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Average User Score: 8.4Mar 9, 2013If you were to were to watch just the shooting segments, it's a clone of Uncharted (just with more brutal ways to kill). Though the game doesIf you were to were to watch just the shooting segments, it's a clone of Uncharted (just with more brutal ways to kill). Though the game does not play like third-person shooter, there's far more exploration, platforming, and quiet moments to take in. The tombs are rather sparse and very easy, but the open world hubs can be challenging. They are very busy with lots of things to do and places to explore, so they are not at all linear. They story is not awful, but it's nothing to get excited over; it's pretty basic. The gear items and the RPG system is fun, they make for a more tailored experience.
There's many places to use your rope arrows to create zip lines or pull movable objects, blast barricades with your shotgun to access new areas, use the climbing axe to scale cliff faces, and things to set on fire for items or XP, etc.
If you rush through just the story missions, then it will be a short game. If you take breaks to discover new areas and search for items in the expansive hubs, then it might take you about 20-25 hours to get a 100% completion for the single player (including beating the story).
It's a great game. For being a AAA title, it's very fulfilling without being too cinematic (like Uncharted) and strikes a nice balance between a mainstream game and a classic Tomb Raider title.… Expand