|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 5.4Oct 31, 2013The game is fun if you you don't mind the bugs, bots and spammers. Some visual glitches will make you cry. The Engrish sometimes hits hard.The game is fun if you you don't mind the bugs, bots and spammers. Some visual glitches will make you cry. The Engrish sometimes hits hard. Make sure you check forums and videos or playing around for a few days before you spend money.
GM support works but only if you open the ticket during their work hours (available on forum) and they're not gods (there are lots of problems they should but won't be able to fix). Don't expect Blizzard treatment (QQ on forum about getting owned in pvp or how OP a class is won't work and you will just get flamed).… Expand
Average User Score: 8.0Oct 31, 2013Awesome game. "Beautiful". "Played it for days". "Can't wait for the sequel".
I haven't played the Game Dev Story but I watched gameplayAwesome game. "Beautiful". "Played it for days". "Can't wait for the sequel".
I haven't played the Game Dev Story but I watched gameplay videos and they're different enough for me. Not to mention that I don't have an IOS to play it even if I wanted to. And most of the other complaints I've seen have been solved through patching.
If you think the rating you're getting is too random, try saving before you start the development and experiment with the parameters a bit.… Expand
Average User Score: 8.2Oct 31, 2013It's a 9 on alpha and very likely to hit 10 when it's finished.
(Almost) anything is possible. From the hole with forced labor and solitaryIt's a 9 on alpha and very likely to hit 10 when it's finished.
(Almost) anything is possible. From the hole with forced labor and solitary confinement just for harassment and lots of beating to the human-rights-activists-utopia-penal-spa that will make your prisoners eager to kill someone as soon as they're released just to be allowed back in.
Unlike what other reviews said, I didn't have any problems playing the game. The prisoners will try to escape if they're not happy and will riot if their condition makes it look worth getting beat up for a chance on escaping. That's what prisoners do. They smuggle stuff, they dig tunnels, they fight... they're not highly-educated and moralist citizens in a hotel. They want to get out. If things are really bad they'll die trying.
But the alpha and the "early access" aren't just for show. The game is still under development and they make it very clear that they're focusing on new content rather than bug fixing. You'll notice lots of useless features (that will mention that they're useless in this alpha build). You'll have prisons stop working after monthly new release. The cool glitches you exploited may be fixed while the bugs that annoyed you are still there.
It's really expensive. But it's fun enough to make it worth.
If you have no problems with paying lots of money for the alpha early access, it's a good purchase. But you can always wait until the development is done and hope for price to go down or a cool sale to make it less expensive.… Expand
Average User Score: 9.0Oct 31, 201311/10. They took a 10/10 game (Portal) and made it better.
The co-op missions are awesome and would make it worth buying the game even if11/10. They took a 10/10 game (Portal) and made it better.
The co-op missions are awesome and would make it worth buying the game even if they didn't improve the single player mode.… Expand
Average User Score: 8.6Oct 31, 2013Awesome game. Minecraft mixed with old style platformer games. It became something more fun than both.
Could use some improvement onAwesome game. Minecraft mixed with old style platformer games. It became something more fun than both.
Could use some improvement on multiplayer world part. It's annoying that only the player who hosted the world for the first time is able to start it. Would be a 10 if there was a cloud based world service included.… Expand
Average User Score: 7.5Oct 31, 2013I had fun playing it. And it has a lot of potential. It seems like they planned it to be MUCH more than it is by now. I'd expect a 10/10 forI had fun playing it. And it has a lot of potential. It seems like they planned it to be MUCH more than it is by now. I'd expect a 10/10 for the 2015 version if they keep on developing the series. You may notice I listed more downs than ups... but modding allows you to fix most of the downs (would be 5/10 without mods).
It's as casual as a game could possibly be.
Actually... it's more.. much more casual than that. Which is why most people may not even consider it a game.
But if you like farming "games"... it can be really fun. You can do farming stuff.. like... plowing the field... then sowing... then waiting... and waiting... and waiting... and waiting (if you set the speed to 120x... otherwise it's 120 times more waiting)... and then harvest and start all over again... you can also have livestock... (Ok... it's not just that... )
Lots of content. Lots of machines. And this game can be modded (you can also develop your own... they got a modding tutorial too). And even though the game only comes with 1 map, they're rather easy to create/edit and there's a quite active community developing and sharing free mods and maps. When you create a map you can set the possible crop types so... tons of possible crops. Anyways... content customization in this game is pretty cool, though sometimes they go too far (way beyond farming illegal drugs)... you can actually get the "Courseplay addon" that will even play the game for you after you record your macros. That way the game can have fun by itself while you go do other stuff in real life (is that casual enough for you?).
Multiplayer. Yes. You can "play" with your friends. Although the server goes off if no player is online, they got the dedicated server project that will allow you to set persistent servers (probably gonna charge for server license separately).
Livestock is too simple (can be mitigated through modding).
Limited crop variety. Up to the latest version, there is a hard limitation on the number of different crops you can set your map to have. You can set your maps to have cool and unusual crops, but when you do so, you'll have to get rid of the tradicional ones.
Machine-only labor. I'm pretty sure I could work most of the default map fields using only a spoon to do the soil preparation and rip the plants off barehanded in a 8h workday (about 1h for the initial field or 3h if I had to dig barehanded too). I missed the option to buy tools instead of machines to work the smaller fields. It would greatly improve the game by replacing the "waiting" part when you get the multiple fields. At least for people like me who really dislikes the side missions.
Sometimes you forget what the game is about. Seriously. I'm playing a farming simulator and what I do while I'm playing it, obviously. is.... mowing grass for a nearby golf club and transporting other people's crates aroung town The side missions pay better than farming.... unless you turn off the missions. Then you'll spend so much time driving trucks (check my achievements) to store or sell your crops you'll think it's a truck simulator. Except it's a tractor pulling the cargo.
Weird balancing (can be fixed through modding). Like all the games I've started playing the last few years, I started this one on the hardest difficulty setting allowed. Apparently, it's tuned as a 3-50 years range expected gameplay (for 1 map). You feel like you're giving away your crops. The side missions make the feeling much worse (about 5 min to complete a mission and get the same as your 30min gameplay complete field cycle (can be fixed through modding). WARNING: Don't ever play easy after playing hard. It simply feels surreal.… Expand
Average User Score: 9.3Oct 31, 2013Awesome game. Unique concept and they really explored its potential. Thinking with portals is fun. Challenges your intellect and coordination.Awesome game. Unique concept and they really explored its potential. Thinking with portals is fun. Challenges your intellect and coordination.
However, it may also be quite challenging for your guts (literally... especially when falling or flipping screen). So I'd also recommend following the regular breaks policy strictly when playing it.
I bet 3 cents you'll either hear GLaDOS voice or see "The cake is a lie" written on walls in your dreams for a while after clearing the game.… Expand
Average User Score: 1.3Oct 31, 20131/10 if you're nice and round up like I did. It's a pre-alpha quality release sold as a finished game. It's the same trash published a few1/10 if you're nice and round up like I did. It's a pre-alpha quality release sold as a finished game. It's the same trash published a few years ago. Would be a 4/10 if the developers had finished it before publishing (or during the 3 years since they did). The Oct 2013 release date is the steam release one. It's been fooling people into buying this unfinished game at least since 2010.
They didn't even try to hide the fact that the development was aborted before completion. You can see that if you notice you can hire extra engineers but can't allocate them into any tasks. Or from the fact that the "tutorial" (more like a tooltip frame) will give you invalid information based on what they planned to develop (e.g: the fill percentage when you rent is missing from the game).
* Bugs. Lots of them.
* 2005ish graphics.
* No storyline (Steam description is a shameless lie possibly based on what they planned to develop).
* More bugs.
* Silly named machinery. Along with a bug that will crash the game if you buy two machines with the same name and get rid of one (which will happen automatically when the building is over).
* Skyscraper construction if you survive the bugs.
* Fun for ages 3-6. No challenge for mature players (6+). It's perfect to make you feel a management genius. Anyone able to read and is able to compare numbers (as in 10 is greater than 8) will be able to get everything right since the first attempt. Just max your rent out or selling price and you're done.
I didn't care much about the 2005ish graphics or the lack of a story or machinery changes (promised in the description they posted on Steam), but the lack of challenge is a killer even if you can survive the bugs.
There are 4 steps in this game cycle and you can build more than one (like... 2) at a time (no levels or anything just cycling through):
1 picking a location. The game will randomly make a few locations available for sale as you build your skyscrapers.
2 "designing" the skyscraper.
4 cashing in. Either rent out or sell.
You have to choose a land to buy and build your skyscraper at. The price is how much you'll have to pay for the land, the rank determines the kind of skyscrapers you can try to build, everything else defines the possible building costs range. The more you spend on building, higher your profits will be. That's it. No need to cut costs or analyze the market. Just spend all your money and sell/rent out for max price for maximum profits. It will always have 100% occupation if rented out and will always sell within one year at max price, which is faster than you can build them.
The next step is the design. You get to pick a style if there's more than one available. Then you can change parameters to set the building total costs. If you don't have a steady income (from rent) you can safely dimension your building to cost about 70% more than what you have. When you reach about 20% of the construction stage (60% total process) you can rent the unfinished skyscraper to fund its own building.
Then comes the construction. You'll have to buy vehicles, hire workers and allocate them to speed up or slow down the construction. The faster you build, the most expensive it will be. Unlike the previous stages, this cost will not increase your max selling price. To get to max speed, keep the left bar filled and the right bar half way except for the cranes that can keep both bars full. When you reach 20% of construction stage, step out of the construction site to set the rent out price to the max. Unfortunately, at that point you can't just sell it for full price and abandon the building like they did to this game.
After you finish building, you can either sell or rent out (for up to 1/48 of the maximum sell price). Either will work fine as long as you set the max price. It will sell within 1 year or keep granting you the max price every four years. It simply doesn't matter which one you pick. The game is bugged and will sell you back lands you built skyscrapers at so you can resell them.
In the end, your role is making sure the total costs aren't much higher than twice what you can pay for and controlling the staff and vehicle costs. But since you get 80% refund on vehicles and both the staff and vehicle costs are less than 1% of total costs even if you're a maniac and hire ten times more workers than you need... it all comes down to making sure you can compare numbers when you set your building total costs.
TL;DR: this is an abandoned pre-alpha release sold as a finished game. The cool but awful looking game you saw on youtube where you can go into the elevator and stuff is open source and is named just Skyscraper.… Expand