Average User Score: 8.1Mar 6, 2013Closure. That is the one word to describe this DLC. It's incredible.
Simply put, this is the best ME DLC. If you are a true fan of the MassClosure. That is the one word to describe this DLC. It's incredible.
Simply put, this is the best ME DLC. If you are a true fan of the Mass Effect series, stop reading right now. You will clearly love this DLC. If you others need convincing, read on.
Citadel takes on the core aspects of Lair of the Shadow Broker and extrapolates them. LOTSB followed a path of a story, and then a new hub and some new information about squad members to impress you afterwards. Many ME fans cite it as their favorite DLC.
Well, Citadel takes what LOTSB did, puts on a less serious face, and goes deeper. A lot deeper.
Citadel gives you about a 2-3 hour story that does not include Cerberus or the Reapers, which is a welcome change. It is also not super serious. That said, it is probably some of the most satisfaction I've gotten with the series from a gameplay standpoint. The final boss encounter is arguably the best in the entire series, and varies depending on a certain permutation that I won't spoil. The areas you visit, despite all being on the Citadel, are very varied and help to open up the Citadel in a way that we haven't seen since Mass Effect 1. You get a sense of the scope and importance of the Citadel.
But that's not all. After the story, the real meat of the DLC begins. You get a new (beautiful) apartment, you interact with every single one of your squad members from ME1-3, and the dialogue is legitimately funny all the way through. I was most impressed by the fact that the closure isn't only limited to the party you throw for all of your friends. You interact with them multiple times OUTSIDE of just the party, which really impressed me. This DLC is a 4GB download in a good way it's not cutscenes that take up a lot of resources. It is actual, in game, in engine content and interactions with the characters you love and boy, does it provide closure.
I thought Bioware had lost some of its mojo what with the ME3 endings, the "ok" DLCs (especially Omega and their track record outside of LOTSB was not incredible, either) but man... this is a LOT of content. You talk to all of your buddies many times over. You get probably the single most memorable lines and encounters in the entire series, all in one place. You get a new area of the Citadel with various arcade games, a casino, and a single player version of the multiplayer offerings. There is a lot of stuff here. Is it worth $15? Hell yes. There is no doubt. If you're a big Mass Effect fan, this DLC is worth well more than that. If you're a person who completed the series and liked it, but wasn't a super fan, this is still right on point for you. Get it. It is perhaps the best DLC I've ever played. It serves the exact purpose of what DLC is supposed to do tell stories that the main story couldn't. The main offering couldn't because this is literally about 5-8 hours of character interactions, in sequence.… Expand