Average User Score: 7.9Dec 9, 2013While the desire to replay this game after finishing the first time may be lacking, it's still something that has a little uniqueness in the massive amount of games that try to teach you something. It's not everyday that a game teaches you about not just other games, but other consoles in terms of who tend to go for what types of games on them. Countless hours obviously went into research of the topics, the consoles, and the overall storyline, but the only thing that will make this game more enjoyable will be the mods that are just now starting to be developed.
Then again, I cheated with the game before there were any mods ;3 but that's just me. I tend to break games after I go through the main parts of them. That's part of my own enjoyment. Also, I think they need to optimize the code a little better, as it tends to lag after you hit certain numbers in the game save files ;3… Expand
Average User Score: 8.9Dec 9, 2013Admittedly, this is what I hope for in an MMO. The ability to see a new race introduced into the works, allowing for a bit of a shift in power but not so much that it's overwhelming.
The only real problems I see are from how certain weapons are kinda not as powerful as first stated, but that's a little bit of a different issue. Some like it, some hate it, but it's Star Trek so at the end of the day, it's something people will still want to play.… Expand
Average User Score: 6.0Dec 9, 2013It's honestly disappointing to me how they made this promotional product. Oops, I mean "game," in every sense that Candy Crush Saga is a game (hint: pay2win much?) and the only thing more disappointing is there's absolutely no way possible you can get different cards in the sealed decks because they're generated based on your username (which means if you use Steam, it's tied to your Steam account name).
It's just sad to see MtG utterly ruined in such an awesome, flashy piece of coding that really could have excelled, but it's only for promoting one new line. The only way to truly excel at the deck puzzles is to actually pay for the decks. I'm sadly not joking. They allow you to pay for virtual cards that have no bearing on anything other than "I can finally beat this one guy" and they expect you to shell out the cash, especially if you want to beat everyone for the shiny achievements.
It's just a re-skinned, re-worked, re-marketed clone of everything that is wrong with MMOs, and it's not even an MMO. I'd rather buy the actual physical cards. At least then I can play with those with more than one person and not something that is obviously rigged from the start.… Expand
Average User Score: 6.9Dec 9, 2013This review contains spoilers, click expand to view. This game is very difficult to pull off on its own, and the style is suited for the type of game, but overall I'm not truly impressed. It honestly feels like, even when you create the best of paradises, your cabinet will always be out to get you, and won't bother supporting you when you need them most, which is after all the policies you want are in effect. It's nice for burning a few hours on, but not really worth more than a few hours.
It's just really annoying that you can't eventually somehow sway people in your cabinet to think a certain way after pretty much brainwashing an entire country into whatever your whims may be. You'd think they'd learn a thing or two and actually step down so people who care about what you want done will step up and help out. In other words, this game forces you to lose after awhile of balancing. While on paper that kind of thing sounds like fun, but not when you just want to run your own country without listening to someone scream about how ineffective the road system is while people are busy clocking into work from home anyway.
An odd tangled mess, in my opinion.… Expand