A classic Metroid adventure returns, rebuilt from the ground up. Brave the hostile terrain of an alien planet teeming with vicious life forms as legendary bounty hunter Samus Aran. Her mission? Terminate the Metroid menace in this masterful reimagining of her 1991 Game Boy adventure. SamusA classic Metroid adventure returns, rebuilt from the ground up. Brave the hostile terrain of an alien planet teeming with vicious life forms as legendary bounty hunter Samus Aran. Her mission? Terminate the Metroid menace in this masterful reimagining of her 1991 Game Boy adventure. Samus Arans arsenal has been enhanced with new moves and abilities that are sure to help her face the deadly surprises that await. This intense, side-scrolling action platformer is a great entry point into the Metroid franchise and perfect for returning fans as well, and its available only on the Nintendo 3DS family of systems.
* This intense, side-scrolling action platformer has been completely remade with engaging and immersive 3D visuals and a rich, atmospheric color palette.
* Classic Metroid II: Return of Samus gameplay is joined by a wealth of new content, including a set of brand new abilities that utilizes a mysterious energy resource called Aeion, a powerful melee counterattack, and 360-degree Free Aim Mode.
* There are plenty of secrets to findand if you uncover enough of them, you may even start to unravel the mystery of Planet SR388s past.
* Two new amiibo figures*Samus Aran and Metroidwill be released as a set alongside the game. This game is also compatible with the Zero Suit Samus and Samus amiibo from the Super Smash Bros. series. Functionality details will be revealed at a later date.
* While supplies last, fans will be able to purchase a special edition of the game, which includes a physical copy of the game, a sound-selection CD featuring 25 tracks from across the Metroid franchise, and a reversible title-sheet insert for the game case.… Expand
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First 10 Minutes Of Metroid: Samus Returns Gameplay
Oct 3, 2017Metroid: Samus Returns is an easy recommendation and you can’t go wrong with this in your 3DS library. The team put a lot of work into polishing this remake and it shows. I can’t even tell who gets the better deal here between fans of the original or newcomers like me. All I can say is that this game makes me realize how much I miss a true Metroidvania game made by masters of the craft. If this is how Nintendo wants to pay homage to classic games, I say let’s go for more!
Sep 12, 2017Samus returns with an adventure that it's an example of how all remakes should be, respecting the original game, honoring the classics and adding a pinch from the latest games. Samus Returns is not only a great Metroid game: is also one of the best titles for the Nintendo 3DS.
Sep 14, 2017Offering a fresh take on Super Metroid while updating the franchise for modern audiences and supplanting the sluggish (but narratively important) Metroid II, this return to form is everything a 2D Metroid game should be. Not every modernising addition to the classic formula is as well-polished as it could be, but this is still one of the best entries the series has to offer.
Sep 12, 2017A lot could have gone wrong with this remake of Metroid II, since Mercury Steam's last work didn't impress and the franchise was dormant for far too long. Luckily, Samus Returns is a very good metroidvania and an honorable episode of one of the dearest Nintendo franchises.
Oct 3, 2017Metroid: Samus Returns is a solid remake that doesn't reinvent the wheel or eclipse the high points of the franchise but represents an enjoyable and well-made return to what makes Metroid work. It's low on story and high on exploration, and that's all it needs to be. The frustrating moments are few and far between, and the 3DS iteration eclipses the Game Boy original in pretty much every way. It's a Metroid title that shows why the old 2D classics were popular, and it succeeds wonderfully. With a ton of hints dropped throughout the game about a new Metroid game after Samus Returns, it should be interesting to see what Mercury Steam can do with an original game.
Edge MagazineOct 12, 2017Its ragged edges mean it feels more like a competent cover version that occasionally strays off key, rather than the genuine article. [Dec 2017, p.120]
Sep 15, 2017AM2R was good but this one is even better. Really. Game Design is top notch. It could be a bit more open for my taste. Getting the hang forAM2R was good but this one is even better. Really. Game Design is top notch. It could be a bit more open for my taste. Getting the hang for the controls takes a bit time.… Expand
Oct 27, 2017Después de haber acabado el titulo al 100% y en todas sus dificultades, debo decir que estamos ante un titulo imprescindible en la colecciónDespués de haber acabado el titulo al 100% y en todas sus dificultades, debo decir que estamos ante un titulo imprescindible en la colección de todo poseedor de un 3DS, un regreso a la esencia mas pura de un Metroid y del genero Metroidvania, en sus dificultades altas presenta muy buen reto y su duración es muy buena.
Gráficamente lleva a las capacidades técnicas de un 3DS a lo más alto a lo más alto, entornos llenos de vida sumamente detallados cuidadosamente orquestados con una gama de colores y de profundidad soberbia.
El mejor efecto 3D paralax logrado en esta consola.
Los entornos están llenos de vida muy coloridos y extraordinariamente bien logrados.
La música al contrario de lo que otras personas Pueden decir es excelente, con una selección dt más icónicos de la franquicia terminan por complementar extremadamente bien a los escenarios, la atmósfera de Soledad e incertidumbre se logra magistralmente, llegando a provocar en el jugador tensión, miedo e incluso ansiedad.
Tonos más movidos y música más frenética también están presentes en los combates contra los jefes que simplemente te dejarán exhausto.
Los controles y el Gameplay son muy fluidos y amigables con las manos del jugador, Aunque la distribución de los botones a cambiado con respecto a anteriores entregas sigue mostrando esa delicada armonía.
Contamos con que este título es una re imaginación del original metroid 2 para Game Boy Así que la mayoría de los enemigos serán los propios metroid. Aunque contaremos con algunos otros enemigos y jefes que no son metroid, estos en particular teniendo una muy buena y elevada dificultad.
Se recomienda a los jugadores veteranos de esta franquicia disfrutar el título en su modalidad fusión ya que la dificultad Se dispara y hace realmente un desafío terminar este juego al 100%..
Estamos ante el regreso de una de las franquicias más amadas por los jugadores valiendo la pena todo el tiempo que hemos esperado para tener en nuestras manos un título de semejante calidad.
Nuevamente y para terminar esta reseña reafirmó que aunque no seas fan de la saga y sea la primera vez que juegas a un juego de metroid este juego Es realmente disfrutable y accesible para todos los jugadores nuevos y veteranos nuevamente un 10/10… Expand
Sep 15, 2017Quién diría que este juego fuera tan bueno, llevo 12 horas y sigo súper enganchado. Lo que los fan de Metroid estábamos esperando simplementeQuién diría que este juego fuera tan bueno, llevo 12 horas y sigo súper enganchado. Lo que los fan de Metroid estábamos esperando simplemente espectacular… Expand
Oct 4, 2018Metroid: Samus Returns is really just a straight-up 2D Metroid game. And like all 2D Metroid games I've played, it's quite good.
I stillMetroid: Samus Returns is really just a straight-up 2D Metroid game. And like all 2D Metroid games I've played, it's quite good.
I still own my GameBoy copy of the original Return of Samus, and though I really enjoyed it as a kid, let's face it, most GameBoy games have aged terribly. The graphics were hard on the eyes, Samus took up 30% of the screen, you couldn't really see where you were going, and my recollection of metroid battles, especially with zetas and omegas, was basically a crapshoot of getting in that first missile and then looping them to death.
Samus Returns (why such confusing naming?) does everything better, and even with nostalgia goggles it's hard to see things otherwise. The game has new skills, new enemy behaviour, new mechanics, and to be honest, they all work. The Metroid fights, even if the enemies themselves have fairly repetitive behaviour, are made novell by adding new behaviour and enemy skills. And to keep each battle fresh, the metroids get small behavioural changes and changing environmental dangers keep increasing the difficulty.
The added fast-travel points is a great addition, as is the map. Each area is big, yet not overwhelgmingly so, making backtracking for secrets less tedious than in many other games of the genre.
There are a few things that nag me. I don't find the controls as tight as they were with previous entries (I blame the C-Pad), the swipping attack is a bit unbalanced, I can't decide if it's garbage or overpowered. It seems that a lot of mechanics were based on the swipping attack, because a lot of enemies take a large amount of hits if they're not countered first. In large groups, the swipe is not as useful, and killing a bunch of enemies with the gun is kinda weak by itself.
Maybe I've just lost the touch, but I used to enjoy bomb jumping and can't seem to do it at all here because the timing is so strict.
Anywho, is it the best 2D Metroid game ever? No, Super Metroid is better and Metroid Fusion, too - I don't remember playing Metroid Zero Mission for what it's worth - but these are also some of the best games in the style ever made. Saying it's not as good as Super Metroid is disingenuous. Let's just repeat that, for impact: SAYING IT'S NOT AS GOOD AS SUPER METROID IS DISINGENUOUS.
If you're anything of a Metroid fan, it's a must-have. If you're interested in Metroidvanias, it's a pretty good place to start.… Expand
Sep 18, 2017This was a great remake of a classic title that deserves to be a pivotal part of the Metroid Universe. The game has a good degree ofThis was a great remake of a classic title that deserves to be a pivotal part of the Metroid Universe. The game has a good degree of difficulty, the graphics are stunning and bring the planet SR388 to life, and the new mechanics from the counter attack and free aiming fit perfectly into this game. It is so nice to see Samus Aran back in action… Expand
Oct 11, 2020Last version of my review. I've just played through the game in under 4 hours on hard mode (to unlock one of the endings).
The game is veryLast version of my review. I've just played through the game in under 4 hours on hard mode (to unlock one of the endings).
The game is very solid mechanically, the shooting is on point, and each aeon ability is useful depending on the situation you're in.
The game's vast array of corridors is interesting to explore and there is no shortage of action.
Ennemies are powerful, but can be killed off very swiftly by a skilled player.
The counter ability doesn't fit this game well, but it's optional to use it, though some ennemies were obviously designed to be a pain in the ass to defeat without it.
I made the last playthrough without using it at all, and I was much better off.
Certainly one of the best games on 3ds.… Expand
Dec 23, 2020This is a horrible excuse for a Metroid game and I don't understand why people like it so much. It looks pretty, but it plays horribly. IThis is a horrible excuse for a Metroid game and I don't understand why people like it so much. It looks pretty, but it plays horribly. I absolutely hated it from about 10 minutes into it, till the time I took it out of my 3DS a few hours later. I only made it to the third area, and found the difficulty of the game to be purely masochistic. It doesn't feel like a proper 2D Metroid game. The game is actually WORSE than the original Game Boy game they tried to remake.
Things I liked:
-Graphics. The game does look pretty.
-Sound. The game does sound pretty.
Things I hated:
-Melee Counter: does not belong in a Metroid game. Whoever greenlighted this idea needs fired.
-Aeion abilites: These comes off as more annoying than useful to me. Especially when you get to the third area that many monsters require the use of the rapid fire one. Oh yeah, it drains the aeion gauge in seconds. Garbage.
-Level design: I expect a decent amount of mazes in a metroid game, but when EVERYTHING is a maze, it's not fun. It's way more complicated than the original for no reason whatsoever.
-Overaggresive enemies: Pretty self explanatory. Enemies are overly aggressive for no reason, other than to shoe-horn in the previously mentioned garbage melee counter system.
-Difficulty level: I can enjoy a hard game, but this goes way past hard into pure masochistic territory on the NORMAL DIFFICULTY. I'm a fairly seasoned Metroid player. I've beaten Super Metroid, Fusion, and Zero Mission multiple times, and the game boy game this was based on. This game gets the balance way too screwed up. Normal monsters do 1/3rd an energy tank of damage per hit AFTER THE VARIA SUIT. Metroids can take a whole tank at once. It's not fun, it's unfair and makes this game frustrating.
TL;DR: Metroid Samus Returns is a game that looks pretty on the surface, and people raved over it because they thought it was a "return to form", but when you actually play it, the game is frustrating and a massive disappointment. Both the original and the fan remake AM2R(A PROPERLY REMADE METROID GAME THAT PLAYS LIKE A METROID GAME!) are infinitely better games than this officially released turd.… Expand
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