Average User Score: 5.0Feb 25, 2013First thing's first Do not listen to anyone who's says that the game is a pure button masher, and that it's so easy that it's boring. I guarantee you that 99% of these people have not beaten the game on the hardest mode, nor have they completed every level on hard with an SSS ranking across the board. To do this, you must master the following:
- complete knowledge of each enemy's and/or boss' abilities/strengths/weaknesses
- perfect reflexes to the point where you are able to either evade, parry or counter any/every attack from each enemy/boss
- perfect knowledge of each and every level in the game, as speed is a key factor into you being awarded an SSS level ranking
- complete knowledge of Dante's abilities in order to be able to initiate SSS combos regardless of the type of enemy/boss
- no deaths, no damage taken, and very little to no use of consumables such as health/devil trigger stars (aka potions).
Now, onwards to the review:
When I first saw the new look, the new Dante created by Ninja Theory truth be told, I was upset, and concerned that the game would turn out to essentially suck. Specifically, I did not like Dante's new look. I did not like how the level designs looked. And, I just wasn't convinced that Ninja Theory would be able to deliver a worthy reboot. I was wrong!
After playing DmC Devil May Cry and beating the game on Nephilim difficulty (a.k.a. 'The Full DmC Experience' difficulty), I am very happy to write that Ninja Theory did an awesome job with this gem of a game, and also that I haven't had this much fun with a Hack Slasher since Ninja Gaiden. Additionally, I'm also happy to inform you that in my opinion this game undoubtedly feels 100% like a Devil May Cry title. Furthermore, I actually like Dante's new look, and Vergil as well. They're both really attractive to be honest (I'm attracted to pixels/polygons, I know, it's sad), and I'm sorry if I come across as shallow, but an attractive character in any game that I play increases the fun factor, as well as the immersiveness.
Graphics: In one word? Phenomenal. Everything from the environments, all the various NPCs, the weapons, Dante himself- I'm talking EVERYTHING is polished to near perfection. The Unreal Engine is masterfully put to great use here. The characters look, sound and feel alive. Their facial expressions, their eyes, and the voice acting is something to behold. Team Ninja did such a good job here that we're talking above and beyond the uncanny valley. Not to be outdone the dynamic lighting, dynamic shadows, the particle effects... I could go on and on. It's all breathtaking. Furthermore, the game is devoid of any screen tearing or framerate issues. It runs beautifuly and flawlessly (at least the Xbox 360 version does).
Sound: Outstanding. The voice acting is among the best I've ever heard. The music adds perfectly to the atmosphere. So much fantastic work went into creating the soundtrack for this game that it had to be released on three separate CDs. Also, the SFX is equally well done. Everything from the growl of a Tyrant, to the shriek of a Witch, to the boom of the Eryx all sound completely authentic, and all add to the atmosphere of the game, as well as the fun factor of kicking some demon ass.
Gameplay: As stated before, I haven't had this much fun since playing the first Ninja Gaiden (remake/reboot) on the original Xbox. The God of War games also come to mind. Either way, the game is incredibly fun, and you shouldn't be surprised if you find yourself still playing in the wee hours of the morning. From what I recall, there are either six or seven difficulty levels. There's A LOT of unlockables, not to mention achievements. If you're a completionist, this game will provide you easily with over 100 hours of gametime. Dante's list of moves are plenty, and they are really fun to combine into what could be an SSS rank combo. Team Ninja put a lot of work and effort into making sure this game never gets old, even long after you've beat it the first time.
Is it worth your time and money? Absolutely, and every penny.
For those of you wondering Ninja Theory has DLC (it's a couple bucks over here) which allows you to customize Dante's look, and you can get "Classic Dante" back with this option. There's a lot more DLC coming, including Vergil's campaign, and I can't wait because he has his own unique weapons and abilities. According to previews, his DLC titled, "Vergil's Downfall," will add at least 6 hours of unique gameplay to the game.
In closing, I'd like to say that this game is fantastic. As a hardcore Devil May Cry fan, someone who bought the first game when it was released in 2001 on the PlayStation 2 and has never stopped playing since, I LOVE this game. You don't even need to be a Devil May Cry fan, and I'm confident you'll still love this game.
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