Average User Score: 3.4Feb 12, 2013let's start off by saying that I've actually played through the entire campaign and spend several hours in multilayer. having said that, here's my honest opinion.
The game looks like an Alien movie, the amount of details spend in the environments is great, and you'll recognize a lot from the alien movies, but the graphics themselves are actually not up to par with recent games. if this game would have come out 2-3 years ago, it's graphics would have been good, now, not so great.
The music, voice acting, sfx sounds are all good though annoying at times, beep beep beep ).
The story feels like a decent alien story, nothing to over the top, and actually believable if you know the franchise. it tries to fill some gaps between movies and does a decent but not great job of doing so. in comparison to recent fps games coming out this was one of the better stories.
but this is where most of the praise ends.
The guns feel to strong most of the time I would heavily advice you to play on harder or impossible difficulty the aliens while decently strong please note that this is written after a harder play-through
now the game play, this is where the game doesn't hold up to expectations. there's some scare moment, but far to little for an alien game. it's not uncommon to slaughter a lot of them for as long as you have ammo. while ammo isn't infinite there's definitely enough around to play out the game with 3-4 different guns only. and there's about 12 of them depending on how you count aliens leap but rarely hits, when they attack they stand still for a moment, allowing an easy melee to stun/stop them or just blast them into heaven(?). the game feels easy and you feel like a super soldier half of the time. and while there's plenty of variety in your weapons, the aliens lack strategy and diversity.
the human characters seem to lack all facial expressions except for eyes and mouth movement, aliens move sporadically between you and your ally(s) and often only target 1 at a time. and it's not uncommon to see an alien forget you after it walks past you.
missions and area's are diverse enough that they won't bore you through the campaign. but instead of feeling like the ultimate deadly enemy humans not included they feel rather simple and dumb.
you carry all your unlocked weapons with you, and you can select 2 main, a side-gun(pistol) and a grenade at a time, and you can swap between them in real time by opening up the real time weapon menu.
you gain levels as you kill aliens which grant you unlocks to upgrade your weapons and load-out. you have an armor which you have to replenish by finding armor pieces, and a health bar which is put into 3 parts. and you generate a bar as long as it isn't fully replenished.
I actually like these systems, the game feels more like an older fps where you have to be careful with your health and armor then the modern day shooters where you regenerate your arm every 30 seconds.
for the multilayer you keep the weapons/unlocks that you build up in single player, unfortunately there's no alien single-player, so your heavily behind in as alien as you start in MP. aliens feel underpowered, and lag is a huge issue all auto matching, expect half your matches to be to bad to play still it has it's fun moment, and if you do get a good kill it feels rewarding enough to keep going.
the game has a lot of potential, and it's unfortunately that gearbox did as much perfectly right, as that there lacking in parts. it also definitely needs some balance issues for pc. i can only hope they can fix this with some patches/dlc.
so, IN CONCLUSION.
good atmosphere, but mediocre shooter with some decent alien mechanics. stands out above most modern mediocre fps due to a decent story and some more old-school mechanics.
if your an alien fan, try to buy it at a discount. if your just an average fps player, i don't advice you to buy this.… Expand