Sep 16, 2016Shin Megami Tensei IV: Apocalypse is a hell of a mess. At moments, the complex and fun combat and progression systems break through the game’s ick presentation and sexist character designs, but what little fun exists gradually fades before you’re even halfway through the campaign. If you’re a fan of the series, there’s plenty to love here, but Apocalypse is unforgiving for any new players
Awards & Rankings
Mixed or average reviews- based on 274 Ratings
Sep 20, 2016En.: I'm with 5 or 6 hours of gameplay and, til' now, the game is really, really good. It follows the same structure from the SMTIV but its aEn.: I'm with 5 or 6 hours of gameplay and, til' now, the game is really, really good. It follows the same structure from the SMTIV but its a lot better. The history is fantastic, the anime style graphics are also amazing so are the voices. I truly recommend this that can be a new great RPG from 3DS.
Pt.: Estou com 5 ou 6 horas de jogo e o mesmo é muito viciante. Desde que comecei a jogar, não consigo mais parar. A história é envolvente, a dublagem está ótima, os gráficos estilo anime também são ótimos. Recomendo fortemente o mesmo por ser um dos melhores RPGs para o 3DS.… Full Review »
Jan 20, 2017The writing is absolutely terrible, the gameplay is an improvement, but the narrative is just flat out stupid. Apocalypse basically goes outThe writing is absolutely terrible, the gameplay is an improvement, but the narrative is just flat out stupid. Apocalypse basically goes out of its way to push along with a Firnedship is Magic narrative while also pretending to give players choices that mean anything. Any time you take the 'mean guy' choice because a character is just being annoying or whatever, the dialogue flow stutters for only a second before it goes to acting like what just happened did not in fact happen. You can be completely mean the entire game and everybody will be surprised in the end when you pick Dagda's ending. The dungeons are okay, lots of boring rehashes of locations in SMTIV, and the last dungeon will make you curse the game for not having a way of knowing where warps will take you.
All in all I don't think it's that great of an experience. The gameplay is only a bit better than SMTIV, and the story is a *lot* worse. Worse, I think, is if you played the two games in succession then SMTIVA would confuse you with retcons and changes while also boring you with the same dungeons and locations.… Full Review »
Sep 21, 2016This is a great improvement from the SMT IV. The concept and the setting remains the same but many things are improved. New improvementsThis is a great improvement from the SMT IV. The concept and the setting remains the same but many things are improved. New improvements include things like:
You can choose your partner in the battle. Which is a great improvement considering the mistakes that partners did in SMT IV.
Demons roar and speak while attacking, like in SMT III: Nocturne.
The interface looks more beautiful.
Overall this is still the same SMT we love and missed. Furthermore it is improved. The music composer is the same as SMT IV so the musics are once again sucessful the catch that gloomy atmosphere of the SMT Series, similar to SMT IV. If you are a newcomer though, I recommend starting from SMT IV, since it is highly probable for you to get lost in the lore and the difficulty of the game.… Full Review »