- Summary: Developed by Banpresto and Monolith Soft, Project X Zone features over 50 characters from 29 historic game franchises by three of Japan's most prolific video game companies. In Project X Zone players use a team of two characters known as a Pair Unit to explore the world within the game. AnDeveloped by Banpresto and Monolith Soft, Project X Zone features over 50 characters from 29 historic game franchises by three of Japan's most prolific video game companies. In Project X Zone players use a team of two characters known as a Pair Unit to explore the world within the game. An additional character known as a Solo Unit can be combined with the Pair Unit to assist in battles with Solo Attacks as well as augment the attacks available for players to execute. Throughout the game, epic battles are waiting to erupt at a moment's notice. Players will have to master an array of screen-busting moves including Solo Attacks, Support Attacks, Cross Hits, and Finishing Moves in order to defeat a multitude of foes. … Expand
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Project X Zone Debut Trailer
Jun 26, 2013Project X Zone is often funny and consistently frantic – two traits not necessarily associated with tactical RPGs. Its story is confusing and the chapters slavishly follow the same repetitive formula, but the superb battle system makes repetition not just tolerable, but enjoyable.
Jun 30, 2013Despite the lack of depth and the repetition of combat, Project X Zone follows through as a tactical, humorous, preposterous romp through the best hits of video games. Even if you find the combat system strange, the streak of character cameos and the ridiculous number of hits that rack up with every battle will make any hardcore fan smile with appreciation. And if you're anything like me, that's hard to do.
Jun 27, 2013With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far.
Jul 14, 2013After seeing these negative reviews, I wouldn't be surprised in the slightest if they had never played the game in the first place (which ifAfter seeing these negative reviews, I wouldn't be surprised in the slightest if they had never played the game in the first place (which if you look into it you will find that's the case with alot of negative reviews), Look at some gameplay, it's the text book example of simple to play, hard to master, an amazing game made for what they call amazing fans!… Expand
Jan 7, 2014Nuts. Pure Japanese nuts. In a VERY good way!
Project X Zone simply showcases how crazily imaginative Japanese game designers can be.Nuts. Pure Japanese nuts. In a VERY good way!
Project X Zone simply showcases how crazily imaginative Japanese game designers can be.
Simply put, this is a fighting game. Yes you walk around a chess-board grid like, but as soon as you meet an enemy, it turns into a fighting game. It’s a bit like Street Fighter 2 Plus Plus on steroids and features characters from not one, not two but get this, THREE of Japan’s larger gaming companies, namely Capcom, Namco Bandai, and Sega. Can you imagine all these characters from famous franchises all coming together in a crazy brawl, Japanese style? Street Fighter’s Ken & Ryu fighting alongside Resident Evil’s Chris Redfield and Jill Valentine, Virtua Fighter’s Pai & Akira, Dead Rising’s Frank West, Tekken’s Jin & Ling Xiaoyu
Expect a frantic, chaotic, funny over-the-top fighting game. In some scenes there are up to 5 characters beating up a single enemy onscreen (but don’t feel sorry for the enemy, some of these enemies have about 10 times your HP anyway!). Couple that with crazy kung-fu swordfights gunfights and pyrotechnics coming out of the hand machine guns missile launchers exploding armours etc, and you’ve got the gist of the game. There are some real funny action sequences like a character breaking out in a catsuit to scratch the enemy, or a character whose armour explodes resulting with the character in his boxer shorts! These crazy as Japanese stuff made me chuckle a couple of times.
While one could easily mistake this as a simple, dumb button-mashing fighting game, one can’t be further from the truth. While you can theoretically button-mash (your battles won’t be as effective though), there’s actually quite a bit of strategy you can employ involved in the game. Here are just some examples:
1) Critical hits are gained from a very precise timing of your button-press just before the enemy lands on the ground, if you hit “A” just at the right second, you land critical hits, resulting in more damage caused.
2) Like RPGs, you acquire new skills after every few levels and you actually need to use some of these skills to more easily complete some levels or you can do it the hard way ;)
3) Different characters have different traits e.g. you should use characters with longer move range if it’s a level where you have a time limit to reach a destination within a certain time period
4) Your fighters always fight in pairs against the enemy. However, you can add a 3rd fighter to your arsenal to add that extra bit of damage.
5) There’s items you can assign to each team to boost certain characteristics.
I found this game really addictive so even though each level could take up to an hour to complete depending on how many monsters there are on the battlefield, I still enjoyed every moment of it. Fortunately, you can Quick Save in any level so you don’t lose your progress should you need to stop.
I’ve spent countless hours playing this game, due to its fun factor. If you haven’t given it a go, really you should! I LOVE this game!… Expand
Jun 25, 2013The game is pure fun and very addictive, a must for rpg fans. I love the cross combination of the different characters from Capcom, NamcoThe game is pure fun and very addictive, a must for rpg fans. I love the cross combination of the different characters from Capcom, Namco Bandai, and Sega. The easy controls makes the game even better. Another great RPG for the 3DS. Highly recommend.… Expand
Feb 9, 2014The last crossover game that I've played before Project X Zone was Cross Edge. I was able to notice that mixing a lot of characters fromThe last crossover game that I've played before Project X Zone was Cross Edge. I was able to notice that mixing a lot of characters from different worlds is not an easy task, so I was kinda worried when I decided to play this game. Fortunately, I've enjoyed the experience, specially because I'm a huge fan of the SRPG genre.
The real challenge about making a game with such different worlds, characters and rules is to find a balance that makes you believe the crossover is acceptable. I didn't play all the games that the characters belong to (some of them weren't localized). But I think the story worked okay even knowing that, for instance, Resident Evil and Shining Force are completely different. The real problem is that there's too many characters and it's impossible to focus individually on them. The script had to be made in a way that each character speaks a little to give a chance to the others speak too. We choose our favorite characters but they don't get focus.
The battle system is the real thing to be highlighted. I personally prefer 2D over 3D, and since most games are made in 3D nowadays I can say that I really had a great time watching all the excellent and well made hand draw animations. The moves, specially the finishing moves, are awesome. Some battles have around 50 enemies on the field, which is a considerable number since it's turn-based.
Unfortunately, at some point in the game everything starts to be repetitive because there's no more attacks and skills to be unlocked. Another thing that I didn't like and it's the same mistake of Endless Frontier is fighting against the same bosses over and over again, which makes the game even more repetitive. It's not cool to defeat a boss many times wondering how he manages to escape every time and watch the heroes do nothing about it. The skills have nothing special due to the fact that they basically do the same things: heal, increase range, general buffs... It would be cool if the characters had unique skills.
In short, Project X Zone is a great Japanese SRPG to be played if you enjoy the genre and at least some of the characters. Also, be aware that the game is very extensive, specially if you don't skip the animations. Some chapters could have been easily cut out to shorten the story. Be aware also that the last boss can be difficult if you don't have strategy or sufficient level. I recommend that you defeat as many enemies as possible before doing the requirements of each chapter in order to be strong in the last chapter.… Expand
Jul 7, 2013As a quirky, fan service-y type game, Project X Zone achieves what it sets out to do. It's a fun, throw together type of game that's a realAs a quirky, fan service-y type game, Project X Zone achieves what it sets out to do. It's a fun, throw together type of game that's a real treat for fans. It unfortunately falls into the shadow of superior strategy RPGs like the recent Fire Emblem Awakening, which is unfair because although PXZ appears to be a strategy RPG, it's a very different type of game that focuses more on the action side of combat than the actual strategy. It's cheap for a reason and well worth playing for fans of any of the many series that are represented in the game (of which there are around 30). Project X Zone is a rare treat for Japanese gaming fans and it's great that Namco Bandai went to the trouble of translating the game for the Western audiences. It's not supposed to be the best game ever, just a bit of fun for the fans and damn is it fun.… Expand
Sep 13, 2013Usually I hate games like this. Games that sacrifice story, character development, and anything else revolving around the plot for greatUsually I hate games like this. Games that sacrifice story, character development, and anything else revolving around the plot for great gameplay usually aren't what I go for. But that's exactly what this game does and I love it for some reason. First off, the plot is pure nonsense. I honestly stopped trying to pay attention to what was going on because it was so convoluted that it was almost pointless to keep following, especially since they add a new character every chapter, with your final party being somewhere in the neighborhood of 30-40 separate characters to play. But the game is just so much fun. The fighting system was made for handhelds and I can't think of a system that was more perfectly designed for the handheld market than this one. Do I think it would work on a console? Yes but not nearly as well. I do feel like I overpaid for this game when I bought it for 30 bucks a few months back but I don't exactly regret my decision as it's given me hours of fun going around and playing with the fighting system. It definitely won't win any awards this year but there's something to be said about the value that fun brings to a game sometimes. If you can overlook the fact that pretty much everything else about the game is mediocre/below average, then you'll really enjoy this game.… Expand
Jan 10, 2015Boring, repetitive, large amount of characters (this works against the game because it wants to introduce every single character) bland "rpg"Boring, repetitive, large amount of characters (this works against the game because it wants to introduce every single character) bland "rpg" style with stupid way to do "combos", bland story that tries to get every single character on board without a really good story.
definitely not recommended.… Expand