Average User Score: 7.3Nov 7, 2013Is ARMA 3 an improvement over previous installations? Yes, but not in all respects.
Is ARMA 3 a good game by itself? Partly, because almost 2Is ARMA 3 an improvement over previous installations? Yes, but not in all respects.
Is ARMA 3 a good game by itself? Partly, because almost 2 months after its release, the game still seems quite lacking in some areas.
Here´s what I think:
- the game is visually stunning and easily scalable
- the open world sandbox environment is very immersive and provides many different tactical opportunities
- appealing user generated content doesn´t leave the game too laxcking of any meaningful content
- controls are much intuitive than in previous installments
- there´s a lot of future potential
- the game still crashes a lot
- the AI is still very much a mixed bag
- the SP-campaign gameplay often seems very random thanks also to the strange AI behaviour and sometimes strange and unfair mission design
- in addition, the first campaign DLC is quite short
- there is very little actual content in the game, especially for SP
- MP performance is still a problem
I understand perfectly that BI has a long term interest in ARMA 3 and wants to contiunally develop it into a more complete game. up to now they already did a good job in some areas, getting rid of or streamlining certain mechanics, that were unnecesarily complicated, however this means more or less simply "bringing them up to industry standard". It´s not enough to polish the graphics engine, thereby achieve an appealing presentation, streamline controls and make two (very nice) maps. Accordingly the impression that ARMA 3 leaves behind is that of a quite promising and immersive game, but which is simply no even close be finished. It had less catastrophic bugs and glitches at release than its predecessors, but it´s still plagued by crashes and poor performance. At least this should be done right at release so why is it not a beta anymore? MP gameplay makes for a lot of fun, but it´s no excuse for the fact, that the game feels quite empty and without any engageing content, it becomes boring after a while.… Expand
Average User Score: 2.2Mar 7, 2013Content-wise it is a really nice game very engaging and motivating, despite the criticism regarding map size or similar issues. If however IContent-wise it is a really nice game very engaging and motivating, despite the criticism regarding map size or similar issues. If however I pay 80€ for a digital download of a game which is not an MMO and I am absolutely unable to play the game, lose progress on cities because connections are extremely unstable even 24h after launch something is very wrong with the deal... The two beta were meant to evaluate server load prior to the release did they act on that? It seems that no: In the server list there is a total of 4 servers dedicated for european users next to US and pacific servers. Since EA is apparently that cheap, they´ll get an appropriate score from me... Don´t buy the game (now). At least wait.… Expand
Average User Score: 7.9Feb 21, 2013I would reall love to enjoy the DLC because content-wise it´s an very nice addition to Skyrim with interesting characters and quests toI would reall love to enjoy the DLC because content-wise it´s an very nice addition to Skyrim with interesting characters and quests to stumble upon. Also, it´s a little more challenging than you might expect, which ist also a good thing. Many nice little things, but...
The downside is however that this DLC seems very unfinished and very flawed with regard to bugs and crashes. The sheer number of crashes makes it impossible to enjoy let alone really play the game. Several areas to the east of the island Solstheim are practically inaccessilbe because of 100% crashes there. This refers to a fresh install with no mods on Win7 64. I would love to give this DLC a good rating, but in this state I just can´t... There´s just no excuse for such game-breaking bugs and crashes in an already rather buggy game and especially not at a price of 20€.… Expand
Average User Score: 7.7Jul 22, 2011A mixed bag of some sort - while itÂ´s fun most of the time, I have noticed some general and balancing issues. I like the game toA mixed bag of some sort - while itÂ´s fun most of the time, I have noticed some general and balancing issues. I like the game to be challenging, but groups of 4-6 fast nightstalkers for example leave you no chance apart from getting to higher ground or barricading yourself in a room with a door. From there you get to watch the AI wildly glitch and twitch around because they canÂ´t reach you... ThatÂ´s not the only flaw - sometimes it seems the enemies are spawning in totally inappropriate places, blocking your progress with a group that will take many reloads until youÂ´re ever going to be lucky enough to beat them. ThatÂ´s slightly frustrating... Being overrun by a mob of about 5 fast nightstalkers (strong melee opponent), 3-5 Lobotomites or Trauma Harnesses (strong ranged & melee) and a robot (scorpion) or two occurred several times and often enough leaves you no chance but to run away. Being that this occurs with very well equipped level 40+ characters, I canÂ´t help myself but consider this bad balancing. Also, enemies from "Wild Wasteland"-encounters and others will spontaneously spawn out of thin air right in front of you. How can there be such cheap flaws?
Otherwise, the setting and story are rather engaging - apart from the annoying and rather uninteresting "Doctors", the enemy design, the background info and story about occurrences in the Mojave are fun and motivating. Sometimes it is even fun to be surprised in battle by another foe that joins the fight. Thanks to the shortcomings however, I ended up quitting the game several times simply because I didnÂ´t feel it was fair or designed with the right amount of care...… Expand
Average User Score: 8.5May 23, 2011First off, I need to say that I only bought Witcher 2 out of curiosity and that I havenÂ´t played the first part.First off, I need to say that I only bought Witcher 2 out of curiosity and that I havenÂ´t played the first part. IÂ´ve played Morrowind, Oblivion, Fallout 3, New Vegas, Gothic 3, Risen and STO over the last years (on harder difficulties) - so thatÂ´s more or less the foundation for any evaluation and comparison...
The game has absolutely beautiful and stunning visuals that create an atmosphere in some places which is matched by few other games to date. At least it blew my mind a couple of times. Along with this, most of the level design ist absolutely first rate, too. Animations are generally very smooth, the voice acting (EN) is very good and "authentic" and the characters are mostly appealing. While I havenÂ´t completed the story yet, I (not knowing The Witcher 1) must say that the characters show a certain unpredictability and duality. IÂ´m not familiar with any kind of fantasy literature (except LOTR - which I read before the movies came out), so this whole plot thing may be significantly less predictable to me than to others... Up to now the game has proven to be very motivating - I really like exploring the small but gorgeous areas in forests, plains, towns etc. The hunt for new items is fun, too - as it should be in any good RPG. While you do not have a breathtaking amount of freedom in this game, it doesnÂ´t create any strong sense of things recurring too often. All in all, this portion of the game(play) works absolutely fine with me.
The rest will have to be cut down in length due to the limited number of characters... ItÂ´s no less significant though!
- The difficulty is already ridiculous on "normal" (thanks in no small part to the AI and controls)
- Combat is mostly either frustrating or nothing but button mashing and rolling around on the ground (resembles Gothic 3); magic mostly sucks
- Unrefined controls; you canÂ´t jump and you can (and will) get stuck on every tiny little object (especially fun during combat)
- More MMO-like AI behaviour (trigger zones for whole mobs etc.)
- No real tutorial (read the manual!)
- Poor inventory screen (remember Obllivion?)
- Little character development & customization (itÂ´s more like Dead Space than Oblivion for example)
- Lots of invisible level barriers (Geralt canÂ´t jump because heÂ´s too old for that)- this one sucks big time
- Graphics glitches (NPCs popping up out of thin air, moonwalk-NPCs etc.)
- Loading screens when entering/leaving buildings (not really a big one in this list)
- Registration required to get all the quests and items in the game (really wtf?!)
This game does have a lot of atmosphere and potential - both of which are ruined to a certain degree by really unnecessary flaws in game design and gameplay. It more or less works a s a whole, but at times the gameplay is simply infuriating or it has you sitting in front of the screen thinking "What were they thinking!?" Additionally, the character development in this game is quite limited. It works more like those shooter games that have implemented RPG-elements. Be aware of this before you buy the game. After this experience IÂ´ll gladly be waiting for Skyrim...
I may be nitpicking at times, but why should we just quietly accept all the bad ideas that game designers come up with?! After all, I payed 50â… Expand