Average User Score: 6.8Jan 19, 2014I left a review when this game was in beta talking about what great promise it had and how, with polish, it could be fantastic. Around that time, for whatever reason, the developers decided it was a finished product and priced it accordingly. It's unfortunate that this game will never see it's full potential. Regardless, It's still pretty fun.
Some of the high points of this game include:
-The inclusion of real time pausing management, allowing it to be played as an RTS or turn-based game
-The race design, allowing you to pick custom perks and detriments to your civilization
-Large scale space battles
The last of these being the game's real strong suit.
If you are a fan of 4x strategy games, you will likely be disappointment by the lack of depth. The UI is poor, resource management the same, and ground combat is pathetic (and required). All these issues serve to detract from the overall game experience, which begins to feel like an RTS with some 4X elements tacked on.
The full price is steep considering the lack of depth compared to other, similar strategy games, but the assertion that there's nothing good to be found here is simply not true.… Expand
Average User Score: 8.7Jan 18, 2014Although it's not a perfect game as many reviewers appear to believe, Braid is certainly above average. The puzzles are challenging enough to be fun without feeling overwhelming, the art (specifically the backgrounds) are quite pretty, the music is nice, and the game-play in general is unique. While this game does suffer from rather strange enemy hit-boxes, the virtual invincibility of manipulating time usually makes it easy to fix ensuing mistakes.
The worst part of this game is actually the plot, with some of the text bordering on cringe-worthy. This, however, is of little consequence as the plot can be skipped entirely if desired.
All things considered, if you're interested in a 2-D platforming puzzle game, braid is a great choice (especially during a steam sale).… Expand
Average User Score: 8.3Sep 26, 2012FTL, while not being quite as complex as one would hope, manages to steal hours of your time, and is overall a lot of fun. The different ships and layouts make for great variation in play style, although they can be difficult to obtain. The randomly generated systems are similar, but vary enough to maintain interest. Of course there are the adverse random encounters that, on certain play-throughs it seems, there is no chance of recovering from. But then, that's part of the charm; you never know if you're going to coast through, or you're really going to have to work for it. No one should be surprised if it seems stale after about 20 some hours of game-play though. Random encounters do become predictable, courses of action all too similar, and the boss is more or less a crap-shoot (which really sucks). This game averages out to about 50 cents per hour of game play, so all in all, I would recommend it… Expand
Average User Score: 8.7Jul 28, 2012It doesn't have the best graphics and the game play can get repetitive. That said, it's cheap (i got it for $11) and i got about 20 hours out of it so far. It's not one of those games you can binge play, I can see how that would get old quickly. Whenever i pick up killing floor I play a game or two then move on and come back to it the next day, and it hasn't soured yet.… Expand