Average User Score: 8.0Dec 31, 2012The game itself is easy to describe in a way. There is an island and you are on it. You have a disease from which you will die if you do not cure it. To cure it you must explore the island, collect various plants, research them, and combine them to create the antidote. You will be helped along you way by scraps of maps and research notes left behind by the team of, now mysteriously disappeared, scientists who went before you, and you will be hindered by your overall lack of health, physical stamina, and the creature hunting you. It's open world. Do you want to follow the barely discernible path? Or do you want to turn around and just wander into the woods and hope for the best? Should you do it during the day? During the night? Your choice.
However, the experience is so unique it is hard to describe. One reviewer called it a cross between Far Cry 3, without guns, and Dear Esther, without the locked-into-story-mode. I suppose that may be accurate. Perhaps because the experience is so unique this game cannot be recommended to everyone, but for it's price I think that anyone who has any desire to play games beyond adrenaline pumping shooters (not that I don't like those games too) should at least try this game. Outside of being a niche market, the other minuses are fairly obvious - there are a host of minor technical glitches - and a few major ones if you don't have a high end PC and graphics card. Outside of technical glitches there are some odd graphical glitches which others have noted (pop in items, distant textures look tile like, and up close many the detail is not that great. This is the only reason I did not give this game a ten. However, when you keep in mind that this was a game, and a graphics engine, made from scratch by two people - it is an amazing feat and didn't detract from the overall game. And the game is still generally pretty. Not always, but has a whole this is one of the prettiest games I've played in recent years. Game play itself will likely be different from what you're used to. Having completed it and watched a few playthrough videos I can say with confidence that if you play this game like you play a normal FPS (or any game remotely similar to one) you will likely have a negative experience. The game rewards slow and patient progress. Because there is no HUD or way of pinpointing yourself on the map getting lost in a very large island is guaranteed. Navigation requires taking the time to continually orient yourself, use the in game compass and mapping process, and in generally remember you're not Rambo. But all that is actually what makes the game completely unique and memorable. To sum it up - this is a game you should try because if you're like me (and many others) you may find in it one of the most interesting and unique games of the year and finish wanting more.… Expand