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Average User Score: 8.6Oct 26, 2010First of all, I'll agree that the game "seems" like it could have just been an expansion (a very large one) on fallout 3. It does use theFirst of all, I'll agree that the game "seems" like it could have just been an expansion (a very large one) on fallout 3. It does use the same buggy engine, much of the same resources (textures, even buildings are reused in a cut & paste fashion from FO3 in some places) and has many of the same mechanics. However, there are also a number of new mechanics, and features that weren't in FO3, many that have come back from FO1 & 2 (traits, etc).
I'm going to start with the criticisms first, then move on to the good parts, as I like reviews that end happy...
My harshest criticisms come from two main areas: 1. They've had 2 years to update the textures... the modding community updated them within the first couple months. Sure, the character models on the PC have better detail, but overall the textures are the same quality as FO3. Don't get me wrong, New Vegas is pretty, but they SHOULD have upgraded the textures that are used throughout most of the game. If it was done this way to accommodate the 360/PS3, then they should have had the option for the PC crowd (like Civ5 asking to run in DX9 vs. DX10, or Eve Online & LotRO's high res packs). Thankfully, I got the game for the PC via Steam and can count on the modding community to update the textures for me. Console players will have no such luck.
2. Bugs... OMG are there a lot of bugs and really bad ones. There's nothing that stops you from technically competing the game (that I've seen) but there are a number of quest related bugs where people/object just disappear, etc. In the PC version which is what I'm playing, it is very common to experience CTDs (Crash to Desktop). I've experienced well over a dozen in 15+ hours of play. Even after the recent patches this has not improved (though some quests are now playable). There are also little glitches like NPCs freezing (becoming immobile and immortal) in the middle of a gun fight.. This is easily fixed by entering a new area such as a building then re-entering. But it SHOULD have been caught in QA. Many of the present bugs are those that existed in FO3, so IMO there is little excuseâ… Expand