Average User Score: 6.1Sep 1, 2014I went out on a limb and decided to pick it up from my local game shop as I have always been a big fan of MMA and the UFC games. I don'tI went out on a limb and decided to pick it up from my local game shop as I have always been a big fan of MMA and the UFC games. I don't understand everyone's disdain for the game. Yeah, it's not perfect. There's several things that could be improved upon but I feel like there is more positives than negatives. Graphics are beautiful, the controls (lots of people have complained about) are not that difficult to master if you are comfortable with a gaming controller, and the overall presentation makes it feel like I'm watching a PPV. My one complaint, if anything, might be the fact that you almost feel invincible and can take punch after punch, kick after kick, and still keep going. I see the shots that I land on opponents and think, "Man...if Jon Jones actually caught someone like that, they would be out cold..." but behold, there stands my opponent, ready for more. I would like some sense of danger but at the same time, at least this "invincibility" helps keep matches going for longer and keeps it interesting.
Overall, I give it an 8 out of 10. It's a solid foundation to build off of and would recommend it to anyone who is a fan of the UFC or MMA in general.… Expand
Average User Score: 8.0Aug 25, 2014When they announced that Diablo 3 would be coming to the PS4 along with the Reaper of Souls DLC, I knew this was something I couldn't pass up.When they announced that Diablo 3 would be coming to the PS4 along with the Reaper of Souls DLC, I knew this was something I couldn't pass up. I have always been a dungeon crawler fan (Champions of Norrath anyone?) and with the power of the PS4 along with it, Diablo 3: Ultimate Evil Edition is an RPG that you can't miss! Anybody who is a fan of Diablo needs to pick this up, grab some buddies, and begin pushing back the forces of Hell!… Expand
Average User Score: 6.3Jul 3, 2014Watch Dogs, brought to us by Ubisoft, is an open world adventure set in Chicago. After being delayed for what felt like forever, I finally gotWatch Dogs, brought to us by Ubisoft, is an open world adventure set in Chicago. After being delayed for what felt like forever, I finally got to experience all the hype. And it was well worth the wait.
Story: You play as Aiden Pierce, a hacker who is dealing with the tragic loss of his family and is seeking justice for those responsible. Your biggest weapon, the city itself. Chicago is connected to a network called ctOS and everything connected to that network can be used for your own desires. From traffic lights to individual cell phones, you are able to hack them for personal gain ($$$) or to escape any heat that might be after you.
Gameplay: Think of GTA and you have Watch Dogs. It's a large, open map of Chicago and you can practically go wherever you want on foot or in a vehicle. Obviously, the only difference is the ability to hack anything that's connected to the ctOS. Also, you do have a reputation to uphold. Harming civilians hurts your reputation and if you are perceived negatively, the higher chance that if you commit a crime, someone will call the police on you. Whereas if you have a positive reputation, the higher chance civilians will turn their cheek. During missions, you also have the choice of going in guns a blazing style, or more stealth based. Both are fun in their own right but, I found myself going Solid Snake on more people than blowing them to pieces, as it's more satisfying sneaking up on unsuspecting enemies and beating them down with a police baton. Plus, you get more experience for doing so. (Who doesn't like more experience?) Which brings me to the other part that's different than GTA, the skill tree. By performing missions and vigilante contracts, you gain experience and you can use skill points to allocate towards improving your hacking ability, your gun ability, driving ability, and item creation ability. I recommend focusing on hacking cause the more you are able to hack, the easier it will be to escape the police or enemies chasing you as you will have more access to hackable things.
Combat: If you do find yourself in a firefight, you have a decent choice of weapons to choose from ranging from pistols to sniper rifles and things in between. Weapons are graded by stars and obviously, the more stars the weapon has, the better it is. Each weapon handles differently than another in that class so, it's fun to use each one and find one that suits you the best. I found myself using mostly silenced weapons as I mentioned previously, I enjoyed completing missions and contracts with stealth over explosions. It's third person so, gunplay is just like GTA but you have the ability to "Focus", which reminds me of bullet time from Max Payne. Time slows down for as long as you have Focus, which allows you to aim easier while in the heat of battle, or to make sniping targets easier. You can also use it while driving to help navigate some tricky roads if on the run or to make sure you hack a steam pipe behind you at the perfect timing to remove some pesky cops.
Driving: I found driving in Watch Dogs to be a little difficult to master at the beginning. Cars each react differently and more realistically so, unlike GTA where you could be driving an Astro van and have it handle like a Porsche, that isn't the case in Watch Dogs. Sports cars handle a lot better than your typical commuter cars but at the same time, I still feel like each car is a little sluggish and hard to master, like I previously stated. But with practice and time driving each type of car, you'll get the hang of it and will be flying through downtown as if you were Jimmie Johnson.
Voice Acting/Dialogue: I thought the voice acting was well done with all of the characters. Each felt unique and I felt like I could connect with them when a stressful situation was occurring or just during regular chatter. I found the dialogue in general to be well done as well as each conversation sounded well scripted and I found myself laughing during some of the humorous talks between random civilians or after hacking someone's computer.
Summary: Overall, I give Watch Dogs a 9/10. A brilliant, deep experience with plenty of things to do from stopping crimes to racing and everything in between. I enjoyed the story, even though many didn't find it that special, and thought it was gripping and found myself immersed in giving those responsible or just common criminals the right foot of justice. Probably some downsides was the fact that graphically, it wasn't as good as E3 showed it but it was still impressive and I wish there would have been some customization involving weapons but other than that, I don't really have any other complaints. If you haven't experience Watch Dogs yet and want to enjoy the feeling of being able to control a whole city at your fingertips, do yourself a favor and go to your local game shop and pick this up. You won't be disappointed.… Expand
Average User Score: 6.0Jul 3, 2014Bound by Flame, a fantasy RPG brought to us by Spiders Studio, is something of a mixed bag of good and bad points but overall, I have found itBound by Flame, a fantasy RPG brought to us by Spiders Studio, is something of a mixed bag of good and bad points but overall, I have found it to an be enjoyable and a solid RPG experience. It's not as deep as Skyrim (huge fan), but it is very similar to Kingdoms of Amalur: Reckoning in my opinion.
Story: You play as a mercenary who becomes possessed by a demon that grants him the ability to wield the power of fire in the midst of a war against the Deadwalker Army, but you must decide what's more important to you...your humanity, or the ever expanding powers of the demon. Every choice you make could make you a hero, or become more of a reflection of the demon possessing you, therefore, affecting those around you.
Gameplay: Combat is definitely one of the strongest points of Bound by Flame. During combat, you have the ability to change your "stance" between a Warrior or a Ranger on the fly and allowing you to approach or adapt to the situation in front of you. Using the Warrior stance allows you to use swords, battleaxes, or hammers and are capable of dishing out lots of damage, but the attacks are relatively slow and if facing an agile enemy, you could find yourself getting hit and possibly interrupting your attacks. The Ranger stance allows you to use daggers as your primary weapon and to become very nimble, focusing more on quick, consecutive strikes while being able to evade enemy attacks but if facing a group of enemies, the weaker strikes means more damage needing to be dealt and more time for you to be overrun.
Exploration is similar to KOA: Reckoning as it's an open world but you're not entirely allowed to go "everywhere" like Skyrim. The areas that you visit each have their own distinctive feel but nothing too stunning that really makes them memorable.
Another part of combat is the decision if you want to bring a companion along with you. Personally, I've found your companions to be lacking in combat and they make better meatshields than fighters. I find myself doing most of the dirty work while my companion is getting stomped more than the I in the Pixar logo before movies.
Customization: One of the other strong points of Bound by Flame is it's customization options for your armor and weapons. Throughout the game, you collect raw materials like metal and leather and you can take those and enhance armor or weapons you receive from chests or enemies. Each customization option has a different appearance compared to other options and grants different bonuses as well so, you can find one that suits your style the best and make your own unique piece of equipment.
Music: I find the soundtrack of the game to be a little overbearing during the game and especially during cutscenes so, I would recommend going into the Options and turning down music volume so you can listen more to the dialogue and sounds of battle than the music. Even with this small complaint, I still found the soundtrack to be decent, especially during boss battles.
Voice Acting/Dialogue: One of the weaker points of Bound by Flame. I found some characters to be lacking in emotion during some situations but it's not as bad as what some people have said in my opinion. Merchants and others NPCs say the same thing, every time you speak to them, even if it's literally 2 seconds apart unless you progress past a certain point in any side quest or main story mission that involves them. I also found dialogue options to be kind of lacking as you can ask someone questions to get some answers to a quest you are on, but after you finish that quest, you can select an option that was open previously available and the only option after that is, "Let's talk about something else." It's almost like a waste of breath and time.
Summary: Overall, I am giving Bound by Flame an 8/10. I think it's a solid entry for Spiders Studio and a satisfying entry for RPG enthusiasts who were looking for a small fix on the PS4 that didn't want to invest in FFIV: A Realm Reborn, like me. It has it's flaws, but the strong combat, nice customization, and a decent story make up for them. If you enjoyed KOA: Reckoning or Fable, then I would recommend you giving Bound by Flame a shot. I'm glad I did.… Expand
Average User Score: 3.6Nov 27, 2013For a week, Ghosts sat on my shelf, taunting me as I was waiting for the launch of the PS4 and finally, I was able to experience the nextFor a week, Ghosts sat on my shelf, taunting me as I was waiting for the launch of the PS4 and finally, I was able to experience the next generation of Call of Duty. I've always been a CoD fan, but Modern Warfare was what captured me. Sadly, I feel like every new addition into the franchise has not come close to the original Modern Warfare but I have to admit, Ghosts is definitely a step in the right direction. The campaign was awesome in my opinion. From fighting through urban cities, thick forests, all the way to space itself, I enjoyed it very much. My only issue was that I never really "connected" with the characters. They never really felt very memorable like Ghost himself, Cpt. Price, or Soap.
The multiplayer though, I felt like received some good additions and upgrades. I personally like the larger maps. Gives the player more options or approaches at attacking the enemy. The new Squad Points system was a change but after you get used to it, it's pretty good. They also changed the Perks system and groups everything into a class so you can decide what kind of player you want to be whether it's full assault or more stealth based. The weapons and customization is about the same as years past, but if you're good at something, why change it?
And with that, I feel like Ghosts was a solid addition into the franchise. With an entertaining campaign and solid multiplayer, it definitely set the foundation for future next generation Call of Duty's with room to improve an weak areas.… Expand
Average User Score: 6.9Nov 27, 2013After reading about all of the issues people were having with the game after launch, I figured I would wait until they released a patch toAfter reading about all of the issues people were having with the game after launch, I figured I would wait until they released a patch to rectify those game breaking problems before I decided to jump into Battlefield 4. Boy was I glad my local GameStop got a pre-owned copy in. I've been blown away by this game since the opening sequence. Absolutely amazing graphics, entertaining campaign, and hands down, one of the best online multiplayer FPS's currently. The Frostbite 3 engine works like a charm, the Levolution system is a blast, no pun intended, and the amount of customization and weapons is so much better than Ghosts. The only reason why I gave this a 9 is because randomly after a while of playing online, the audio cuts in and out and can be a little bothersome. Hopefully they patch that soon but otherwise, if you're looking to experience the PS4's potential and wanting to satisfy your competitive side online, look no further than Battlefield 4.… Expand