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Average User Score: 9.3May 24, 2015Not only is this the best RPG in years, its cast of characters are so real that it will make going back to the saccharine crud the otherNot only is this the best RPG in years, its cast of characters are so real that it will make going back to the saccharine crud the other "pillars" in the RPG space keep giving us ever so painful. The Witcher 3's greatness, ironically, is ruining me from gaming in general.
I'm on my second playthrough now. The first was 35 hours and 16 minutes, with all of White Orchid, ~60% of Velen, and maybe 20-30% of Skellig's POIs completed. This time, I intend to attempt to do EVERYTHING. Though, even with leaving all the content on the table in playthrough one, I felt overpowered for the end boss fights (second hardest difficulty).
There's always room for improvement, and the combat has always been-imo-the weakest aspect of RPGs in general, and that's true for the Witcher series as well (though, kudos to the idea of weaknesses and preparation). Eventually, we're going to start seeing RPGs that have the type of depth of combat that action games like Arkham have (though, let's face it, there's no reason the Arkham series shouldn't be considered an RPG). If I was conditioned by decades of RPGs only paying lip service to combat as a vehicle to drive a narrative, I'd probably be worked up about this, but I'm not.
Technically, I do wish the draw distance was better, but whatever. It's Witcher 2, but Witcher 1's epic scope; really, it's the hybrid baby of the two games and it is fantastic.
I was horrified when they originally said they were going to make this an open world game. Every single open world game is just a bunch of pointless (often times randomly generated) content to keep adhd people sated, while making grandiose claims that one's game is epic and massive. I thought the great story and lore of the Witcher series was going to meet a fiery doom, and that the Witcher 3 would be just another Skyrim/Fallout/etc. Lots of POIs, complete lack of heart and feels. Boy, was I wrong. It never made any sense that a story-focused game couldn't work in an open world. It never made any sense that we-as gamers-always had to choose a story-focused game that was basically a corridor with little to no freedom, or an open world game that had little to no story. CDPR finally proved you can have your cake and eat it.
Lastly, as a gamer in his 30s, I wanted to finish with high praise for the dialog/relationships between Geralt and the people in his life (especially Yennefer and Ciri). Those were some genuinely great moments and lines (on everyone's part). I hate to use the term "mature", but there was a maturity in the approach to dialog in a relationship that is so, so, sooooooooo rarely seen in a video game.
I hope there is some other unheard of studio out there that will blow my socks off in the next few years, because other than CDPR's next project (Cyborg2077), I can't see a future where anything from the established big players like Bioware/Bethesda/etc will be capable of getting my motor running.… Expand
Average User Score: 7.4Aug 30, 2013Saint's Row is a franchise that has pretty much perfected making video games for fun. I can only imagine what it's like to work on such aSaint's Row is a franchise that has pretty much perfected making video games for fun. I can only imagine what it's like to work on such a project.
Saint's Row 4 is essentially more of the same, with parody and satire and humor that somehow mixes the lowbrow with the high in a perfect combination. The more video games you've played, the more you'll get out of it, with the almost neverending references scattered throughout.
If there was one thing that I found to be not quite excellent, it was the having to harvest the nodes to improve your superpowers. In a game that's always been all about balls to the walls fun, this aspect seemed like nothing more than a boring grind, especially since the damn things were on every other rooftop, which almost compels you to grind them, whereas if they had been a lot rarer, it might have been something obtained a lot more organically while playing the game.
The voice acting was excellent, again. I play the female version, and Laura Bailey continues to nail everything without overacting. I know Jennifer Hale gets all the voice actress press due to her high profile with the Bioware games, but I've always thought Laura Bailey to be the best voice actress in the business (I think Hale tends to overact-ie: female Shepard, but is great when she doesn't feel like she has to).
The only other downer is that, as far as I know, this was the last of the franchise. I do hope we see someone else make a quality game that is obviously having a lot of fun with itself in the future. So many games take themselves super seriously (not that there's anything wrong with that), and it's nice to play a AAA game that doesn't (and doesn't suck as a result).… Expand
Average User Score: 6.8Aug 29, 2013Let's see. This is their second time launching this title. Did they learn anything from their first launch?
Hrm. 25 servers for Japan. 25Let's see. This is their second time launching this title. Did they learn anything from their first launch?
Hrm. 25 servers for Japan. 25 servers for the rest of the world. Oh. The rest of the world is filled with people unable to play. I, myself, have played a combined two hours since early release started. That's 2 hours in 6 days. On Sunday, I literally pressed 0 on my number pad for 7 straight hours without getting in.
Compounding this issue is that there is no afk timer, and anyone who does log in never logs out because no one wants to play the login roulette to get back in. Walk around the server. See a hell of a lot of afk players at aetherytes. Each one preventing another person from logging in.
Character creation has essentially been stopped since the official release, so if you didn't have early access...you can't even create a character, never mind trying to get in the game.
The producer just wrote a letter apologizing over all this. I get that apologies mean a lot in Japan. In the rest of the world, actions mean a lot more. It's also just incredibly 'wtf' when he says they had no idea so many people would be trying to play the game. Considering these issues started immediately in early access, which required pre-ordering the game, they obviously had an idea of how many people were going to try to be playing the game. For someone who's been given a lot of brownie points for being 'honest' with how bad 1.0 was, he sure is shoveling a lot of poop today.
I suppose words like 'worst' are entirely subjective. In my opinion, bugs are largely meaningless, unless they completely inhibit a person from playing. What's more important is whether a person is even able to play. 2 hours in 6 days. I can not think of a single MMO in existence that had this poor of a launch in that regards.
Oh, did I mention their queueing system only queues like 40 people? Meaning that for all intents and purposes there is no login queue? So you have to just keep trying to connect over and over again until you win the lottery and happened to be the first person to click join when someone in the game actually logs out (rather than just goes afk)?
What a joke.… Expand
Average User Score: 8.5Mar 5, 2013Three hours in. Fantastic game so far. Great PC port, for those worried over that aspect of the game. Using latest 314 drivers, my nvidia cardThree hours in. Fantastic game so far. Great PC port, for those worried over that aspect of the game. Using latest 314 drivers, my nvidia card does the hair tesselation very well, so you definitely do not need a radeon to get that benefit of the PC port. Controls are very fluid and smooth with a keyboard/mouse. Some people hate QTEs, so if you hate 'em, too bad. This game has them. I think they're a perfectly fine gameplay mechanic. I don't mind.
Combat is, like the controls, fluid and smooth. I'm shocked, considering Crystal Dynamics has largely made...well...games far inferior to this in the past. :/
Very cinematic gameplay that is a mixture of Uncharted/Assassin's Creed. The optional "Tombs" have, so far, been relatively easy. I was always a fan of the Tomb Raider stories/lore, but never a fan of the puzzle-based gameplay in the previous games, and while there's some small element of puzzles in the main game, it's definitely more of an action/adventure than an environment puzzle. Which I think is great.
The story, and character evolution of Laura, so far, has also been great. It's audacious to say this only three hours in, but I can already see this being in the conversation for end-of-year awards when November/December rolls around.
Just fantastic presentation, solidly smooth gameplay, and far more likable Laura now that she isn't wearing hotpants with Double D cups. I'll hold off on a 10 until I actually finish. ;D About the only thing I can think of at this point that would make me lower my score later is if they end it on a cliffhanger.… Expand
Average User Score: 6.9Nov 4, 2012Story was, by far, the worst of the entire series.
Conner was a mental midget who spends the entire game acting like a petulant six yearStory was, by far, the worst of the entire series.
Conner was a mental midget who spends the entire game acting like a petulant six year old.
On the flip side, actual game mechanics were mostly solid, with some improvements over previous games in the series. Unfortunately, I love(d) the AC story, and Conner's story was so bad, and Desmond's "end" was so bad, I have to give AC 3 a 4.… Collapse