Average User Score: 5.4Jul 8, 2012This review contains spoilers, click expand to view. It is not often that the last game in a series manages to effectively ruin the work of its predecessors and their replay values, along with its own. But Mass Effect 3 does exactly that. The extended cut does nothing to alleviate the problems introduced by the original ending, just as patching a few holes in the hull of the Titanic wouldn't stop it from sinking because of the ginormous hole created by the impact with the iceberg.
What is Mass Effect 3's iceberg? Why does it ruin the first two games in the trilogy for me? Because of what the ending does to the reapers, and how it invalidates 3 games worth of work. The reapers in the first two games were a mysterious, godlike force that were, as Sovereign told us, beyond our comprehension. Mass Effect 1 was shrouded with an ominous enigma; we had no idea what motivated the reapers or what their true purpose was. All we knew is that they wanted to end sentient life in the galaxy, and that this wasn't the first time they had done it. Mass Effect 2 kept this up. Even before the ending in Mass Effect 3, the reaper on Rannoch tells Shepard that the reason for the mass genocide is "not something you can comprehend". But I noticed something was amiss in the proceeding dialogue. The reaper continues to say, "Without our intervention, organics are doomed. We are your salvation." This was just a hint at the **** that would occur in the last 5 minutes of the game. As it turns out, according to the Star-kid-god-deus-ex-machina, the reapers are merely puppets; he controls them. They are well within our comprehension. They aren't mysterious at all. Now when I play the first 2 games, I know that Sovereign and Harbinger are talking out their asses when they say that we cannot imagine their realm of existence. It's just sad how they effectively made two badass bad guys in the first 2 games into stupid little dolls. It makes the first two games hardly bearable.
The Starkid tells us that they were his solution to the problem of how organics inevitably create synthetic life, which inevitably kills organic life. So his solution is to kill all organic life before this really happens. Are you kidding me? First of all, that's the stupidest thing I've ever heard. Why not just let organics get themselves killed instead of forcibly doing it? Second, why did I just spend the last 3 games repairing the relations between the Geth and Quarians? Does it mean nothing at all that I manufactured a peace between them? Oh, you're telling me it happens in every cycle? ****. Third, why all of a sudden is the core theme of the game synthetics vs. organics? I thought it was about making my own decisions, crafting my own destiny, and uniting all species under a common goal, organic or not? Now, all of a sudden, oh it turns out the Geth will eventually kill you, so we'll kill you before that happens. Simply unacceptable. Honestly, a third grader could write a better ending. And I'm forced into making a stupid decision at the end of the game that doesn't really incorporate any previous decisions, like the developers promised. Saved the Rachni queen? Cured the genophage? Created peace between the Geth and the Quarians? LOL DOESN'T MATTER. Pick a color.
Now when I try to replay the series, I know I will be forced into this awful ending, none of my decisions matter, the bad guys are just tools, the Geth will kill everyone if unchecked, and Ashley/Kaiden will still not trust me despite everything I've done for the galaxy.
Also, what was the point of Mass Effect 1? If the Starkid is a part of the Citadel, why didn't he just open the relay instead of letting stupid Sovereign fumble around like a fool? He can apparently generate a blinding light that merges synthetic life and organic life, which is far more complicated than anything that's ever existed ever, so I'm sure he's capable of pressing a damn button. And even if he couldn't, it apparently only takes 6 months for reapers to get from dark space to the galaxy, so why didn't they just do that in the first place?
The only reason I'm so upset is because how much I loved the first 2.9 games. I saw the Mass Effect trilogy as this generation's Star Wars, a space opera of epic proportions that has a meticulous and interesting universe. But Mass Effect 3 really just makes me.. sad. Because its ending did not do the series justice. The Rannoch, Tuchanka, Mordin, and Thane scenes all brought me to tears. The entire series was astounding up until the last few minutes. Bioware had the chance to define the Mass Effect trilogy as the new standard for story driven games. But now? It's just.. bleh. I will probably never buy a Bioware game again. First Dragon Age 2, then SWTOR, and now this. They have fumbled 3 great franchises. Oh well.… Expand