Etrian Odyssey V: Beyond the Myth is an excellent addition to the dungeon crawler RPG series from Atlus: players will find a lot of exploration, a huge variety of classes and races, and an intriguing - yet quite challenging - gameplay.
First off- BUY THE PHYSICAL COPY IF YOU CAN. Atlus treats their customers right, you get a full-color art book, and full-color manual, and the soundtrack, in all its fantastical jazzy goodness. Digital buyers are missing out. On the negative side, however, they have introduced both cosmetic and XP-grinding DLC in this game, nothing too in your face or must-have for a single-player game (most of the skins are meh anyway). Still, it loses at least a point for that.
In any case, it's still your classic Etrian Odyssey adventure, but now with robust character customization- you can choose between your normal multiple character art models but change hair color, eye color, and it has 60 different voices to outfit your characters with. When it comes to the gameplay itself, they even scaled it back a little, no more weird trips in a balloon. Your goal is to get to the top of the tree. I enjoy the classes more than previous installments, there are less "must-have" classes (though Dragoon does still seem pretty necessary) and now there are races and race-specific skills to see you through. The voice acting is surprisingly good, and really does add an element that was not there before. The challenge is still more than there and it still has Atlus' special charm. If you want an RPG for grown-ups and fans of classic RPGs, any game in the EO series is a must-have, and EOV is a contender for best in the series so far.
One of the best EO games as well as one of the hardest. Its high difficulty curve makes this game hard to recommend to anyone but to hardcore RPG fanatics who don't mind getting killed by Acorns this is great fun. A large amount of grinding is often required to face each stratum boss, but that is just how Etrian games work. The character customization is at its best, controlling the smallest details of your team is great. Union skills are the latest addition to the series and is probably one of my favorites. It can quickly give you the edge you need in a boss fight. Imagine binding the legs, arms, and head of a boss for three turns and they can't retaliate as you beat the living daylights out of them. There is a Union Skill for that. The story is very thin( which ii what you should expect from an EO game so people can't complain). The true story isn't really revealed until about 40 hours and is fairly generic. The mapping system is as challenging as ever but with a full auto map some of the games frustration is alleviated. But lets be real, if you take away map making EO is no longer EO. The stratums are diverse but due to the fact it takes about 10 hours to reach the next one they can become a little boring towards the end. Yet its great to go from a forest to a canyon and then from a canyon to a graveyard created by a long forgotten war. The graphics are good for a 3ds game, but nothing groundbreaking. The battle system remains the same. You can attack, use a skill, or defend. A new Race feature adds in race skills, which are basically skills only certain race can **** races in the game are Earthlain, who are basically humans. There are the Celestrians, who are basically elves. The Therians(my favorite), who look human but have animal ears. They are basically the hard hitters and supporters. Last but not least are the Brouni, who are magical dwarves. Each have unique skills only their race can learn. There are ten new classes, some of my favorites are Rover, Warlock, Dragoon, and Pugilist.
Pros:
Excellent Character Customization
High Difficulty Level
Diverse Labyrinths
Great Battle Systems
Cons:
Not beginner friendly
Light on story(not a complaint I have but one the public may have)
Labyrinths are slow paced and become dull after several hours
Replay Value:
Fairly High
My verdict:
Etrian Odyssey V: Beyond the Myth is an excellent addition to a series famous for its high difficulty, party building, and map making. While this game does not take the series in any new direction, it is still a great homage to old school RPG's and will remind many people of the old days playing games like Wizardry. This game's steep difficulty curve makes this game hard to recommend to anyone but to hardcore gamers you may find solace in this series. Its party building and create your own odyssey feel give this game a D and D feel. 9/10
Etrian Odyssey V is a true successor to the original two Nintendo DS Etrian Odyssey games but one that has modern improvements to gameplay and a best in class customization system.
Etrian Odyssey V knows what it does well and sticks to it. There are enough small changes from previous entries to give the game its own flavor, but it's not going to reinvent the core framework that makes the series tick. Fans will definitely want to check out this latest entry, and quality-of-life improvements make the game accessible to newcomers as well.
Etrian Odyssey V feels close to what the series has done before, but the new classes and skills keep things from getting too dull. For those who enjoy retro RPGs, love building characters, and don't mind grinding for victory, that’s certainly all here. Still, the tedium and slow-paced nature of the game leave a lot to be desired, and the feeling of déjà vu left me wanting more.
Etrian Odyssey V can offer the right player a fun experience, but many players will find this game either lacking in story or just flat out too hard. Those with series experience, however, will enjoy the robust customization options and the extreme challenge.
Having played most of the EO games, with my favorite being EO3 I was instantly at home with this game. This is a core EO game, with a basic story to drive the character based role playing that centers on your guild and characters you choose to fill it with.
This is one aspect of EO that i really liked, it is really about your characters development as you attempt to conquer the sprawling dungeon. Another key part of EO is the map creation and EOV is by far the best version of this, you have more pins to place and more options to make your own map of the dungeon, the combat is also very in depth with buffs and ailments playing a key role, choose your party well as the composition will play a key part in getting through each stratum.
if you like old school dungeon crawlers, EOV is a must play. only time will tell if this knocks of EO3 for my personal favorite EO game.
Etrian Odyssey V is another great entry in an already well established niche series, and I'm happy to say that the latest installment carries on the tradition of excellence.
Gameplay wise, the series has made some updates to the established formula but the gameplay loop is essentially the same, with the player crafting a team of adventurers from a large list of classes and mapping out the local labyrinth. This version incorporates some new changes by ditching the subclass system of III and IV, instead having classes branch into two specializations the further refine your preferred play-style. Another interesting change is that food is now a resource kept separate from your usual inventory, and serves as an efficient method of healing out of battle, with the player learning new recipes to create and periodic campfires.
Yuzo Koshiro brings his usual incredible talents to the game's score, and this title is likewise one whose soundtrack will be played long after I've completed the actual game. Do yourself a favor and youtube "End of the Raging Waves", I promise you won't regret it.
The series also brings an even greater level of appearance customization for your characters, with 50 voices to choose from, as well as the ability to change hair, skin, and eye color, even down to individual eyes for heterochromia fans. You even get to name your character classes down the line!
Graphically the game has never looked better, with Yuji Himukai's excellent artwork bringing characters to life and increased detail on textures within the labyrinth itself. One downside though is that this leads to some 'pop-in' effects in rooms with large draw distances, which is one of the game's genuine failings.
There is DLC available, but it's either cosmetic or convenience-based (items to help grinding), so the game is essentially a complete package from the get-go, you needn't worry about being nickled or dimed down the line.
Overall, for my money this is a near perfect experience for people looking for a fun, crunch-heavy dungeon crawler. All of the elements that made earlier games great are still present and polished to a mirror shine, and what few downsides it does contain do little to detract from the overall quality. It's not a game for everyone, but for those who enjoy its niche it is a very welcome continuation of an excellent series.
First off, I've played all the other EO games.
V is pretty good, it simply feels like it's missing a few things. I'm missing Link skills, I'm missing the Prince(ss)/Sovereign (yes, there's the Shaman, but it's just not the same), and I'm missing a third difficulty level.
My biggest gripe, though, is the summon line. Only 3 slots? And now most Dragoons want to use at least a slot for Bunkers? I don't like this restriction at all. What if I wanted to use 2 Rovers, a Dragoon, and 2 Necromancers?
Another minor issue is being forced to spend precious skill points to fish or handle animals, etc. Why not give us extra points *just* for those skills instead of taking away from our combat skills?
This game just feels like a half step backwards for EO :(
Incredibly lackluster and middling Etrian game. They tried to change too much while also going back to its roots, which doesn't make much sense from the get-go. The writing is off-tone for the series as well. It seems to have been written by a below-college age fanfiction writer with phrases like "you see this monkey with what can only be described as a ****
The music is also very derivative and boring, Koshiro has run out of ideas for this series. The character art is messy and are mostly uninspired, boring-looking headswaps. Battles have too many gimmicks and flat-out the game is unbalanced. All around shoddy design choices.
SummaryEtrian Odyssey V chronicles the quest of a new adventurer as he or she attempts to reach the crown of the towering Yggdrasil Tree. For it is said that whoever braves the dangers of the dreaded Yggdrasil Labyrinth and reaches the summit will have their greatest wish fulfilled. Each culture has their own myth, some say great power will be ...