Mixed or average reviews - based on 68 Critics

Critic score distribution:
  1. Positive: 31 out of 68
  2. Negative: 2 out of 68
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  1. It's a compromise between action and exploration, between the series' history and contemporary trends, between traditional presentation and modern technology. It's the best Castlevania game we've played in years and it might be the best action game we've ever played on a handheld console.
  2. Mar 13, 2013
    Boss fights are fun and varied, and the excellent checkpointing system kept the big encounters from becoming frustrating. Castlevania fans and 3DS owners alike will find a lot to enjoy here.
  3. Mar 13, 2013
    Despite being neither revolutionary nor completely true to the original Castlevania concept, Mirror of Fate is enormously entertaining in its own right. It is a delightful mixture of action, platforming and exploration featuring a satisfying combat system that works extremely well in 2D.
  4. Mar 11, 2013
    Mirror of Fate manages to make the once well-worn Metroidvania formula new again by using this reboot-based version of the franchise, and is a must-play for any fans of the series.
  5. Mar 5, 2013
    Mercury Steam creates a videogame that supposes another interesting reboot in the Castlevania franchise, this time from the 2D perspective. A title with Metroidvania elements, a strong combat system and 10 hours of gameplay. Mirror of Fate is one of the best games designed for Nintendo 3DS.
  6. Mar 5, 2013
    Its mixture older-style exploration with LoS' combat results in not only a truly great Castlevania game, but also a great action title and one of the best offerings on Nintendo's console.
  7. Mar 11, 2013
    An impressive follow-up to 2010's Lords of Shadow that you shouldn't miss.
  8. Mar 20, 2013
    After changing the longstanding mechanics of Castlevania with Lords of Shadow, MercurySteam managed to merge action and exploration in Mirror of Fate. The game is far from the Metroidvania style but in exchange offers many hours of intense combat, and a story that studies in the Belmont family mythology. If only the platforming and puzzle solving were better, this could be the perfect successor to Symphony of the Night; but unfortunately it is not but it's a great 3DS game and a thrilling interlude while we wait for Lords of Shadows 2.
  9. Mar 14, 2013
    I personally enjoy the 2D Castlevania titles, so I was skeptical to play Mirror of Fate. Of course, I was also skeptical of another developer taking over one of the most beloved franchises in gaming history, and that turned out pretty great. Now we see MercurySteam taking the same approach to the franchise in the handheld space, and again with decent results.
  10. 85
    Mirror of Fate is a confident interpretation of well-trod mechanics and themes, and the Castlevania name is stronger for it.
  11. Mar 5, 2013
    One of the best platforming and action games on 3DS. It's a must-have on the handheld, and works perfectly no matter if you've played Castlevania: Lords of Shadow or not.
  12. Mar 5, 2013
    Mirror of Fate takes its cues from MercurySteam’s 2010 console title, Lords of Shadow, and mixes in some light Metroid exploration elements. Once you’ve got your head around that, you’re in for an adventure that successfully fuses Castlevania’s new flavor with the franchise’s 2D roots.
  13. Games Master UK
    Apr 10, 2013
    Atmosphere so thick you can crack it with a whip. [May 2013, p.78]
  14. Mar 5, 2013
    For those who really missed the Metroidvania concept of Koji Igarashi in Lords of Shadow, MercurySteam has created in Mirror of Fate an petit homage with the style and gameplay of the reboot's series, adding those elements of pure exploration, platforms and astonishing 3D's visual stereoscopic levels that truly take us into the castle, dungeons and caves of the new & tragic Dracula, always cursed by the revenge of the Belmont Clan.
  15. Mar 20, 2013
    With Mirror of Fate the iconic franchise finally returns to the 2D world - with success. This way back to its roots is definitely enjoyable, but still something's missing to reach the grandeur of the series’ famous installments. Nevertheless, both gameplay and visuals are great. There are some minor balancing problems, but all in all Mirror of Fate is a must-have for fans of the genre.
  16. Apr 1, 2013
    Overall, this is a game that will likely divide Castlevania fans. Taken on its own merit we can only recommend this to 3DS owners. It’s a dark and forbidding fairy tale told with skill and it conjures an atmospheric adventure which leads into the darker, more brutal side of the Castlevania universe.
  17. Mar 25, 2013
    Mirror of Fate is almost a unique offer and that is what is essential when you immerse yourself in this crossed destiny of four characters.
  18. Mar 19, 2013
    If you liked Castlevania: Lords of Shadows, you'll like Mirror of Fate. Mercury Steam succeed in combining the basis of Konami's reboot and some old stuffs from the early episodes. The result is ten hours of an intense and gripping adventure that will lead you to the end of Dracula's reign. The choice between four characters is very welcome, exactly like the renewal in the gameplay. A successful bet.
  19. Mar 10, 2013
    Mirror of Fate is an excellent entry into this new Castlevania canon. It treats its plot with as much reverence as a home console title, while capturing more of the feel of classic Castlevania than Lords of Shadow. It's an excellent companion piece to Gabriel's first adventure, and a thoughtful, well-designed handheld title in particular.
  20. Like Bram Stoker’s famous book Dracula, the source material on which the series is based, Castlevania continues to evolve and reinvent itself for new audiences.
  21. Mar 8, 2013
    Mirror of Fate is as enjoyable reboot, if you will, to an age-old franchise. The game has all the right elements to make it fun and enjoyable. Sure, it has a few issues but fans of the series, and genre as a whole, will most likely love it even if it does bristle with the liberties in the storyline. That being said, the casual fan may have trouble with the sometimes-tough control and dark undertones of the subject material.
  22. Mar 7, 2013
    As Lords of Shadow, Mirror of Fate stands out not only for its massive amount of content, but also for some well polished gameplay mechanics, like it's great combat system.
  23. Mar 6, 2013
    Mercury Steam continues to demonstrate its talent in this new contribution to its Lords of Shadow reboot of the Castlevania series. Beautifully transposed to 2,5D gameplay, this 3DS title brings back together demanding platforming and deep combat mechanics, in an accessible mix that only lacks a little more puzzles and, for old-timers, challenge.
  24. Mar 5, 2013
    A huge thrill-a-minute adventure, with satisfying combat, and big boss fights. Just don't expect the old Metroidvania formula.
  25. Mar 5, 2013
    Although the 2D perspective and Metroidvania-style features call to mind past classics, Castlevania: Lords of Shadow - Mirror of Fate shouldn’t be directly compared to previous games in Konami’s long-running vampire-hunting series, because it tries to do things a little differently.
  26. 80
    The best portable Castlevania for years and a more than equal follow-up to Lords Of Shadow – not to mention one of the best-looking games so far on the 3DS.
  27. Mar 11, 2013
    The dynamic battles are well executed, the 3D-effects strike you with immense feeling of depth. But Mercury Steam can’t get a grip on the spirit of past mobile Castlevanias. This plays more like a two-dimensional God of War than a modern variation of the cult vampire saga.
  28. Mar 17, 2013
    The game looks great and the gameplay is fantastic, but it never becomes too hard. The storyline that was so great in the original is not that clear in this game.
  29. Mar 15, 2013
    Mirror of Fate doesn’t do much terribly wrong, but doesn’t do much greatly either. All parts are subjected to a story that doesn’t live up to standards. It’s party Lords of Shadow with a deep, perfectly integrated combat system that hardly gets put to the test. It’s partly Metroidvania, but exploration doesn’t have a great impact due to lackluster upgrades. When holding Mirror of Fate up to a mirror, it mostly misses a clear execution of a number of good ideas.
  30. Mar 13, 2013
    If fans come in expecting something more like Castlevania IV than Symphony of the Night, they're in for a good experience. More than anything though, Mirror of Fate has me excited for Lords of Shadow 2.
  31. Mar 7, 2013
    The new direction Castlevania has taken can be liked or not, and we personally fall into the latter category, but Mirror of Fate is nonetheless a very good, albeit not perfect, action game for 3DS. If only it was devoid of that tedious quick time events.
  32. May 22, 2013
    Mirror of Fate is a good game, but it can disappoint fans used to the Metroidvania formula.
  33. Hyper Magazine
    Apr 9, 2013
    Despite the niggles and lack of meaningful exploration, Mirror of Fate is still quite enjoyable. [May 2013, p.77]
  34. Apr 9, 2013
    Castlevania: Mirror of Fate is stupid in a good way and robust enough to be an enjoyable challenge. While the boss battles go on a bit too long and the plot is bonkers, it’s a good use of a platforming style often forgotten.
  35. Mar 24, 2013
    All things considered, Mirror of Fate is still a decent game, one that is merely injured by some elements of poor design. It’s a unique approach to rebooting a franchise, one that doesn’t seek to reestablish the rules, but instead utilize them as a guide, thus allowing this new version to travel its own direction.
  36. Mar 24, 2013
    Although Mirror of Fate doesn't live up to its full potential, it often comes close. I can see the beginnings of a fantastic new-school Castlevania experience trying hard to emerge here, and with just a little more polish and precision, MercurySteam would have turned out a solid winner. It's not yet fully evolved, but the work done here is still a valid step towards the future state of this ever-changing series.
  37. Mar 15, 2013
    Τranslating Lords of Shadow into a side-scrolling experience with Mirror of Fate was a successful experiment, though its shortcomings in some areas prevent it from achieving perfection. Even so, it's definitely worth playing.
  38. Mar 14, 2013
    In trying to distance itself a little bit from the formula that 2D Metroidvanias have now stuck to for the past 15 years, Mirror of Fate succeeded in most areas but falls a little bit too short in others.
  39. Mar 13, 2013
    There's nothing inherently wrong with linearity here; Mirror of Fate is just lacking an easily discernible big picture, and often conflates errand-running for intricacy. It's also unevenly paced, with all the solid puzzles sedimenting in the game's middle.
  40. Mar 12, 2013
    The game holds me down with its vampire-like claws from the start and all the way until the end when the credits roll. But it never manages to sink its teeth into me and fully win me over to the other side. Afterwards, I break free without any trouble and wander out into the sunlight, while leaving the game in the darkness as I get ready for my next adventure with something else.
  41. Mar 12, 2013
    The Nintendo 3DS seems to be struggling of fully perform all of the great ideas of the latest Castlevania adventure. Still, this is highly recommended for all fans of the series.
  42. Mar 8, 2013
    Castlevania Lords of Shadow: Mirror of Fate is an average action game, far from the feeling of its predecessor.
  43. Mar 8, 2013
    Mirror of Fate is a good game. Take Lords of Shadow, cut the playing time in half, limit the third dimension to an optical illusion and what remains is an action adventure game that plays like a dream. The only real concession that was made is a story that hardly adds anything, which makes this feel more like a spin-off. That's a shame, because it was supposed to be the link between Lords of Shadow and LoS 2.
  44. Mar 7, 2013
    Mirror of Fate is basically a 2D God of War, so if you dig platformers with decent combat mechanics, you’ll most likely enjoy it.
  45. Mar 7, 2013
    Mirror of Fate is not your typical handheld Castlevania adventure: with a more predictable map exploration and a weapon and magic variety reduced to its lowest terms, it sets itself as a portable version of the Lords of Shadow saga. Mercury Steam has put some distance between what Konami and Igarashi achieved in the past ten+ years: this is a somewhat good action/fighting game, but a less-then-stellar Castlevania experience, plagued by a questionable frame rate.
  46. Mar 6, 2013
    These complaints ultimately make Castlevania: Lords of Shadow- Mirror of Fate disposable and just short of being considered a classic, but so long as you except the game for what it is, you'll most likely have a zombie-whipping good time.
  47. Mar 5, 2013
    Mirror of Fate is a fun and occasionally challenging action game with successful elements and an unfortunate, but small, selection of poor design choices.
  48. Mar 5, 2013
    With Castlevania: Lords of Shadow – Mirror of Fate MercurySteams follows its own way of thinking about the epic Konami franchise. The developers did a good job in capturing Castlevania’s soul, but the game’s soundtrack and level design aren’t good enough to stand a chance against the other portable episodes of the series. It’s still a good and entertaining game, anyway.
  49. Purists will be pleased, then, with Mirror of Fate for the Nintendo 3DS. Although excessively subtitled, it’s a return to the series’ two-dimensional side-scrolling roots, which is both a good and a bad thing. While the exploration and clever puzzle-solving is front and centre again, so too is an unfortunate side effect – a healthy dose of backtracking.
  50. Mar 5, 2013
    Much like its title, Castlevania: Lords of Shadow — Mirror of Fate plays with multiple concepts attempting to garner widespread appeal, but would be better suited focusing on just one.
  51. Mar 5, 2013
    Three times the protagonists gives you three times the number of toys and an engaging, if thoroughly convoluted, story, but it’s not without cost. What Simon, Trevor and Alucard give to the mechanics and narrative they take from its flow: you still feel gated, even when you’ve got all the gear.
  52. Mar 5, 2013
    While Mirror of Fate might willingly fumble the classic structure somewhat, it's still got a touch of that familiar vampire-hunting charm to it - a charm that comes to the rescue whenever the developer's invention or polish fall short.
  53. Mar 9, 2013
    The problem with Mirror of fate is not related to the discontinuity with Igarashi's Castlevania, which is not a bad thing. But average level design, underdeveloped combat system and a general lack of refinement makes this game an acceptable but surely not unforgettable entry on the series.
  54. Mar 6, 2013
    Mirror of Fate leaves a poor first impression, but the game gradually becomes more enjoyable as you move through it. The game takes time out to puzzle near the halfway point for a welcome change of pace, and has its best moments coming at the end of the game, which you can reach in around ten hours.
  55. Apr 24, 2013
    It feels like an odd mesh of classic Castlevania, Symphony of the Night, and Lords of Shadow, and like any jack of all trades, it masters none of these elements.
  56. Mar 5, 2013
    Excessive button-mashing, constant quick-time events, drawn-out battles, an awkward balance between offering exploration while also being linear—those are elements that need some real rethinking and reworking if they’re to exist in upcoming portable chapters of Castlevania, or they’re elements that need to simply not exist at all.
  57. Apr 24, 2013
    Castlevania: Lords of Shadow - Mirror of Fate is a game that tries to take the best of both new and old Castlevania but ultimately comes up short all round.
  58. Apr 15, 2013
    Castlevania's debut on Nintendo 3DS does a lot of things different. With big changes to the combat system, 3D graphics and heavily reduced exploration, hardcore fans of the series might be disappointed. For someone who just wants a different action adventure it's not a bad game though.
  59. Mar 15, 2013
    What remains is a passable action game over the course of all of its four character-arcs. It's a shame that the exploration just isn't where it needs to be, even if Mercury Steam manages to marry its new fiction with the history of the series. Had this come out between Portrait of Ruin and Order of Ecclesia, people would have forgotten about it by now. Still, Ecclesia is for years old by now, and the fans really long for a new Castlevania in the classic style. If you're one of them, have a look into this mirror. It's got some ugly cracks in it, but you might still like some of what you see.
  60. Mar 14, 2013
    Disappointing. On its own the game is mediocre with a missed opportunity in character variety, short time to completion, and only a small amount of enemies. Compared to past games this is a downright disaster.
  61. Mar 13, 2013
    Regardless, Mirror of Fate has some beautiful visuals, nice voice work, and combat that frequently pleases, even if it does wander into button-mashing territory at times. Anyone looking to bridge the gap between the original Lords of Shadow and its sequel out later this year should consider picking up Mirror of Fate to quench their thirst for blood, while newcomers should steer clear. This is one family squabble not worth your time.
  62. Mar 9, 2013
    Castlevania: Lords Of Shadow - Mirror Of Fate is an ambitious title with great boss battles, wonderful visuals and intuitive combat, making it a good fit for the Nintendo 3DS. But it won't be to everybody's taste.
  63. Mar 5, 2013
    For all the risks Mirror of Fate takes in terms of story and aesthetic, its core gameplay feels mired in antiquated design that just doesn’t feel that relevant anymore. This castle may look elaborate and multilayered, but the foundations it rests on are shaky. What could’ve been an entirely new avenue for the franchise feels more like a dead end.
  64. Mar 8, 2013
    For this entry into the series, Castlevania: Lords of Shadow – Mirror of Fate is a fun ride and will take you some time to accomplish. It also looks good, especially for being on a handheld, and will provide you with more of the Belmont history than you could find on, just don’t expect your brain to think the words Castlevania while you play it.
  65. Mar 11, 2013
    Castlevania: Lords of Shadow - Mirror of Fate is not the fusion of old and new Castlevania designs that was teased; it merely cements MercurySteam's ambition to keep the Lords of Shadow sub-series as distant from the main branch as possible. Not the worst thing in the world, but still quite disappointing.
  66. Mar 13, 2013
    Mirror of Fate fails to build an identity of its own, but more damningly it fails to create a believable likeness of its lineage.
  67. Mar 5, 2013
    Its emphasis on fragmented exploration and shallow leveling is the exact opposite of what Castlevania fans like myself love, want and have come to expect.
  68. Mar 5, 2013
    Castlevania isn’t brutish — it is a test of your agility and your willingness to overcome nearly impossible odds. Mirror of Fate really wants to dazzle you with clever puzzles and name dropping fan-favorite characters, but it can’t emulate the soul of the series.
User Score

Mixed or average reviews- based on 229 Ratings

User score distribution:
  1. Negative: 41 out of 229
  1. Mar 5, 2013
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some Metroidvania features.
    Its really challenging, you will die a lot before you learn how to beat the ennemies and the QTE are not over-intruisive. The story is ok, but there is a lips synch issue on the cut scene..
    If you ONLY played the Metroidvania, maybe you will not like it on first attempt(you will if you get over what you except of such an episode)

    Anyway, it's a shame to not at least try this Castlevania before judging it, you will probably miss on of the good exclusive title in 3DS.
    Full Review »
  2. Mar 5, 2013
    I'll try to be simple:

    i) graphics: 9.5 ii) sound: 9 iii) script: 8 iv) art (if the game has a soul): 10 Castlevania at its best. The
    I'll try to be simple:

    i) graphics: 9.5
    ii) sound: 9
    iii) script: 8
    iv) art (if the game has a soul): 10

    Castlevania at its best. The game resembles the NES and SNES Castlevanias (in a Lords of Shadows approach, of course). If you have a 3DS, don't miss this excelent game!
    Full Review »
  3. Mar 5, 2013
    Plisskin seems like u plagiarized the ign review highly doubt u beat the game yet is it like the old ones no but it doesn't mean it's not goodPlisskin seems like u plagiarized the ign review highly doubt u beat the game yet is it like the old ones no but it doesn't mean it's not good i only been playing for a hour and I'm enjoying the hell out of this game and if u dident like well use your own words to say it plisskin cause this game is a new take done well unlike your new metel revengence assuming your a metel gear fan boring!!!! Full Review »