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Average User Score: 8.0Feb 19, 2012I'm making another review of Alan Wake, since I was able to tweak the settings and get half-decent performance at 1360x768 resolution.
TheI'm making another review of Alan Wake, since I was able to tweak the settings and get half-decent performance at 1360x768 resolution.
The game uses an original way to tell a story. The way the story is told is great - episodic format, TV and radio show sequences, manuscript fragments you find. All very original. The story itself is not bad too.
There are bad things, like facial animations and lipsyncing, even in prerendered cut scenes and low level of detail in models and textures. There are good things like lighting effects on sparks when you shoot the "taken", their smoky shadows, disturbance effects just before the "taken" appear and volumetric light effects - all look amazing.
Ultimately, though, the gameplay gradually becomes more and more boring. It's original in a way, because you have to use the flashlight on the "taken" before you are able to shoot them. But it's not that engaging to keep doing this over and over again for the length of the game. For me, the story wasn't interesting enough to endure the frustrating gameplay. For example Dreamfall had gameplay issues too, but it had a very compelling story that kept me playing even through the tedious parts till the very end of the game. With Alan Wake I gave up in the middle of the forth chapter.
So, to wrap it up, the game is not that bad to stop playing after 30 minutes, but at the same time not that great to finish it and say "that was a wonderful experience".
It looks like Metacritic is full of fanboys and any rating in the yellow or red automatically receives mostly downvotes. We are all sharing personal opinions here. Sorry, I didn't like your favorite game as much as you did.… Expand