Average User Score: 6.3May 30, 2014I have to agree with a lot of the negative reviews of this game. I find so much of this game to be frustrating and downright annoying.
Firstly, the whole hacking thing is entirely too simplified and gimmicky. It's basically just "press a button to do this". Of course everything is kind of set up for you, so it feels way too easy and undeserved.
The slingshot camera is extremely annoying while driving, especially in chases. Car chases are boring and feel so fake as the chase cars follow you like they have super AI robots behind the wheel and not humans. You can't lose anyone by simply out driving them, it has to be by using the hack gimmick (to change traffic lights, alter a bridge, etc).
You're constantly barraged by things on the HUD cluttering up the screen - a common practice with Ubisoft. You couldn't escape text, pop ups and markers in Far Cry 3 or Assassins Creed IV, and you certainly can not in Watch_Dogs.
The driving is terrible. Cars just float and "slide" everywhere, no sense of traction whatsoever. You can bash through pretty much everything and it vehicles (even motorcycles) can take a monstrous amount of damage. That in a sense, really takes away from the chases and the sense of danger when involved in such things. I've had jumps on bikes where I've been in mid air, smashed into a wall, landed and was fine. Just drove right off. This is something I'd expect in Just Cause 2, not a game trying to emulate GTA, which is known for it's awesome car physics.
The story is just all over the place. They give you a morality bar, yet you're constantly on missions where you're killing these guys and those guys. You can go around stealing out of peoples bank accounts, spying on people. It just doesn't make sense, and I'm not really sure how it fits into the game. You're a guy out for revenge, morality is kind of out the window, IMO.
The side missions are kind of repetitive. So far it's been "stop this guy with this convoy", or little mini games. Some of the little city games are kind of fun, like the chess game and the ball-under-the-cup as time killers.
Overall, I think it tried to do way too much. I can see the similarities between this and AC4: Black Flag. It feels like the concept was so wide ranging, they had so many ideas they wanted to throw in. They did, and as a whole, everything turned out to be mediocre at best. Nothing is really 'great'. Not one part of the game really shines out and makes someone say "wow, that is awesome!". Instead, you have a lot of really cool ideas, thrown together into one convoluted game with so many moving parts and different story lines that it kind of makes you disinterested in everything that is going on because it's so overly complicated.… Expand
Average User Score: 7.9May 30, 2014It does start off a lot stronger then it finishes, but it's still very good overall. Yes, it's linear. Yes, it relies on a lot of jump scares. But that in no way hurts the overall experience. It's how horror games should be. You have a sense of helplessness, and feel desperation. That's what makes a game scary, where your options are limited.
Overall, I enjoyed it a lot.… Expand
Average User Score: 8.0Apr 20, 2014This is the kind of game where a low score just baffles me. It's so extremely well made, it looks fantastic, it runs super smooth all the time, the controls are flawless and so easy to utilize and learn. The city is just a giant playground to do as you please...and obliterate the DUP while you're at it. The side missions are kinda 'meh', though.
Overall I think it's the kind of game where it's difficult to 'hate'. At least to me. Pretty easily the best game on next-gen thus far.… Expand
Average User Score: 8.1Jan 4, 2014Now after all the games I have played on current gen, this is still probably my favorite. I had a blast with this game from day 1, it's a game I'll hold near and dear forever. No other games offer this kind of over the top fun, endless freedom on such an awesome world to play on.… Expand
Average User Score: 6.3Dec 5, 2013Current score is pretty much accurate. I can't even stress how painfully disappointing the second half of this game is, compared to the first. The zero gravity exploration was gold and I thought this game was on pace to be every bit as good as the first...then you land on the planet and this game goes downhill from then on.
Endless enemy spam, enemies blocking you into corners that spawn right next to you. The axe enemies that take way too much damage but continue to be thrown at you like crazy. Barely any necromorphs from the first game, just these annoying charging super enemies all day. Human enemies that are worthless. I've given up like 15 times during the 2nd half of the game out of boredom/aggravation, but continue on because I paid 20 something bucks for this game.
Total letdown after the first two, which I thought were tremendous and would rate both of them as solid 9 to 9.5's. This wholly deserves it's 6, at best, rating.… Expand