Average User Score: 6.9Feb 24, 2013I had high expectations for this game, as any fan of Halo would. However, quite a bit of those expectations went down the drain when I found out there was no theater for campaign. But, I got the game anyway. Started the campaign, liked the scenery and all that, but was still disappointed that I would not be able to take my traditional campaign scenery screenshots.
But nonetheless, I played on...or until the game decided to freeze on me and return me to the main menu at a certain point in the second mission. So, after a bit of frustration with being unable to get it to work(even tried installing the game on my harddrive), I was forced to return the game for a new one. New disc worked after that certain point. Campaign gameplay was alright, IMO. BUT...the game decides to freeze on me again and return me to the main menu after Cortana reveals something about the Promethean Knights. Next two campaign missions don't work, but eight campaign mission did work...to a point. So, in essence, I couldn't enjoy the campaign because for some reason, it seems to have been incompatible with my XBox.
Whatever. I said screw it, I'm still angry that I can't take screenshots in campaign, so never gonna play campaign anyway. Onto multiplayer.
I really have no idea why 343 even bothered to rename Matchmaking to War Games, or Slayer to "INFINITY SLAYER!" Just seemed quite...nonsensical, if you ask me. Made no sense. Whatever.
Multiplayer has been nerfed to ridiculously low levels. Now, beginners can play a game and go on par with MLG players(legit MLG players). I'm not even joking. The BR and DMR are rendered useless now that the AR is so overpowered. Not only that, but with custom loadouts, the DMR and BR are rendered even more useless as a result of the AR being the favorite choice among beginners. 3 hits from an AR will take your shields down halfway, compared to just a quarter in Reach and Halo 3.
Pulse grenades...absolutely useless, because anyone and everyone can avoid the implosion before it detonates.
Ordnance...worst thing they could have added to the game, because now anyone can get a superweapon at any given moment in the match. Or powerup at that, rather than having to wait until it spawns on the map, WHICH MAKES MUCH MORE SENSE. I mean, rather than having players wait to get a chance at one superweapon, 343 goes and gives players the opportunity to become juggernauts with their powerups at any given moment, or like most often it occurs, the opportunity to become absolute camping warriors with their Incinerator Cannon's.
Shotgun has been nerfed as well. Sword lunging seems to been reduced to only two feet. Plasma grenades can completely miss you by a large distance, and then whip back and stick you in the back of the head, after you watch it fly harmlessly by you.
343 stated that they would make matchmaking in this game JUST AS fun as Halo 3's matchmaking was...fattest lie ever told. They have not lived up to that expectation. They said they would deliver, and they delivered alright. They delivered the most incomplete game of the quarter century.
Now, let's go onto Forge.
343 said they were going to improve on Reach's Forge system and mechanics. The ONLY thing that they managed to implement was the useful magnets and delete palette options. That's it. Seems they spent TOO much time on those two functions to even give any attention to the forge mechanics. Atrocious forge mechanics. It is no longer possible to create a symmetrical map like you could in Reach. Not even with using the little unit nudging tool, or even magnets. And they got rid of the finite nudging you could do by zooming in while holding an object, and lightly tapping on the right or left analog sticks. That was perhaps 343's biggest mistake with Forge.
Also, on the subject of symmetry, you can try to make a symmetrical map. Good luck trying to line up matching pieces together on opposite sides of the map. Take one side of a custom map for example. Now, keep building on until you reach the side that mirrors the spot where you started. Build a little further after that until you reach back where you started. Now, see if you can make the pieces fit together properly without having a gap between the last two pieces. Because that's how broken Forge is in this game.
Basically, 343 promised to deliver us a fun and innovative new Forging system Halo 4. Not only did they not do that, but they seemed to have managed to take 3 MASSIVE steps back in the evolution of Forge. 343 ACTUALLY managed to make H4's Forge WORSE than Reach's forge. Hell, it's broken beyond hope.
And those "Forge" maps they promised would make us all happy? Yeah...utter jokes. Can't even be compared to Forge World. No even close. That, and there's huge gaps in every maps textures.
So, what did I do?
I sold Halo 4.
Best decision I ever made.
Halo 4 worst game ever. And I'm a Halo fan.… Expand