Average User Score: 7.4Oct 5, 2011This is everything I want out of a quirky, arcade-style basketball game and more. Setting the bar last year with their first release of an NBA Jam game in almost 15 years, the team at EA score big with this new update from last year's already solid title. Tim Kitzrow is back to make me laugh so hard at his commentary I have to occasionally stop and pause the game until I recover from laughing at his one-liners. Also returning, as the title suggests, are the most recent NBA rosters and players from today and from years past, returning as "Legends", who will play with a slew of wacky unlockable teams that are sure to keep you busy well until the NBA season will end (despite the lingering blackout...). New this year are improved graphics, with smoother animations and even sweeter visual effects (being on fire, new trick & dunk moves) that blow last year out of the water. Also updated are a few game changers: on top of being "on fire" by scoring 3 baskets in a row, Team Fire now sets you and your teammate "on fire" when you successfully complete 3 alley-oops in a row without letting the opposing team score. There's now also "Razzle Dazzle" moves implemented in the game, which take trick moves, shots and shoves and add a little flare to them in-game, such as rolling the ball on your shoulders or shooting the ball granny-style (which is absolutely gut-busting seeing for the first time). Campaign has now been renamed and redone, being named "Road Trip", in which you must beat each team in the NBA, with Bronze, Silver and Gold medals to win for each team depending on how many times you play that team. Being able to choose a team that fits your needs for each game you play is a step in a good direction from last year, which only allowed you to play as one team for every franchise file you saved, which tended to get boring. The last major addition is Jam Central, which contains a store to buy players and customizations for your game card, challenges to help you level up and use points in the store, and friend leaderboards. There are so many ways to level up in this game, it'll be hard to be stuck not knowing how to level up next.
Feeling like you're a part of the player with and without the ball in a basketball game is essential, and it seems as though EA has learned a thing or two from last year. Despite the AI still being a bit on the soft side for more hardcore fans, there's plenty here to go around for everyone. For those who love being able to play basketball, but aren't interested in the learning curve that NBA 2K12 may have on new players, NBA Jam OFE has one of those "easy to learn, hard to master" attributes, which appeal to newcomers and experts alike, and for $15 on PSN and Xbox Live alike, the price is a hell of a lot better than what it was at a year ago, and so much more has been put in this year. If you liked the experience last year with NBA Jam, you owe it to yourself to at least try OFE as a trial, but if you're like me, you won't need to even try it. This is an impulse buy, and a needed one at that for a much more reasonable price.… Expand
Average User Score: 8.4Aug 22, 2010For those of you who play games that don't like to really THINK about what you're playing as you're playing it, this may not be the game for you. It might not also not be for your 10-year-old brother who was expecting more action, and maybe even music or voice, and don't like to use their problem solving techniques in the game. For those of you who like to play games that make you think about what you're trying to accomplish in the game while thinking about the other aspects of the game, like the monochromatic atmosphere you're in, or what you're main goal is in the game (besides running right to get to the end of the game), or even why you're doing whatever it is you're doing, LIMBO is definitely the game of choice for this Summer of Arcade.
Your experience with the boy in LIMBO just blemishes creativity throughout the seamless, loading screen free world. You only have 3 controls: jump, move, and action, which is usually used to push buttons or pull levers and objects where you need them. As dull of a control scheme as that may sound, that's about as real as you can get. What you do in the game fully relates to real-world logic and physics. You use your body and your movements to clear almost all the obstacles in the game, with occasional help from gravity switches and elevators and whatnot. It's just you out there, running alone through LIMBO.
The presentation of the game is really something you have to experience at night, with all the lights off and the door closed, and the volume turned up way loud, maybe even with headphones if you can. That's the best way to draw you into the haunting world you'll be playing in. Many times I've gotten eaten or stabbed by a big crawling spider and literally jumped in my chair shocked. Not in a bad way, I'm just so enthralled in what I'm doing in the game it catches me off guard quickly.
Anyway, as I said before, this game makes you really think about the puzzles in the game to get you to the next chapter, but also leaves you to think of a reason for why you're moving right. There are hundreds of possibilities and stories for what The Boy's story is and why he is uncertain about his sister's fate, and that's all for you to decide.
The only downside I had to this game is the replay value of the game, and how short it was. It took me two sittings and about 5 hours to get to the end of the game, and to find all the hidden eggs along the way. After you play this even for 20 minutes, it'll be on your mind for days.… Expand
Average User Score: 8.2Aug 21, 2010It's simple and repetitive aspect and objective of the game is both the game's weakness and what makes it irresistible to go back to over and over. I think it's one of those games I'll find myself playing 6 months now, even with all the new releases expected by the end of this year. Technical glitches, like choppy framerates, do dampen the overall experience playing the game when there's a lot going on in the game, but nothing that should hurt your chances of survival. MNC is just pure, careless, silly fun, with enough depth for some players to really get into and understand how the game works, from the variety of classes and perks each character can have, to strategies on how to use those classes and how to work yourself around the map and do what you need to do. For $15 with an online mode that will hopefully update itself with new content regularly, you definitely get your money's worth for this stellar Summer of Arcade multiplayer hit.… Expand