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Average User Score: 4.4Mar 11, 2011Interview with the man behind DA:O and DA2's score. Guess what he said in an unrelated question?
"Unlike other titles from Bioware, thisInterview with the man behind DA:O and DA2's score. Guess what he said in an unrelated question?
"Unlike other titles from Bioware, this score was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now" My opinion:
Abysmal cookie-cutter, **** fantasy world and characters. Everything is bland, the area's, the details, the conversations, the voices, the enemies. This game lacks ' soul'.… Expand
Average User Score: 4.5Mar 10, 2011There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what itemThere's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.
Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just pick locks in plain sight.
Not to mention these treasure chests are in plain sight in the oddest locations - in DA:O they were in regular places, not in the middle of a busy market but in a back alley.
The layout of the Kirkwall city sucks too - it's far too big with streets being incredibly wide despite almost no people being around. I much prefer DA:O's towns and cities which felt bustling and hectic and cramped - like they should be. Not to mention all the straight angles as if the maps were drawn using a pencil and a ruler.
Ugh, I really really try to like this game but every 10 secs I get slapped in the face by yet another thing they did wrong. Like "the office of the visceral is off limits" yet I can freely open the door, walk in, and loot his treasure chest. This game is soooooo lazy, soooo wrong. It just FEELS wrong - the world doesn't add up. The characters don't behave right, the world doesn't respond the way it should, etc. People trust you for no reason, they want your help for no reason, etc. etc.… Expand