Average User Score: 2.2Mar 6, 2013So I took the bait. Even after all the research I did on other Simcity forums from those who played beta I bought the game.
Spent about 4So I took the bait. Even after all the research I did on other Simcity forums from those who played beta I bought the game.
Spent about 4 hours with it yesterday and I am quite disappointed in it.
Let's get out the Pro's:
Graphics Yes it looks very pretty. Even though I was shocked to see the "sims" looking like lego characters, overall the buildings and houses etc are very pretty.
Modular upgrades Excellent idea, and works very well. I never did like the idea behind "I need more firetrucks? build 5 more fire stations". Now I can add onto the Firehouse and expand it's coverage that way. Works very well for Police, Fire, Schools, etc.
Curved Roads I can actually build a realistic looking town. The curved roads are great. However they leave issues with putting down homes and buildings on them at times.
Now for all the Cons:
Online DRM I know everyone complains about this. I was willing to deal with it. Then the servers went down and I couldn't play. Is it first day issues? I'm not sure but it was almost ironic when the servers went down.
City Size Of course a huge complaint, other reviews mention this. Filled up my entire town in a little over an hour.
Diversity of buildings Where are all the buildings I want to build? I'm talking places like Museums, Churches, Zoo's, Post Offices, etc. etc. I can think of tons of missing content. Were these left out so EA can sell us buildings for $1 each later down the road?
Transportation So far it seems all you get are buses. No Train stations, no subways, etc. I do believe you can build an airport eventually.
The whole "Upgrade town hall to unlock stuff" Seems silly and unnecessary. I can't build a hospital because I already used my TownHall upgrade for something unrelated so I have to wait.
It's hard to really say all the issues with the game in just bullet points. One of the biggest issues I have is simply with the density of zones. Let me paint a picture for you. You have a nice suburban part of your town, where say you want your middle to upper class to live. They would live on nice single lane roads with maybe some cul da sacs shooting off that road etc. You can build the road system, and then zone it for residential. That's it.... So what happens? You get mobile homes all over, and the only way to get the houses to "upgrade" to nicer establishment is to put parks/recreation all over nearby (and their effect is small size wise). Or you have to upgrade the road. Now who lives on a 4 lane road in a mansion? Not many people I can think of. It's absolutely idiotic.
The game is definitely driven to have you share resources with neighboring regions. If you try to do it all in your one small city, you're in for a mess. So you have to essentially pause your game, and go to another city and start fresh there. Whether in the other city it's creating better jobs, or focusing on utilities to provide to your other city, etc.
Overall, I am extremely disappointed in this game. A lot of the issues CAN be patched, fixed, upgraded with a lot of work from Maxis. But in the state the game is now, it should never have been released. This will probably be a game I shelve for a bit, and hope that in a few months it becomes playable. As it sits now, I paid for a beta copy. If I could return this to EA I would.… Expand