Average User Score: 3.1Oct 25, 2011No skirmish mode. No kingmaker.
No AI (i.e. computer opponents to play against in any mode, save for what's scripted in the campaign).No skirmish mode. No kingmaker.
No AI (i.e. computer opponents to play against in any mode, save for what's scripted in the campaign).
Multiplayer is broken. You literally cannot play multiplayer. Even if you could, there are four very small maps from which to choose.
Limited free build mode comprising two maps, both of which are very tiny. To give you some reference, if you took thirty wheat farms and lined them up, the first and last would be at the edges of the map.
I won't comment as to how I like the graphics, because to an extent it is personal preference, but I will tell you there are numerous graphical errors, and castle walls use low resolution, blotchy textures.
I do enjoy the audio. Music is nice. It's not enough to overcome the game's other faults by a longshot, however.
The game is very buggy. Some people cannot start the game. Others it crashes for, and still others for some odd reason can only play the game in a foreign language (really). For those of us lucky not to experience these major issues, there still is a whole slew of pesky annoyances and gameplay imbalances with which to contend, to the extent that we're wondering if 7sixty and Firefly Studios accidentally released an early beta version instead of the completed game.
There are some remedies to Stronghold 2's mechanics that are positive, such as not having to deal with sanitation or criminals, and a better camera UI.
Your building choices are also more refined, which does mean less indeed, but I think it's for the better. For instance, there's only a church, and no chapel or cathedral. The church has a support structure, the chandler, a producer of candles, which the church requires to perform services.
The honour system is interesting, I think, but there's no sense in going into it here.
Housing is nifty in that it changes size and capacity based on distance from the keep.
Weather and day and night cycles are kind of glitched, but in theory they are pretty cool.
The game is in major need of some serious patches.
Even with patches, you'd very likely never see a skirmish mode, as AI is something that takes a very long time to develop, and typically requires coding in the early stages of development.
There may be a technical reason the maps are as small as they are. If this is true, it's extremely disappointing.
The short answer is stay away from Stronghold 3.
Maybe reconsider if it goes on sale for ten bucks, but only after extensive patching.… Expand