Awards & Rankings
Mixed or average reviews- based on 31 Ratings
Feb 9, 2019I like this game so much that I made an account to give it a positive review!
Having only gotten into the series recently (played a bit ofI like this game so much that I made an account to give it a positive review!
Having only gotten into the series recently (played a bit of EOU1) I'm not coming into Nexus as a veteran who has seen it all. It's definitely a bit tough starting out because:
A) there are so many classes to choose from; I ended up making one of every class and switching around a few times before I found a party I was happy with
B) The game is rather difficult and has a different pace than most JRPGs I'm used to. You don't need to endlessly grind low-level mobs; better to get to the point where you can take out a FOE miniboss or two and do runs into the jungle farming them (reminds me of Monster Hunter). That said, even regular mobs are pretty challenging. This game is definitely harder than EOU1 on a similar difficulty! (Or I'm just bad at teambuilding)
- Large class selection
- Great deal of customization of looks, skills, etc.
- Good aesthetics; beautiful 3D visuals and music
- Satisfying gameplay loop
- Mapping mechanic is fun and a great use of the dual screens
- Battle mechanics are deep and interesting
- The game throws a lot at you and assumes you're pretty familiar with the classes. Most other things are explained well though.
- I feel like the battle interface could have used the touchscreen better, and I don't see an option to configure the auto-battle or re-organize skills, both of which would speed things up
- Class selection, though large at 19, doesn't feel terrible balanced. It seems like 3/4 of the classes want to be on the front line.
- Early game can be very difficult if you don't choose "default" classes like Medic and Protector who are simple to choose the correct skills, battle location and equipment for.
Overall, I'd highly recommend this game and it's my new obsession, but I caution you to try out a basic party setup or do a little research to avoid early-game frustration.… Full Review »
Dec 6, 2019Nexus was just the way for Atlus to make a buck and not have to trash the assets they made for Untold 3. If they actually took the standoutNexus was just the way for Atlus to make a buck and not have to trash the assets they made for Untold 3. If they actually took the standout labyrinths from EOIII then there would be the Porcelain Forest instead of the Undersea Grotto.
This game is also extremely overlong and the strata that are unique to Nexus have all of 2 environments. Seriously, this game has too many plain green forests. Every game has it's introduction forest included. All in all, Nexus just feels like a cobbled together cashgrab in a desperate attempt to reuse assets and squeeze out a few sales from anybody who doesn't have EO burnout.
Oh, and if you were expecting Nexus to make improvements on gameplay from EOV, you've been misled.… Full Review »
Feb 9, 2019I'd love to give this a green score, but I just can't... because it's cobbled together recycled content from previous games. Like not even anI'd love to give this a green score, but I just can't... because it's cobbled together recycled content from previous games. Like not even an homage to them, but *blatant* copy/pasting of previous games.
While I am rather enjoying it for what it is, I'd much rather see NEW stuff.
Edit: Class balance is a complete joke. Of 19 classes, there's one INT caster and one buffer. And balance between the remaining classes is very poor.
The game has major pacing issues and is slower than previous EO games. Subclasses take forever to unlock. And it's just not as fun as previous EO games.
I'm lowering the score because it basically requires people to buy the DLC to play, which is really slimy. Hopefully, the series will just die here.… Full Review »