Age of Empires 4 builds greatly on the series' reputation that began in 1997. If you're a fan of RTS games, world history, or both, this should be an easy recommendation. With dozens of hours of campaign play, eight unique civilizations, hours of live docu-style video segments, and a ton of maps for skirmishes, there's no shortage of well-polished content to enjoy.
Age of Empires IV is, in almost every way, a true sequel to Age of Empires II. It plays great and has a few new features that add more tactical elements to combat and how you develop your faction. On factions, it truly allows them to differentiate themselves from each other. There are slight issues, such as the population cap that feels very restrictive and the lower-quality of unit models, but these are minor in what is an otherwise outstanding game, and one where an undeniable amount of effort and work has gone into - which includes hours of documentary-style clips to support the campaign.
A year after it's release on PC somehow Relic Entertainment & World's Edge managed to port this game on Xbox Systems and it's amazing, you are in full control of your army and it doesn't feel weird using the controller at all, I couldn't recommend it enough.
It's actually great AOE. Love the historic campaign so far. It feels like direct upgrade and mix of aoe2+aoe3 and also it feels a bit like stronghold. It just needs some more work (and some stuff is really missing like player scores ingame, minimap filters and many other features should be added) so I hope it will get frequent updates and I can't wait for the mods and hopefully, in time, multiplayer will be as successful as in aoe2
Age of Empires IV is just what you would expect from it: It has a lot of content, game modes, and that addictive element that keeps you playing non-stop. The game doesn't offer many innovations, but they aren't necessary: the new, fresh, and modern presentation is just an excuse to enjoy this franchise once again.
Age of Empires 4 is as multifaceted as the events it depicts. It’s more ambitious than other AoE games in handling its content and inspirations, but also far more reserved in changing the fundamentals. There’s no need to change what works already, though a few additional gameplay flourishes could have helped AoE 4 feel more fresh and exciting. The campaigns are robust, but the missing content stands out in its absence. That’s especially true considering Age of Empires 4 is a full-priced release, though being on Game Pass makes it a more appealing prospect. What’s here is still more than enough to be getting on with, but lIke any good strategist, World’s Edge is planning ahead for the long game.
Weaving a tried and true gameplay style with a historic documentary twist, Age of Empires IV reminds us not only how great the series once was, but how much better it can be going forward. Bringing back the excitement of real-time strategy, it keeps both the past and the future in mind - and with that, World’s Edge and Relic Entertainment have created an experience that fans of the original games will love, that is also accessible to newcomers of the series as well.
While there is nothing especially groundbreaking about Age of Empires 4's formula, it should manage to scratch a very particular nostalgic itch for fans and offer a starting point for beginners to begin their own journey through history.
SummaryThe real-time strategy series returns to glory with Age of Empires IV, putting you at the center of epic historical battles that shaped the world. Featuring both familiar and innovative new ways to expand your empire in vast landscapes with stunning 4K visual fidelity, Age of Empires IV brings an evolved real-time strategy game to a new ...