I used to love this franchise, but it just isn't theI'm glad I rented it first. The game really isn't that good. I'm not a COD hater. I used to love this franchise, but it just isn't the same...or actually that is the problem, it is the same. Same old same old. So they set it in the future, but the overall experience is just the same old thing and I just couldn't get into it this time. I got bored right away and this is going back to RedBox tomorrow. Infinity Ward and Treyarch both need to sit down together with Activision and figure out how to innovate and breathe new life into the COD franchise. Nothing they've done over the last 2 years has felt innovative. Its like lipstick on a pig. Come up with a new graphics engine, come up with some new ideas and figure out how to get that spark back. I really want to like COD again, but this is not the one that will get me back into it. Everything just feels tired and old. I know that some will point out that the futuristic technology is what sets this one apart. But you now what this feels like? BO2 just feels like that hot actress that everyone couldn't stop talking about 10 years ago, but now she's old, tired, washed up and raiding your medicine cabinet for prescription pain killers, but if she'd just invest some money in an extreme makeover and get herself checked into rehab, she could shine once again.… Expand
Average User Score: 7.2May 22, 2012First off, do not try and put this game in the same category as MW or BF franchise. They are not the same style of game. GRFS is all aboutFirst off, do not try and put this game in the same category as MW or BF franchise. They are not the same style of game. GRFS is all about teamwork and co-op. Like all Tom Clancy games, the story line is focused, yet gives players the freedom of choice on how to approach each mission. You can setup coordinated attacks, choose multiple entrance points on how to approach different scenarios. This game is far more tactical than other shooters on the market. The think that might throw people off is the 3rd person perspective. If you enjoy games like Gears of War or other Ghost Recon games, then you will not be disappointed. Like almost every Tom Clancy game, this game is meant to be played with friends. Tom Clancy games have always been known for their great coop gameplay and GRFS definitely lives up to the Tom Clancy brand of gameplay in this regard. The single player experience is okay, but again, play the campaign with 3 friends and you'll have a much better experience.
Moving on to MP. This is the area that will leave some people disappointed or frustrated. If you enjoy the competitive multiplayer experience of Gears of War, you will have no issues adjusting to this. Some people hate the 3rd Person style of gameplay so this game will probably have you going back to BF3 or MW3. I however, enjoy both. BF3 is a game that is all about teamwork. GRFS is even more team oriented and going lone wolf at the wrong time can really hurt you AND your team. What I love about this MP experience is that everything you do that benefits your team is GREATLY rewarded. To give you an example, I finished a MP match with 1 kill and 6 deaths, however, I finished the match with the highest score in the entire match. How? I captured objectives, defended my teammates when they were capturing objectives (big points for this). When an objective was captured, I stayed within the radius of the objective and offered defense until the time expired...a big bonus for that as well. I also provided intel by dropping sensors and revealing the location of the enemies and let my teammates take care of them. Everything you do that helps your team is rewarded significantly higher than simply focusing on kills. I finished with more points than a guy with 18 kills. This game encourages teamwork, coordination, and approaching every combat situation with caution. The gameplay is fast paced and intense, but it is all about finding cover, covering your teammates and watching their back as they try and capture objectives. The best is if you stun and enemy, you can hack into his intel, revealing the location of his teammates, then finish him off. If you like a game where you can free roam, do your own thing, get a bunch of kills and not have the stress of worrying about watching your teammates back, or give support and cover to your team, then you might not enjoy this game. This game is for people who enjoy the grind of working as a team. One weak link on the team (weak link being a person who is off doing his own thing and not communicating with his squad) will ruin the chances of your team winning. If you like strategy and tactics mixed with fast paced action, then this game is for you.
Now onto customization. I actually love what Ubisoft did with the gunsmith feature. Most shooters today only allow you to customize the exterior features of a weapon system (scopes, muzzles, grip attachments, laser sites, etc.) GRFS takes this to the next level by allowing you to customize the internal components as well. You can customize the gas system in the gun, the trigger, the type of stock, etc. Everything has a tradeoff and there really is no right or wrong way to configure. If you want more control, you can unlock a gas system that slows down the fire rate as a tradeoff for better accuracy. Some stocks increase your speed in handling the weapon and making the gun lighter. Other stocks are heavier, slow you down, but give you better control and accuracy. Every attachment has a benefit and what I love is that there is a visual graph which shows you how your loadout is affecting your weapon. Usually the tradeoffs are control vs. maneuverability or fire rate vs. accuracy. Or weapon power vs. ease of control, so there is great balance. Each class is leveled up separately and there are 50+ levels with each class. When you hit level 50 with a class, you unlock another character to use in that class with different loadouts. So there is a potential of over 150 ranks to achieve if you level each class to the max. Overall this is a great game to play with friends and if you enjoy tactical shooters and strong emphasis towards coordination and working as a team, then once you get the hang of this game, you will love it.… Expand
Average User Score: 7.8Dec 23, 2011Fantastic game - This is game has the fun elements of excitebike, the stunts and physics of Trials HD with touches of classic marioFantastic game - This is game has the fun elements of excitebike, the stunts and physics of Trials HD with touches of classic mario bros/Sonic the Hedgehog style of fun. I don't think I've ever cursed at a game more than Trials HD (that game is fantastic, but frustratingly difficult in a very good way)...this game is far more forgiving than Trials, yet can be as challenging as you want it to be. Great game all around a must play for anyone who has enjoyed any of the games mentioned above.… Expand
Average User Score: 7.4Nov 10, 2011The Campaign is a little lacking, but it still looks and sounds amazing. What the Frostbite 2 engine was able to achieve on the console is aThe Campaign is a little lacking, but it still looks and sounds amazing. What the Frostbite 2 engine was able to achieve on the console is a game that has amazing lighting, textures and destructibility. Where this game really shines is in the Multiplayer. This game has such a strong emphasis on team play and when you really start to understand how each class operates and how each piece of equipment can really help your team if you work together, you begin to understand how deep this game can be if people learn their roles and work together as a squad. The maps are big, but there are usually just enough vehicles around to get you to your destination quickly. In this game you not only level up your rank, but you also level up your individual class based on how much you use it. THe same with weapons. Nearly every weapon has close to 18-19 different attachments. How many attachments you can use at once depends on the gun, but typically 3 attachments can be equipped at once. I can't say enough about how much fun this game can be if you play with friends and work together as a squad. Each match offers so many different ways to obtain victory, that it really doesn't get old. I highly recommend this game if you enjoy team & objective based gameplay. You don't have to be an expert at getting killstreaks and having a high K/D ratio to win games. You can score a lot buy supporting your squad and completing objectives. This game is for people who enjoy team games.… Expand
Average User Score: 3.4Nov 10, 2011MW2 exceeded all expectations that were set as a sequel to the first Modern Warfare game. MW3, rather than innovates beyond its predecessor,MW2 exceeded all expectations that were set as a sequel to the first Modern Warfare game. MW3, rather than innovates beyond its predecessor, it simply imitates it. The game is full of "been there done that" moments. There are a few game modes that are new and fun for a minute, but overall the gameplay experience as a whole, whether you're playing campaign or multiplayer will leave you feeling like "I waited 2 years for this?" MW3 offers very little to make this feel anything more than a $60 DLC pack for MW2. There's really nothing new to see here and it is really disappointing considering that we saw such huge improvement from COD: Modern Warfare to COD: MW2. What everyone wanted was a game that exceeded expectations, as MW2 did when it released 2 years ago. Instead it merely repeats the same formula and does very little to raise the bar that was set by MW2...instead it barley reaches the bar of its prequel.… Expand