Average User Score: 6.9Nov 16, 2013This isn't the "same old Killzone" despite what some reviews might lead you to believe. Unlike the previous game's corridor-like structure, Shadow Fall is much more open levels will often have multiple missions don't need to be completed in order, giving the world a more sprawling feel. Another new addition is OWL, an automated drone assistant that reacts to your commands helping with both combat and traversal.
As a PS4 launch title, you can expect the graphics to be impressive, and they are. As a PC gamer, I can tell you taht the game looks pretty amazing on par or beyond anything on PC at the moment. Little touches like the dust floating in a darkened room catching the light from muzzle bursts, and the intricate detail put in to textures like the floor and tree bark really help the game shine. The overall atmosphere is phenomenal an abandoned space station level, for example, complete with zero-g sections, felt like it could have been pulled from Dead Space.
It's main, fault, in my opinion, is the plot, which makes little sense and is more of a means to an end that end being a diverse array of locales to sneak and/or blast your way through. As a launch title, this is the most "Next Gen" of the bunch. If you're a fan of well crafted FPS gameplay that tries a few new things, striking visuals and interesting level design, Shadow Fall should satisfy and give you a taste of what your new console is capable of.… Expand
Average User Score: 9.0Sep 10, 2013not only a great mobile fps, but a great game in general, one that somehow manages to look and play better than many xbox360/ps3 games. the campaign, played on hard, is lengthy and challenging while never being too frustrating. i think it took me about 7 or 8 hours to beat (thought the internal clock counted less maybe it resets after deaths?), not counting the multiple new objectives introduced for each chapter after its beaten, which is a nice way to encourage replay.
on top of that, the multiplayer is surprising full-fledged and a lot of fun. racking up kills, scavenging for ammo and completing objectives all accumulate cash, which you can put towards upgrades in your load out and specialized perks to equip. it's addicting and a lot of fun. the matchmaking is still a little wonky but that's something that will hopefully be ironed out, and only seems to affect some people.
kz:m rises to the top as the best game for the vita yet, and a must buy for killzone fans or fps aficionados.… Expand
Average User Score: 5.1Mar 12, 2013$10 for about an hour's worth of content? screw you visceral i spent $10 on bioshock 2's minerva's den and got a whole new 6 hour single player campaign. i spent $10 on red dead redemption's undead nightmare and got a whole new 8 hour single player campaign. i spent $10 on dead space 3's awakened and got... 1.5 hour expansion that should have been included with the game for free in the first place. what a joke.… Expand
Average User Score: 4.6Nov 14, 2012a welcome evolution to the hyper-popular franchise - and the best COD since the first modern warfare. complaining about the graphics in a COD game has become a de-facto passtime every november, but to my eyes black ops 2 is a gorgeous game, especially in 3D. treyarch have polished the visuals, while still maintaining the essential-to-COD 60 frames per second the game demands. the only stumbling point are the non-required strikeforce missions, that attempt to blend rts with fps and mostly fail. thankfully they're still interesting, and props to the developer for trying something new.
the multiplayer's class overhaul is perhaps the most interesting change. a system called 'pick 10' is implemented, that lets you mix and match your perks and loadout with a greater degree of precision than ever before.
and the singleplayer campaign, which follows the same rhythm as past iterations of the game, is bolstered by the new near-future setting and larger, wider and more detailed levels. its also considerably longer than MW3's campaign - at least 30%, if not 50%. add to that the much loved, and expanded upon, zombie mode and i can't quite fathom how anyone could be disappointed in this game (though i'm sure there will be legions that are, more out of spite at something so 'mainstream' than legitimate criticism).… Expand
Average User Score: 8.2Aug 13, 2012a beautiful, brutal surprise of a game.
immaculately detailed environments draw you in to the game's world, but its the story that will leave the most lasting impression. it's a breath of fresh air to encounter a game that approaches modern combat from moral 'other side': examining the horror and confusion - the fog of war - through the eyes of one soldier attempting, and ultimately failing, to make sense of it all from within the thick of it. if call of duty is equivalent to 'black hawk down', then this game is 'apocalypse now' (and in fact draws inspiration from the same novel, 'heart of darkness'). certainly not a perfect game (enemy AI is weak, gunplay can get a bit repetitive), but it's so bold, daring and risky an attempt one can't help but applaud the effort.… Expand
Average User Score: 3.3Nov 10, 2011an iteration of the series rather than a dramatic innovative release (much like gears of war 3, uncharted 3, god of war 3 etc, etc), the game still shines as both an exciting, over-the-top action game in its single player campaign, and as an addictive multiplayer suite. disappointment with the lack of a new game engine (still using a slightly updated version of MW1's engine from 2007) is understandable, but the 60 frames per second framerate it provides still puts it above other competitors in that regard. some people wont care, but for those of us that do, those 60fps add a level of fluidity rarely found in console games.
the argument of iteration vs innovation is a valid one - at the end of the day, both are worthwhile pursuits, and it's clear that activision is playing it a little safe by introducing small changes (my favorite being the ability to level up guns) rather than introducing drastic overhauls. the original MW game was such a huge breakthrough you can hardly blame them for sticking close to it's playbook, but that said, if you didn't like it then you're not going to like it now. but for those of us who enjoy it, MW3 is just about what we'd hoped it'd be.… Expand