Average User Score: 5.5Jan 21, 2014Ah, where shall I start..... Well, to begin with there's a mandatory 1.3 GB installation on your hard drive. Yes, it's bearable, but it's unwanted. The game opens up with literally half an hour of tutorials accompanied by a god-awful story line. Once I actually jumped into multiplayer I was disappointing further. When it comes to selecting a car, the game offers no comparisons so in order to see if the new car has better stats than the old, you have to flip back and forth 30 times just to get an idea of what to pick. The customization options are at least nice, with different paint jobs and decals available. The actual racing honestly begins to fall short for two reasons. 1) The multiplayer is terrible. The player-to-player interaction that EA showed off so much transforms into high-leveled racers rampaging around the map destroying you in two hits. If you go into the settings, you can play offline instead, which is somewhat better. However.... it completely removes the spontaneity that the multiplayer offers and instead you're left with the halfway-decent bots. Even then... 2) The regular missions and single player are dull. The game gives you boring objectives, such as "Bottom-ram a racer 10 times" . We've all seen these before and they get very old, very fast. On top of that are random encounters that typically see little variations and few epic moments.
Even if you're alright with all of that, many of the other features are implemented poorly. The music can't be changed, so it's either pop in your earbuds or put up with whatever crap is on the radio. The graphics frequently suffer from pop-up and disappearing scenery. Online multiplayer lags, pedestrian cars randomly disappear, and the cars for the police force are mostly made up of stupid variations of the exact same cars.
The only positives the game has is that 1) It looks pretty (when the trees and mountains don't magically evaporate) and 2) the customization is plentiful and impressive. Unless you're a die-hard racing fan, I would look at one of the other many racing games available. Perhaps one that doesn't rely on poor multiplayer to give you a good racing experience.… Expand
Average User Score: 8.5May 31, 2013Left for Dead 2 is undoubtedly the best zombie game I have ever played. The game honestly is a complete blast--- I could go on about it, but I will simply say this: get the game. And if you already have it, go buy another and give it to one of your friends.… Expand
Average User Score: 8.2May 31, 2013This review contains spoilers, click expand to view. It is really rare that I can say I loved a game this much. A ten of ten? Yes, in fact Antichamber is perhaps now one of my favorite games of all time.
The game's premise is to put you into a world that follows rules that are nothing like the real universe: simply turning around can show you a new hallway that you didn't come through before. The puzzles slowly grow in complexity, but the gameplay is nevertheless very, very fun.
As you play, you also find black squares with simple life lessons on them. There a total of 120 to "learn" and they contribute to the game's greatest strength, which I will explain in a second. The graphics are... interesting. The walls and floors are painted with bright, vibrant, and yet simple, elegant colors. The interface in the map room is nice as well, it lets you jump everywhere through the game with the touch of the button.
Now, as you progress through the game, the morals you've learned start to slowly add up and create a unique picture. But, as you near the end, you finally realize the game's incredibly deep meaning. the simple (spoilers here) version is that you have been placed into a world as if you were a newborn baby, and once you win, you realize that the game is a huge metaphor for life itself.
Overall, the game is incredibly great. The puzzles may prove challenging, but they are lots of fun to play. I would recommend this game to almost anyone who enjoys video games. The bottom line is: go out and get this game. You won't regret it.… Expand
Average User Score: 4.5May 31, 2013People give Call of Duty a lot of crap, but Treyarch at least provides somewhat of a reason to buy the next in the series.
Let's start with campaign- Actually, although many players never even once try the campaign after dishing $60 for the dang game, the single player is a lot of fun. Treyarch introduces choices for the campaign--- some of which affect which of the three endings you get. Additionally, new optional missions called Strike Force are included. These are fun on the lower difficulties, since you feel as if you are in control of the whole battlefield, which is great but on the harder difficulties, it proves impossible since the AI on your side simply cannot hold its own against the larger and stronger enemy forces. As a final last touch, you can now pick your weapons and perks before going into battle. The plot unfortunately isn't too great: they make Menendez (the antagonist) too much of the villain who is always one step ahead and flawless, up until the very end where that image magically dies in the finale. The rest is still worth playing for, however.
The multiplayer, is as expected. Not a lot has changed since Cod 4: although killstreaks are now pointstreaks which thankfully award actually going after the objective instead of camping. The new "pick ten" class design is nice, adding flavor to the otherwise bland class design we've all seen before. The camos and emblem designer are hardly worth mentioning. Treyarch at least brings back classic maps like NukeTown and a redesign of Firing Range, which is at least neat. The maps are good too, and the weapons all feel balanced--- no MW2 noob tubes here.
Zombies is where BO2 really shines: The new maps are tons of fun to explore, discover secrets on, and of course kill zombies. DLC gets lots of criticism, but the maps are usually worth it: the maps are very well done and Zombies' fun gameplay does a lot to breathe life into this otherwise overdone series.
All in all, I would rate campaign at a 8, multi at a 7, and the zombies at a 9. Each is worth playing, however, I would go for the campaign and zombies. Those two both have the most variety and new stuff, and it makes this game worth buying. Although it doesn't introduce much new, Treyarch at least provides a reason to return to Call of Duty once more.… Expand
Average User Score: 8.3May 31, 2013FTL is definitely very different from many games that come out today. Within indie games most are usually beatable at least once on the easier settings. I played FTL 25 times through before I won once. On the easiest difficulty. After using a file that unlocked all the ships. It is, in fact, a very difficult game to beat. But honestly, that's a huge part of the fun of the game. At first you see how far you can make it. And each time after, getting just that little bit farther was a lot of fun. To put it simply: FTL is retro-style video game made with addicting and modern mechanics.
FTL is never the same each playthrough- randomly generated galaxies and galaxy maps force you to make different decisions each time. The random events in the game are also a blast--- there are so many, which adds a real factor of choices into your decisions. Having certain equipment (Like a laser beam or better scanners or a certain crewmember) let you select better options as well.
The gameplay is satisfying and fun. Using a cross section of your ship and the enemy's ship, you strategically man your ship's systems and attempt to disable and destroy the enemy. Upgrades are simple and pleasant, and weapons come in many varieties. The species each have interesting perks as well, and each ship is completely unique in terms of how it forces you to fight.
The trials this game puts you through are many, but I must make a single disclaimer--- Do not buy this game is you expect to be able to cruise through it once or twice. The game is very difficult even on the "easy" setting, but don't be turned off by this: I actually enjoyed the challenge very much. If anything, the game's difficult nature makes it unique and a blast to play. After all, I didn't play through it 25 times because it was boring.
The music, on a side note, is very cool. Ambient, deep music echoes throughout the game. As a rather nice touch, the music goes from calm when there are no enemies, but when hostiles attack the music seamlessly (And I mean that totally literally) transitions into a war-like theme by adding other instruments.
Overall, if you're in for a fresh and original game, you came to the right place. Some may find the difficulty irritating but I enjoyed the overall product very, very much. FTL is a steal at ten dollars (on Steam for $5 right now) and is definitely worth the purchase.… Expand