Yo-kai Watch 2: Fleshy Souls Image
Metascore
70

Mixed or average reviews - based on 35 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 44 Ratings

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  • Summary: A pair of sinister Yo-kai have arrived in Springdale, and they’re up to no good. Can Nate and his friends stop them?
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Nintendo Direct - Nintendo 3DS Headlines
Score distribution:
  1. Positive: 17 out of 35
  2. Negative: 0 out of 35
  1. 90
    I’m still surprised that Nintendo ever thought that there would be an audience for Yo-Kai Watch 2 in the west, but boy am I glad that they did.
  2. Sep 28, 2016
    85
    A solid sequel to the original, Yo-Kai Watch 2 opens up to the wild world outside of Springdale. With even more wild and wacky Yo-Kai to befriend and the added benefits of Internet connectivity, Bony Spirits and Fleshy Souls stretch out to a wider breadth than ever before—though perhaps a slightly shallower depth.
  3. Mar 31, 2017
    80
    Yo-Kai Watch 2 keeps the iconic feeling of the first title, but adding some ingredients to boost the original formula. It succeeds, but it also feels like we have seen the game before. It's a sequel in narrative terms, but not from a gameplay standpoint.
  4. Oct 13, 2016
    71
    Yo-Kai Watch 2 has a charming world full of details and colorful characters but just a few innovations compared with its predecessor. Maybe all the new elements in the series like online medal swap and competitive battles should have been from the start on the first game. At the end of the day, is good to see the localization of this sequel for the big fans of the series.
  5. Oct 3, 2016
    70
    It may not be as tight of a package or have enough variety in its quests, but the additional multiplayer components and new Yokai make this worth picking up.
  6. Oct 5, 2016
    63
    Yo-Kai Watch 2 works great for someone that never played the first iteration; however, those who did will receive the same experience with no new game mechanics or elements that provide a different feeling. Whit no animation upgrades and a corny narrative, Yo-Kai Watch 2 is an RPG that took one step forward and two —or maybe three— steps back by not contributing with something fresh.
  7. Sep 28, 2016
    50
    Yo-kai Watch has a great degree of potential, so it's tragic to see Level-5 squander it over fears of upsetting their massive cash cow. (In Japan, anyway.) This sequel carries the same sense of spooky whimsy as the first game, but unfortunately doesn't lose the underlying tedium. If you're looking for an alternative to Pokemon, you might want to see if the next game fixes Yo-kai Watch's woes—if it gets localized, that is.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Sep 30, 2016
    10
    A fantastic game. Tons of exploration, hundreds of hours of content, and tons of charming monsters to catch. Great game for all ages. Also,A fantastic game. Tons of exploration, hundreds of hours of content, and tons of charming monsters to catch. Great game for all ages. Also, this game actually has a story, unlike the first. Expand
  2. Sep 17, 2019
    9
    Don't let everyone saying that this is a Pokemon clone fool you, this game is far from it and very unique and fun experience.
  3. Oct 4, 2016
    6
    Hello All, this is my review.

    The slow plot sets up a long list of tutorials that never seem to end. The game is constantly adding things
    Hello All, this is my review.

    The slow plot sets up a long list of tutorials that never seem to end. The game is constantly adding things for you to do or improve your Yo-kai throughout the game. New game modes (not necessarily new to the series) and enhancements constantly keep you moving forward.

    The game does have a not so great over arching story. It's not that the story is not great, it's just not presented well, or early enough. You play through "episodes" in the game. Each episode not really having it's own story, just a giant check point that you hit after a rather long line of fetch quests. Expect every person to have 1 or 3 things for you to do before they will unlock what you need from them. Main story missions require that you meet a certain number of specific missions prior to advancing.

    I played the demo, and liked Blasters. I bought the game, to find out that it took me 6 hours to get to the check point that unlocked Blasters mode. Beginning of episode 3, and it really just tosses it to you, only mode that really isn't unlocked with a mission. It's like, oh, by the way, here's this. Blaster's is also a local play, offline mode only. I was hoping for online with this, but looks like that will never happen. As a 35 year old man, I'm not thinking many of my friends are going to buy this to play with me.

    The game is incredibly adorable though. Cuteness oozes even from the ooziest enemies. The graphics style does a great job of making you feel like your apart of a world. Just try not to get lost in the trains between towns, a needlessly long journey to Grandma's house I created for myself. You eventually unlock fast travel though, making it super convenient to get around later in the game. Early on though, expect to be huffing it every where.

    The battle system could have been better if the mini games you played had been more plentiful. You will repeat the same 4 or 5 mini-games throughout your play through. The over-world Yo-kai never really present much of a problem, their knocked out rather easily. Online battles are a completely different story, and I suggest you save doing those until your 20 hours or more into the story. They don't separate you from high ranks, so you can get clobbered early game when you unlock it pretty easily. Though, even a loss nets you some battle points (BP), looking at the more costly items, your best bet is to use that precious time improving your Yo-kai rather than grind out 10 BP a match on a total loss. Other than the BP, nothing else is gain, so don't think this is an easy way to level up your Yo-kai.

    The Yo-kai befriending (catching) aspect does need some work. You have this nice Medallium (book with a list of Yo-kai you have seen/befriended), it doesn't say the best way to catch the Yo-kai is. You can feed Yo-kai food to increase your odds of becoming friends, but the book doesn't bother to say what food they like. Some give hints (some of which are really bad hints) while others say nothing at all, and you have to guess or just hope you can get it without food.

    It'll take you a while to unlock all 387 Yo-kai. The game is teetering on fun and boring. A better combat system versus A.I. and a better way of knowing which Yo-kai like what, would go a long way to make it feel like you have the skill to gather these guys, rather than it being random and a simple battle.

    A good online battle system is what makes the game worth it. If you like PvP, the grind to get there is worth it. If you just want a solo adventure, you can do better else where.
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