Not just a pretty face: Afterimage is not only a beautiful metroidvania, but also a very competent one, clever in taking inspiration from the right sources and able to deliver a world that you never get tired of exploring. Good thing too, considering how big it is.
Afterimage feels like a very well-crafted Metroidvania with spectacular vistas, solid combat, and deep character progression system. The only minor issues, like the colliding damage, that I had with the game are just design choices that probably can’t be addressed. I really enjoyed exploring the world of Engardin, searching for new weapons, fighting interesting bosses and trying to find the best weapons for Renee. I can’t say that the story was truly captivating, but it was serviceable enough to keep me going.
Although not without flaws, Afterimage manages to stand out in the panorama of 2D adventures in metroidvania sauce, thanks to its wonderful backdrops, good level design and playful structure. Augoron Shanghai's efforts to make the journey interesting from start to finish are evident, and we believe that fans of intricate stories, labyrinthine maps and important boss fights should not miss the opportunity to step into the shoes of young Renee.
Even if there are a few rough spots, Afterimage is a magical Metroidvania that shines. Most of the issues require a little patching but the core remains engaging. The combat works because the enemy variety compliments Renee's moves, and overcoming previously difficult bosses is intensely satisfying. Platforming has a few quirks, but using enemies as impromptu platforms to find secrets or barely making a jump is exhilarating. Even the story, which doesn't start out with alot to set it apart, blossoms thanks to a spectacular world and interesting themes. This title is an absolute gem for Metroidvania fans.
I would have liked to see Afterimage get at least six more months in the oven before being released to the world and my recommendation is to wait and see what the developers decide to do with the title. Because more work is clearly needed here to really do the game's potential justice and bring it to the finish line.
SummaryOne of the supreme deities created this vast world called Engardin, upon which natural wonders lie everywhere: gigantic volcanoes, steep canyons, deep seas and a tower that soars into the clouds...
Encounter fantastic creatures during your journey: giant beasts wandering in fire, and spirits lurking in the depth of complicated labyrinth...