Mixed or average reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 73
  2. Negative: 2 out of 73
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  1. Oct 21, 2015
    Tri Force Heroes does co-op well, but the repetitive gameplay loop simply isn’t satisfying.
  2. Dec 10, 2015
    Classic Zelda puzzle-dungeons in a simple, in-and-out format.
  3. Games Master UK
    Dec 1, 2015
    Uneven but occasionally inspired, this multiplayer jaunt is ultimately a minor entry in the franchise. [Dec 2015, p.68]
  4. Dec 1, 2015
    Quotation forthcoming.
  5. Nintendo Force Magazine
    Nov 30, 2015
    Tri Force Heroes is hit-or-miss depending on how you play it, but overall it's an adventure worth experiencing. [Issue #18 – November/December 2015, p.70]
  6. Nov 2, 2015
    The puzzles are well implemented, but nonetheless it would have worked wonders if Nintendo had given more time to TriForce Heroes in order to polish the gem that’s hiding under the surface.
  7. 70
    An enjoyable multiplayer Zelda experience, but one that has trouble holding up too well over the long haul.
  8. 70
    There are glimpses of a fantastic game in The Legend of Zelda: Tri Force Heroes, but you'll have to play under specific circumstances in order to experience it.
  9. Clearly, The Legend of Zelda: TriForce Heroes isn’t going to stand among the greatest Zelda games. Instead, it will go down as one of the more experimental entries Nintendo’s decades-old series. And without much of a story, franchise fans who opt to skip it really won’t be missing much.
  10. Oct 28, 2015
    It’s a silly game with an equally-silly concept, but Nintendo somehow does just enough to make it work, if not excel.
  11. Oct 25, 2015
    Because it is based on co-operative gameplay Tri Force heroes does not stand as a good game if you are playing it on your own, but shines when you have some good company -locally or online.
  12. Oct 23, 2015
    This 'interlude' between bigger Zelda games can be really engaging at times, but it's not very satisfying when playing solo, and the lack of decent communications system is sometimes a problem.
  13. Oct 21, 2015
    "One for three, and three for one" looks like a great motto, but the quest of Tri Force Heroes is only accomplished when all those Links align together - physically.
  14. Oct 21, 2015
    The Legend of Zelda: Tri Force Heroes follows the footsteps of Four Swords Adventures and brings forth a very well designed multiplayer experience, whether local or online, and a significant degree of challenge, even for experienced players. While it seems odd that a Zelda title dispenses with the eponymous princess and with Link, Tri Force Heroes does its job in an irrepressible manner.
  15. Oct 21, 2015
    Tri Force Heroes can be a thrill when played with a group of three friends. But try playing it solo or with just one pal, and things might not be so fun.
  16. Oct 21, 2015
    It may have the character, control and theme down to a tee, but the dungeon design is nowhere near as tight as those from the main franchise.
  17. Oct 21, 2015
    Fun, but a little shallow.
  18. Oct 21, 2015
    I would outright suggest that you avoid Tri Force Heroes if you plan on going at it alone. The good news is that the online portion works wonderfully, and with download play, you can get a local three-person game running up in no time. If you don't fit that criteria though, you can probably pass on Link's newest adventure.
  19. Oct 21, 2015
    A playful co-op experience that shines with mates, but isn’t as precise or polished as a mainline Zelda.
  20. Jan 22, 2016
    A hard game to dislike, but equally hard to love.
  21. Oct 27, 2015
    If you’re a stalwart fan with a pair of dedicated friends, you will likely have a pleasant time with the game’s puzzles and combat, but it’s hard to recommend this game to anyone that hasn’t already sought the Triforce for a much more admirable purpose.
  22. Nov 18, 2015
    Despite its good intentions and ocassional co-op fun, Tri Force Heroes lacks the depth — and charm — we’ve come to expect from the franchise.
  23. Edge Magazine
    Nov 7, 2015
    We've seen so many of these puzzles before. [Dec 2015, p.121]
  24. Nov 1, 2015
    The Legend of Zelda: Tri Force Heroes is a disappointing entry in the long-running series.
  25. Oct 26, 2015
    A game that leaves you wanting more, for better or worse. You want more loot, or at least confirmation that when you go through the same tedious level again, you'll find exactly the item you need waiting at the end. You want more of a balanced challenge, with a single player that feels like it could be handled alone or a multiplayer that performs perfectly under any condition and is worth replaying. Most importantly, you want a real reason to keep returning to the game and not just a prospect of a pretty new look for the Link-alike.
  26. Oct 21, 2015
    Tri Force Heroes isn't a bad game, but it's not on the same level as its illustrious predecessors.
  27. Oct 21, 2015
    Tri Force Heroes is a Zelda game in name only. When you dig just past the surface, poor gameplay mechanics and key missing elements for a Zelda title tarnish what is otherwise a serviceable adventure game.
  28. Nov 5, 2015
    It’s worth a play, but this is a rare Zelda game that will leave most fans underwhelmed.
  29. Apr 26, 2016
    Caters to hardcore Zelda fans who want to pass the time while waiting for the next full breed Zelda-entry: The Legend of Zelda WiiU. It has moments of fun puzzle experiences, but it requires you to have 1-2 good friends you can go on a local network.
  30. Oct 29, 2015
    Tri Force Heroes isn't a bad game, but it's not a great one either. It feels more like an apology from Nintendo for delaying Zelda Wii U to 2016. A lack of polish and depth holds the experience back and there's very little reason to replay anything once you're done the first time around.
  31. Oct 21, 2015
    But like its story of fashion and surface appeal, there’s not much depth here, and the facade fades with time. Tri Force Heroes offers us the means to work together, but not enough reason to do so.
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  1. Dec 9, 2015
    Despite the Zelda name, Triforce Heroes feels more like an uneven spin-off than a core part of the franchise’s storied legacy. The frequent hopping between difficult combat and relatively straightforward three-man puzzles feels a bit disjointed and empty without the series’ usual sense of adventure and advancement. Still, if you have a couple of friends who want to goof off with their 3DS systems in tow, you could do worse.
User Score

Mixed or average reviews- based on 238 Ratings

User score distribution:
  1. Negative: 37 out of 238
  1. Oct 27, 2015
    Play it with friends in person its a 9-10.
    Play it with friends online and its a 8-9
    Play it with good strangers online and its a solid 8
    Play it with friends in person its a 9-10.
    Play it with friends online and its a 8-9
    Play it with good strangers online and its a solid 8
    Play it with trolls and laggy idiots online and its a 6-7
    Play it alone and the game is at its worst and around a 6

    Its as simple as that people, stop grading this game based on when it is at its worst. its a good solid Zelda game with nice dungeons, a neat little story and a very nice little hub world filled with nice characters. What makes this game good or bad is your tolerance for people. (and I love people so I am giving it a 9)
    Full Review »
  2. Oct 24, 2015
    A multiplayer gimmicky spin-off of one of the greatest video game series ever ? Ahahah, silly Nintendo. What are they going to announce next ?A multiplayer gimmicky spin-off of one of the greatest video game series ever ? Ahahah, silly Nintendo. What are they going to announce next ? A multiplayer gimmicky chibi/football version of Metroid ? Ahah... Ah... Aaaaah... Full Review »
  3. Oct 31, 2015
    I love the 4 swords series, and this game is the biggest let down. I would only recommend it for local 3 player game play. Anything else isI love the 4 swords series, and this game is the biggest let down. I would only recommend it for local 3 player game play. Anything else is garbage.

    Not the right stage? someone is quitting.
    disconnects end stage for all players.

    Someone losing obv in colisseum? they quit, cancelling the fight.

    Someone has infinitely better equipment? they will destroy you 9 out of 10 in coliseum.

    awkward puzzle mechanic makes you look like your griefing? someone quit.

    complicated puzzle? use 6 emojis to explain:
    hey there's a water flower down here.
    hey you two need to be on thst side of the balance beam, me and the statue balance the weight.
    everyone stay on the water at all times or we will lose.
    Hey totEm and stay where those hearts are, too many people getting hit for this boss.

    this could have been done 100000000 times better. Literally remaking 4 swords with random joining, no ending on quit would be perfect.

    The friendship teamwork garbage is also literally the OPPOSITE of successful 4 swords.

    That said, it's online link to the Past battling, something much desired for decade+.

    it's a must play for fans, but you will have a bad time if 2 friends don't also have it.
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