Average User Score: 4.9Nov 17, 2012First, I'm going to review the single player campaign. The story is, well, it's a Call of Duty game. So without spoiling anything, the story is your generic bad guy out there, US forces must go stop him, blah. The better things this time around is that you can customize your loadout for each mission. The introduction of "Strike Force" Missions is a feeble attempt at spicing up the single player campaign. You basically control a few turrets, one robot mech, and two squads of "SEALS". I put "SEALS" in quotation marks because these SEALs are worse in combat than a bunch of preteens playing paintball. Unless you're manually controlling a unit, they will do nothing but die. On Veteran mode, it is literally impossible to win a strike force mission. Having the unit you control die in less than 5 seconds becomes frustrating after it's happened for the 50th time, just so you can lose the mission.
Onto multiplayer, for the PS3 version, four things may happen. One, you can't play because you get an error message saying can't connect to servers or something along those lines. Two, you can't play because two minutes or so into the game, you get "Connection Interrupted" and get kicked out of the lobby. Three, you can't play because despite having high speed Internet, for some reason you always get a red 1-bar lag-tastic connection. Four, you play perfectly fine, but still you lose one on one gun fights, despite the fact that you're aiming down sight, get the first few bullets on target, behind high cover, and having every single possible tactical advantage, but this far into the Call of Duty series I think we've all come to know this game as being 40% luck, 59% connection, and 1% skill.
I gave this game one point for having a mediocre campaign (with a few near pointless gimmicks thrown in there), for having zombies mode, and for letting me play for about two minutes of every multiplayer match before kicking me out due to "Connection Interrupted". And yes I do have my search preferences set to "best".… Expand
Average User Score: 7.8Oct 21, 2012Not since the masterpiece Deus Ex came out in 2000 has there been a game with so much freedom to get to the end objective your own way. It's absolutely fantastic that you can play without killing anyone or cut down all those in your path. The story is pretty good, but (without giving away any spoilers), I think most people could see the plot twist two or three missions in. Map design is terrific. There are so many ways to enter areas, take down enemies, achieve objectives it's amazing what the player can accomplish. Enemy AI is good. If you take down an enemy, another one will think no one is patrolling there and cover a bigger area. However, some small glitches prevent the game from being truly great. There are at time enemies who are somehow instantaneously alerted to your exact position through two buildings, while you are sneaking. There are at times audio glitches where you press play on something and the sound doesn't play. There are times where the game can't display some visual effects and instead shows a white square. These are minor blemishes that stain an otherwise fantastic piece of work.… Expand
Average User Score: 7.5Feb 22, 2012+Great story +Great gameplay +Characters you learn to love +Epic +Lots and lots of content for the money +Great soundtrack -Extremely difficult, unless playing as a mage, in which case the game is extremely easy. -Graphical bugs results in certain armors not displaying correctly. -Party AI is not as great as it could be. -Auto-save feature doesn't save the game NEARLY often enough. -The game crashes all the time in combat. Combined with a less than useful auto-save system, this means you either manually save a lot or prepared to lose hours and hours of progress. In summary, game could've been much better, but it's still good.â… Expand
Average User Score: 6.6Oct 18, 2011Let's review Dead Island and we'll start with the good.
1. The environments are distinct and look relatively good. Each environment is very detailed.
2. There are tons of quests. You always have something to do.
Now let's go into the not so good.
1. Typical RPGs let you increase your character's power, so that it's easier to defeat regular enemies, not so in Dead Island. Zombies level up WITH you. There is absolutely NO reason to level up. The higher your level, the harder the game. What the developers should have done was make regular zombies a lot weaker than you, and special zombies equal or stronger. Levelling all enemies with you is just stupid.
2. The game focuses on melee weapons, and they SUCK. They have no reach. You'd think if you were flailing a sledgehammer in front of you, that would give you some space between you and zombies. Not the case, using a weapon gets you about the same reach as using your bare fists.
3. Zombie spawning is quite bad. Zombies pop out of thin air. If you ever find the secret enemy who kills you in LITERALLY one hit, takes drastically reduced damage (Sam B's instant kill stomp takes off about 5% of his health, not exaggerating), he spawns infinitely. As soon as you kill him, he instantly respawns nearby. He also runs faster than a car so you can't escape from him. There is a part later in the game where the only zombies that spawn are Infected, which are faster moving, faster attacking, but low health zombies, and speaking of infected....
4. Infected. Who thought these were a good idea? If you get attacked by more than three of these guys, you might as well just load from the nearest checkpoint. Their fast attacks mean your attacks are constantly getting interrupted. And when you're surrounded by attacks and can only kick, well you're screwed.
5. Voice acting hasn't been this bad since "You were almost a Jill Sandwich".
In short, this game is seriously flawed. The concept is very good, however, its execution is pretty bad. This game could have, and should have been a lot better.… Expand
Average User Score: 8.2Sep 29, 2011It's been more than a decade since Deus Ex came out. It was an epic game, a masterpiece. I had my doubts whether Human Revolution can bring the same feel of Deus Ex back, and I can say it really does. The game brings back the true feel of Deus Ex, with multiple ways to approach a conflict: sneak through via air ducts, hack a computer to unlock a door, or just kill everyone. Dialogue also plays a major role in this game, unlike games where talking to characters does next to nothing. The only issues I have with the game are: One, in most augmentation trees, you have to pay TWO points to buy ONE augmentation, which is kind of a rip off because these points (Praxis) are relatively difficult to come by. Two, you have absolutely no choice but to defeat bosses by killing them. If you're playing as a pacifist, you're naturally going to not invest in combat augmentations but stealth, which makes boss fights much harder. There should be diplomatic or stealthy solutions to boss fights. The game is quite long, and although it's good, I don't think there is much replay value in it. And, faithful to the original Deus Ex, the Chinese voice acting is horrific, but that's almost enjoyable rather than bad.… Expand
Average User Score: 7.5Dec 28, 2010This game had a huge hurdle to leap over after Resident Evil 4, and it doesn't make it over. It doesn't even try to. Let me describe the good things about this game because it will be over really quickly. The graphics look amazing. Everything from enemies to the environment are quite detailed and that's nice. That's about all that's really outstanding for this game. Everything else is either mediocre or just plain bad. The level design seems to be much more vertical then Resident Evil 4, meaning instead of a wide area to play in, now you are in a narrower area but can climb to all these floors. What is truly outstandingly bad about this game is the AI companion, Sheva. Her AI is absolutely atrocious. I'm not going to discuss too much about her poor herb mixing abilities (I have two green herbs and a red herb. I know, I'll make Green+Green and leave the Red), her mediocre shooting abilities, or her inability to help you chain combos. I will talk about her general combat tactics, which are just bad. There is a level where you are in a cross shaped corridor. Naturally, a sane person would go to the end of one of the crosses and funnel enemies inside, but Sheva insists on standing in the middle and take hits from all sides, no matter how much you call her over. Another instance is facing an enemy with a minigun. The strategy is to take cover and shoot when he's not shooting. However, she ignores cover and constantly goes to pick up a green herb and gets herself killed. When I injure the enemy and open up a window for a melee combo, she stands there and does nothing. I'm writing this because I've retried this part about two dozen times and still hasn't gotten past it. I know it may be biased to say this, but if the character's AI is that bad, there's something wrong there.… Expand
Average User Score: 6.7Dec 20, 2010This game consists of jumping around, collecting things, and simple physics based platforming. Yes you can customize basically everything and build your own levels and whatnot, but after everything it's just jumping and collecting things. I'm 19, and this game is boring. I don't expect anyone past the age of 13 to really enjoy this game.… Expand
Average User Score: 7.5Dec 20, 2010A perfect game. Liberty city is absolutely beautiful. The story is absorbing. I could not put the controller down. The missions are varied and fewer time limited missions, which was a frustrating factor in previous games is a welcome change. The addition of the other minigames, a friend system, girlfriend system, etc., all contribute to this masterpiece. There are so many good things for this I don't even know what to say. Just buy it and play for yourself.… Expand
Average User Score: 8.2Dec 20, 2010This is quite a good game. I had a lot of fun scrambling across roofs and assassinating people. The story is fairly interesting and the environment looks amazing. Although I don't advise anyone to buy this game, I do suggest you rent it or borrow it. This is why. For me, the story was quite short. I managed to complete it in about 10 hours. Also, by the end of the story, the usual mission of chasing someone, or killing someone, or climbing some buildings gets kind of boring. Also, there is basically no replay value in this game. In short, a good game for the most part, does get boring toward the end, and not much, if any replay value. I suggest giving this a rent.… Expand