Average User Score: 2.1Jun 16, 2014I think this game is great. I've owned it for a few days now, and for those few days I have not stopped playing. I haven't had this much fun with a city builder in a long time.
I understand some of the hatred here. Firstly, the maps are pretty small. This can seem like an annoyance at first, but it really makes you think a lot more about how you layout everything. Megatowers also let you build your city up, instead of out, so you can still have high populations, without taking up so much surface area.
It it's current state, the game has no bugs, no server problems, and the option of offline play. So you can flush 99% of the complaints here down the drain.
EA/Maxis took a pretty big risk changing the game as much as they did, but I appreicate that. Most sequels these days just regurgitate the same game and put a 60$ tag on it. The new presentation and UI is very nice, and I think it's awesome they added trading, and commodity resources. It really adds a new appeal to the classic SimCity theme.
Not to mention multiplayer! Playing with friends is a lot of fun, and it's cool coordinating city roles with your buddies online, and filling in for each other's gaps.
Picked it up with the expansion on sale. Great buy.… Expand
Average User Score: 6.8Nov 5, 2013Two days in:
It's a quality game. Watching the developer video really connected with me. I feel gameplay in modern titles has suffered, as more efforts end up going into graphics and animations with your typical release. That being said, Battle Worlds still has pretty cool artwork and watching things explode is always a pleasure when in the game. Cutscene videos have extremely good quality, and almost dwarf the in game graphics by comparison.
Where Kronos seems to shine most, is in the gameplay. The wide variety of units, and depth came to me as a surprise. From what I've seen, the tactical capacity, and room for creative strategic ideas is enormous. As a chess player, this was great to see for me.
It's an engaging game, and requires a lot of planning, thinking, and concentration. The UI is very streamlined, and makes the complexity of the game easy to interface with (think Civ 5).
For being turn based, command transitions are very smooth, and almost make it feel real time. Honest to the advertising, it does seem well optimized.
Overall, the game plays like a modernized, more action packed model of Alpha Centauri, spliced with Advanced Wars. I will keep the rating updated as I continue to play. So far, very impressive. I'm having a lot of fun with it. Still haven't tried multiplayer.… Expand
Average User Score: 8.6Oct 6, 2013After about 25 hours I decided I'd had enough. I entirely appreciate the hard work and research that went into this game, but when I play a game I'm looking for entertainment, not a history lesson. The game's UI is overly complicated, and difficult to navigate. The tutorials are short and vague and don't really explain how to play the game. The gameplay is stiff and feels linear. When I play this game, it feels like I'm staring and watching the game play itself most of the time. One of the more exciting aspects of the game is clicking on a button to send a diplomat to another country, so you can watch a number climb on the diplomacy screen.. wtf? Feels more like a spreadsheet than a game.… Expand
Average User Score: 1.9Jun 25, 2013To sum it all up, it's a great sequel. It amazed me how critical some of the reviews of this game were. Still, this is an honest 9 to honor a solid production.
Company of Heroes, the original, is still hailed as one of the best RTS's of all time. CoH 2 uses an enhanced version of it's engine, that adds some really nice gameplay features. At the same time, it maintains the original feel of that CoH 1 had. The grudging pushes to extend your frontline, the explosive sound, the chaotic dialogues, the tactical squad based combat... yep it's all still here.
I see a lot of players complaining about performance of this game, when compared to other shiny titles. Honestly, this is not your every day shiny title. The map is fully 3D and can be rotated to any angle. Almost all pixels, from the ones that make up dirt and pavement, to the ones that make up monstrous buildings, are dynamic, and can be destroyed or altered. The physics and combat feel realer than any strategy title before this. Even the original CoH took flak for being unable to run on high settings on most machines. Being a supercharged version of the same engine what did you expect?
The theatre of war is a great addition, and adds a nice way to take a break from competitive multiplayer. Small army perks can be gained through levels and combat, which adds incentive to play, while being small enough to not break the balance (which is well done now that the beta is over).
The new commander system is less taxing on your actions during gameplay. Fog of war, & vaulting are both improvements. The maps are beautiful and are incredibly interactive. Not to mention, campaign progress is stored on the cloud now!
I'm impressed. A job well done. Good rescue Sega.… Expand
Average User Score: 7.4Jan 17, 2013I really don't understand all the hate in this review thread. The game is amazing. With mods, you can really make it look modern, and quite nice. Actually, with mods, you can do just about anything in this game. That is a huge part of what makes it so great. The unique design, addictive gameplay, and the endless amount of creative possibility also add to the greatness. I haven't had this much fun with a game in a long time, and the fact that it is indie is somewhat astronishing. There really is sooo much to do, and it's a fun, calming experience. I love survival mode, which I don't believe they had during the release. Multiplayer with friends is also a lot of fun. Highly recommend this game,… Expand
Average User Score: 3.9Jul 24, 2012List of bad things about D3:
Loot drops are horrible 99.8% of the time
Game is forces you to repeat the same content over and over and over
Auction house makes farming seems pointless
Game forces you to re-watch cutsceneses and re-listen to dialogues over and over
Game forces you to wear all resist
No build diversity
Random affix generation creates stupidly irritating combinations on elites
Game is hacked
Game is run by bots
Economy is ruined
Game is full of scammers
Co-op is pointless
Forums will ban you for negative responses
Blizzard has lost peoples transactions on RMAH
No endgame goals. Nothing to strive for.
Pay to win
Story is boring
Too difficult unless you spend real money
Spam bots have hijacked the chat channels
Blizzard is slow, and unprofessional keepin the community informed
Technical errors, login problems, disconnects
No way to reclaim lost or stolen items/$
Bosses have worse drops than elites
No skill points
Skill UI no good
AH UI no good
No way to conveniently swap gear
DRM - No offline play
Broken gameplay mechanics
No lasting appeal
User feels empty and robbed at the end of the experience
Average User Score: 7.3Oct 24, 2011Great game! This is the second game of this type I have played; the first being Orcs Must Die. I thought Orcs Must Die was really cool, and this game has esentially taken the same playstyle and turned it into something much more deep and enjoyable, adding great features like character customization, leveling, gear and online multiplayer. I buy a lot of inexpensive indie games, most of the time not expecting a whole lot, so I was truly awed by this one. It has crashed on me a few times, but a week after release I can't be too judgemental about that. Very impressed.… Expand
Average User Score: 8.2Sep 30, 2011To be fair, this game kept me entertained for a good while. It falls short in a number of places however. The battles are high speed, short and very difficult to manage for anyone without years of RTS experience. The resource gathering method is a little... how do you say... outdated? Managing workers is more of a hassel than anything else in this game. Microing them when they are under attack is not fun, and you can lose them all in a matter of seconds, which completely ruins your chance of winning the game. Also not fun. Scouting is near impossible in this game. You will find yourself most of the time simply trying to make educated guesses on what your opponent is building. An incorrect guess can lead you to a loss. This is especially irritating when one or two stealth units kills your entire army and base. The early tier units completely overpower anything late tier. It is not surprising to see even a top level player build 10-15 barracks or gateways and just pump mass garbage units. Stategic element is lacking. The most strategic thing you will do in this game is drop units on an enemy mineral patch. It's all about speed. You see the same build orders game after game. No real variants on the ladder. Some units just aren't worth building. The SC2 battle.net forum is catered for little kids and Christians. Perhaps the worst part of the game however, is the fact that you spend most of the game staring at your base. Active engagements seldomly take place, and the god awful ramp mechanics make penetration into the enemy base more irritating and frustrating than anything else, and also highly favor the defender. Save the money. Buy new brake pads or something.… Expand
Average User Score: 8.9Sep 8, 2011Best RTS ever. I've played every RTS on PC from Warcraft 1 to Starcraft 2, the DoW series, and the Total War games. This one shames them in all. In terms of gameplay, graphics, fun, and orginality, nothing has and I seriously doubt anything ever will surpass this game. Smart AI, great graphics and physics, awesome voice acting, endless maps and content. There is literally nothing more you can ask for.… Expand