Average User Score: 8.7Nov 16, 2014I swear I tried so hard to like this game. Black/White was amazing. Their sequel was kinda "okay, it's not bad", with lots of post-gameI swear I tried so hard to like this game. Black/White was amazing. Their sequel was kinda "okay, it's not bad", with lots of post-game content and countless monsters to catch, but this one... well, I'd say it's boring at its best. The main story isn't attractive, the characters are dull, town, routes and the pacing between gyms is very, very bad. It's the first Pokémon game that I actually had to force myself to finish.
Technically, there are some serious issues that weren't (and I doubt they will) corrected yet. First is the lack of 3D support outside battles and cutscenes, second is the frame rate drops and horrible lag issues during battles (specially horde, team and legendary pokémon battles). There's no excuse for these. Even Zelda: ALBW delivered a very smooth gameplay at 60fps even with the 3D turned on - and it also has lots of stuff going on at the same time in the top screen.
On the bright side, the game implemented a smart use of multiplayer functionalities on lower screen. Period. The other two options are extremely pointless and irritating. We could at least have a world map down there, or maybe a quick slot for HM moves, whatever, ANYTHING would be far more useful than gimmicks to play/pet with your Pokémon. Well, at least early EV training makes everything easier.
I hope the OR / AS remakes correct half of the issues X / Y had. The franchise needs a proper installment on 3DS system.… Expand
Average User Score: 9.1Oct 29, 2014A 10/10 game if you look back at what the franchise achieved since 1990's, but a 6/10 in a matter of gameplay.
Mario Kart 8 suffers fromA 10/10 game if you look back at what the franchise achieved since 1990's, but a 6/10 in a matter of gameplay.
Mario Kart 8 suffers from major problems of item balancing and the gap between skill / luck that spoiled previous entries, but this time things got even worse. To put in simple words, it punishes good players. It's not a goot thing to stay in first, second or third places because your item sorting was greatly nerfed to either coins (absolutely useless) and bananas all the time. Forget green or red shells if you're 1st to 3rd place. The game is meant to punish good players even at vs CPU races, which's absolutely atrocious and frustrating. Why is there content to unlock by winning single-player cups then? This setting works perfectly for multiplayer parties because it gives everyone in the room a chance to win against a good player, but throwing that at CPU matches is absolutely non-sense.
I put this game down after finishing all mirror cups and I rarely play now. Videogames are meant to be enjoyed, not to frustrate you. Leave the "luck" aspect to board games and stuff.… Expand
Average User Score: 5.4Nov 12, 2013Plants vs Zombies was a true masterpiece and one of the best half-indie games (at least during earlier days) I have ever played a few yearsPlants vs Zombies was a true masterpiece and one of the best half-indie games (at least during earlier days) I have ever played a few years ago. Now EA comes with this. This game is a stinky free-to-play experiencie without any sense of achievement or genuine fun like the original. Among lots of frustration you may find some cool ideas for new plants, but the most part of them are useless when you reach harder levels. You'll need, at some point, a couple keys and stars in order to keep advancing. That's where MONEY talks louder than strategy. It's hard to find a replay level where a certain challenge doesn't force you to burn your hard-earned coins to activate power-ups. They're, in fact, extremely powerful and may destroy an entire wave of zombies in a few seconds, but they're also extremely expensive and you won't find many chances of getting them for free (inside bonus levels). Some of the classic plants are back, but the powerful ones are... guess what? Yeah, they're premium. A cool game that once had every single element obtainable through unlocking now have premium items. That's EA at their best.
That being said about gameplay, PvZ 2 also failed in soundtrack. I remember the gorgeous tunes we had in the first game. They were absolutely relaxing and fun to listen. There were various themes for daily levels, Zen garden, night levels, bonus levels, boss battles... they all had some kind of personality that made the soundtrack such an unique work. The sequel tried hard to follow these steps without a glance of success. After playing the Egypt levels twice, my ears begged me to turn down the volume and play on mute. Even the remixed parts taken from classic themes are annoying and bring no nostalgia at all. I think we could live without a sequel. We all saw this coming when EA purchased the franchise, but we refused to accept the facts: Plants vs Zombies was about to be destroyed and turned into a souless pay-to-win experience.
Stay away from this game. It doesn't worth your time neither your money.… Expand