|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 7.8Feb 17, 2018Sheesh. This is a marmite game.
I come down strongly on the side of those struggling with control being taken away from the player every fewSheesh. This is a marmite game.
I come down strongly on the side of those struggling with control being taken away from the player every few minutes. A cardinal error in any game either console or PC.
I played through the pain barrier for 5 hours, hoping that at some point the gameplay would flow, but enough is enough now. The game is annoying the crap outta me, for my own sanity I have to uninstall.
The art style, whilst different is also pretty meh and repetitive after a short while.
Storyline and dialogue is naive and vacuous, and not in a charming way, as is the dialogue.
I would cut off my own ears rather than have to hear Issun burbling on endlessly.
Totally respect view of those Ten outta tenners, I just really REALLY don't get it… Expand
Average User Score: 8.3Dec 20, 2017This is a wonderful little puzzler, beautiful to look at with some innovative and surprisingly satisfying gameplay mechanics.
The game isThis is a wonderful little puzzler, beautiful to look at with some innovative and surprisingly satisfying gameplay mechanics.
The game is short, and, although I was left feeling slightly jipped and short changed, I am more than happy to support an artist's vision who can create an experience like this with such stunning hand drawn panels.
I never quite fully understood the semiotics and narrative of the game, and as such, although moved by the sound track and imagery, I was never fully immersed in any story telling, and as such, some progress was made through trial and error, rather than following a logical problem solving process.
This is a magical game though, that just falls short of being magnificent, but one that I would recommend for those looking for a moment or two of peaceful contemplation.… Expand
Average User Score: 8.2Aug 13, 2017Hellblade: Senua's Sacrifice is an On the Rails Walking Sim. Even for a Walking Sim it is slow paced, I mean wading waist deep in treacleHellblade: Senua's Sacrifice is an On the Rails Walking Sim. Even for a Walking Sim it is slow paced, I mean wading waist deep in treacle slow. There is some fighting, that is fairly repetitive, and there is some puzzle solving, which is also fairly repetitive. If you're looking for a Lara Croft type exploring /levelling up/crafting/inventory led adventure, you're gonna be disappointed; If you're looking for a DmC/Bayonetta comic book Hack'n'slash, you're gonna be disappointed, if you're looking for a Witness/Obduction/Myst puzzler you are gonna be disappointed.
If however you are looking for one of the most affecting original titles for a long long time, then Hellblade is a stone cold classic and a work of genius that redraws the line between walking sim and adventure gaming.
I have nothing but admiration for the developers in putting out such a game dealing with Mental Health, although this "worthy" tag may well be a Red Flag to a lot of Gamers who like their gaming to be light frothy and inconsequential. Right from the opening sequence the game makes no bones about it taking you to some dark dark places.
Great soundscape, great graphics and a truly emotional experience.
Highly recommended… Expand
Average User Score: 7.8Sep 4, 2016This review contains spoilers, click expand to view. Lets get a balance here. If a game is entirely dependent on its spiritual successor then that is a Fail. This isn't Myst or Riven and I don't want to HAVE to have played those games in order to appreciate Obduction.
As an exploration game this is quite a reasonable title with some pretty graphics and nice environments, and there is initially an intriguing narrative and plot premise that unfortunately takes a nosedive rather rapidly.
As for the puzzles, despite other reviewers proclaiming eureka "Ah" moments, on the whole they are dull and without any real logic. Found an intriguing box with lots of switches buttons and numbers to interact with? Don't worry, you won't have to do any code breaking, just explore a little more and the code to unlock it will be found on a slip of paper. Some of the puzzle solving has to be done by swapping to different worlds which due to unnecessarily long loading times becomes tedious a chore and ultimately is a gamebreaker.
Part of Obduction's charm may well be the Open World Exploration aspect, but without any real driving narrative or focus, navigating around aimlessly becomes frustrating.
Think hard before you buy this title at its present price.… Expand
Average User Score: 8.1Mar 30, 2016To lose myself once again in the wonderful strange World of Samorost is a joyous thing. A benign enchanting and beguiling hallucinatoryTo lose myself once again in the wonderful strange World of Samorost is a joyous thing. A benign enchanting and beguiling hallucinatory experience. The superbly animated characters and animals illuminate the amazingly detailed,strange, foreboding and sometimes threatening Worlds with magic, humour and charm. The story, told in mime, pictograms and music is engaging, the soundtrack and vocals ethereal and beautiful.
If only I could stay and wallow in this, but unfortunately I need to solve puzzle in order to progress. This is where the problems start. The point and click puzzle that initially appear fun in a random kinda way, soon turn into irritatingly illogical trial and error drudges: memorising sequences, clicking and hoping this time somehow, this will be right, and for this reason there is no real pleasure in solving any of the puzzles.
If you get stuck, there is an in game hint system, which is of itself a thing of beauty, but you might want to have pen and paper handy also.
The Horrors are starting to press in, encroaching into this once benign 'shroom trip.
The superlative Characters Worlds and Soundtrack however win the battle between dark and light, and there are enough surprise delights to make this a solid game… Expand
Average User Score: 8.0Mar 8, 2016This is a review of the reworked 2016 version.
Genius. From storyline to characterisation, imagery to subject matter, absolute genius.
FancyThis is a review of the reworked 2016 version.
Genius. From storyline to characterisation, imagery to subject matter, absolute genius.
Fancy a journey into the deeply disturbing depths of psychosis, the dark reaches of sexual politics? This is a trip like no other...a white knuckled ride with a one way ticket all the way down.
Despite rudimentary and sometimes clunky controls, this is a compelling and original title that shares the same universe as its sister title, the epic "The Cat Lady".
Downfall manages to be extremely funny sad troubling surreal and horrific and, like "The Cat Lady", is unmistakably and quintessentially English. Harvester games are to be applauded.
Expect Adult themes throughout… Expand
Average User Score: 7.5Feb 29, 2016If there was an award for The Game that missed its potential, this would win hands down.
Really nice game mechanic: time only moves when youIf there was an award for The Game that missed its potential, this would win hands down.
Really nice game mechanic: time only moves when you do, and nicely applied to a shooter. So a nice idea then but it gets oh so dull so very quickly. I'm not averse to a minimalist graphic style, but the graphics in SuperHot are just lazy and unfinished. Despite some interesting abilities bought in as you progress through the levels; jumping and "body switching" the gameplay remains samey and repetitive. Seriously, why aren't I somersaulting through the air while free-running with guns blazing in super slo-mo Matrix styley?? Story line (what there is) is dire, and the campaign far too short. For sure, upon completion you unlock a selection of different Challenge modes but that is little consolation. This game lacks heart, character and any identity.
Nowhere near worth forking out the bunce, definitely wait until its under a fiver deal.… Expand
Average User Score: 6.8Feb 21, 2016I think user reviews have got this about right. 6.5/10 in comparison with critics 8.5/10.
If the question is "should I buy this game" thenI think user reviews have got this about right. 6.5/10 in comparison with critics 8.5/10.
If the question is "should I buy this game" then you have to ask yourself whether you feel its worth coughing the cash on a game that is essentially 600 maze puzzles, after all you can buy a mobile app game like LYNE for mere pennies. There was a moment for me in game when I was suddenly aware of what the detailed environment was all about, and if you are prepared to put in the time and brain power there will be a reward beyond the thrill of solving a puzzle.
The truth is that in the final analysis, despite its spiritual philosophical themes, Witness is a singularly soulless experience. It's a lonely, still island, where nothing apart from yourself, water and machinery moves,birdsong is recorded and animals and people are mere statues, suspended in aspic. Your only purpose it seems is to keep solving puzzle after puzzle after puzzle in order to unlock more puzzles. A special kind of OCD hell.
Hats off to you if you can complete this game without using a Walkthrough, and if you 100% it...Seriously dude get a life!
Now, time for just one more puzzle before beddy time me thinks!… Expand
Average User Score: 7.1Feb 7, 2016Explore a mysterious island and solve puzzles. Sounds your kind of game?
Sounded like mine, and these were my first thoughts: Why am I onExplore a mysterious island and solve puzzles. Sounds your kind of game?
Sounded like mine, and these were my first thoughts: Why am I on this strange island? Who am I? Where am I going? It is clear this island itself is an enigma that goes beyond the seemingly basic puzzles that are found in its various regions. I am sure all will become clearer or perhaps the mystery will deepen....well no it doesn't.
I found this game, its environment, puzzles and game-play mechanics soulless sterile frustrating and unrewarding.
There is a little pleasure in solving a set or two, but the last thing you want after solving 350 of them is to be faced with 150 more. I was not involved in any character or story line. Although some recordings alluded, very obliquely, to one, I was not compelled to search them out or to solve the puzzles that unlocked them.
So disappointed by this game and bemused by the 10/10's it has garnered.… Expand
Average User Score: 7.4Jan 11, 2016Never judge a book by its cover.
It makes me so happy that creations like Pony Island are developed and made available for all to play for aNever judge a book by its cover.
It makes me so happy that creations like Pony Island are developed and made available for all to play for a few pounds.
Don't know whether to laugh cry or be very afraid.
Single Digit Gaming with Puzzles has never been so brilliantly executed.
A genuinely surprising indie gem that has to be played by anyone who claims any kind of interest in PC Gaming.… Expand