- Publisher: Nintendo
- Release Date: Aug 19, 2012

- Summary:
Buy Now
- Developer: Nintendo
- Genre(s): Action, Platformer, Platformer, 2D, 2D
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 46 out of 70
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Mixed: 24 out of 70
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Negative: 0 out of 70
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Aug 2, 2012With its well-balanced gameplay and the high long-term play value, New Super Mario Bros. 2 offers a nearly perfect Jump & Run experience. The levels and boss fights could be much more difficult.
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Aug 3, 2012It is impossible not to be drawn in by the simple perfection of New Super Mario Bros 2's mechanics and level design – this is as pleasurable and effortless as 2D platforming gets. But it's also impossible not to be disappointed that it's over so quickly, and doesn't offer anything really new.
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Pelit (Finland)Oct 14, 2012New Super Mario Bros. 2's tricks may be old, but they are still some pretty darn good tricks. Length is one of the game's rare shortcomings. [Sept 2012]
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Aug 1, 2012Whatever the case, New Super Mario Bros. 2 is an ideal second course for 3DS owners that enjoyed Super Mario 3D Land so much.
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Sep 5, 2012Of course, New Super Mario Bros. 2 contains many elements at its core that are worth gold, but due to conformism, sometimes latent, is satisfied with not taking advantage of opportunities to worth more.
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Aug 26, 2012Nothing on offer here is bad per se. It is very competent in all of the disciplines you'd expect a title with this pedigree to be competent in. But somewhere along the fast track into store shelves Mario's magic got lost. Coming out shortly after the much fresher and more inventive 3D Land didn't do it any favors. And as a successor, six years after the first NSMB, these little updates don't do enough to justify the '2' in the title. This might just be the first Mario game that has you playing it mostly because of twenty year old automatisms.
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Aug 8, 2012This New Mario is more than ever a gold-hungry race. There's not much novelty there, but an almost shoot'em up like approach to patterns and skill in order to reach the goal of 1 million coins. But the game remains easy, and with the addition of a DLC policy, it seems like even Nintendo itself doesn't care that much anymore for pushing the boundaries of game design and appearing different.
Score distribution:
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Positive: 103 out of 207
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Mixed: 80 out of 207
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Negative: 24 out of 207
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Aug 21, 2012
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