My time with Babylon's Fall was a strange one. I don't recall ever disliking a game so heavily, only to fall in love with it moments later. The satisfaction driven nature of the experience is a road worth taking, but the slow burn isn't for everyone.
Babylon’s Fall is the first console GaaS developed by Platinum Games and it shows. Technically anchored to the past and artistically uninspired, the action game developed by the creators of Bayonetta hides its best features behind an abysmal story mode that lets the gameplay breath only after more than 10 hours of mandatory tutorials. Post-game content is interesting and the gameplay loop might be engaging after a good amount of updates to fix the rough edges, but will players keep faith in the developers after being welcomed in that way?
Este juego es una maravilla de arte, ustedes que odian a la gran y magnifica PlayStation lo quieren hacer quedar mal, es un juego de gran historia, jubabilidad fluida y personajes fenomenales que nunca entenderán por que como ustedes aman las por....uerias de la competencia quieren hacer quedar mal a los exclusivos de PlayStation.
Babylon's Fall is a game that impresses by the fact that nothing in it works as it should. It's a boring title and marked by a series of problems. It ends up standing out as one of the worst games in a year full of great releases.
Babylon's Fall is just dull, repetitive and ultimately forgettable. The combat at the game's core so simple and lacking in challenge, especially if you have a full team. We all know that PlatinumGames are capable of games so much more than this, and Square Enix should probably step back from their live service efforts, because they simply haven't cracked it.
There is no one that we would recommend Babylon’s Fall to. It’s visually dated, consistently dull and features the most average PlatinumGames combat we can remember. On paper, the concept of a game like this bathed in the studio’s signature style is an appealing one, but sadly there’s nothing about the Platinum shine that’s evident in Babylon’s Fall.
If you liked Godfall and the quirkiness of NieR then you are likely to enjoy your time with this game. It has issues, several of them namely graphically it’s not PS5, the story, cutscenes and voice acting is quite poor BUT at it’s core there is a satisfying gameplay loop during which you chase loot and make builds to take on higher level endgame content. Solo is doable but is more fun with matchmaking.
One of the worst game I have played on PS5.
Babylon's Fail is a Masterclass on what not to do to make a good game.
I have never seen so much micro-transactions and F2P mechanics on a fully priced game, it is a shame.
Except the weird atmosphere and the beautiful soundtrack, everything else is trash.
Even the NieR Automata event can't save it... Sad.
I will now just forgot this game has ever existed, and move on...
This game could have been amazing. The combat is awesome and a lot of fun. The story, setting and lore is also pretty interesting, exploring the Tower of Babylon would have been something I would have been really interested in.
But the whole game is ruined by this forced online and game as a service stuff. You can't even start the game without having a PS plus subscription, even though it says you only need it to play in coop! On top of that, the game slams microtransactions in your face, despite charging $70 for the game.
SummaryExperience acclaimed developer PlatinumGames' signature combat in BABYLON’S FALL with up to 3 other players or take on the Tower of Babel alone, in this new cooperative action RPG. After the Babylonians perished, only their great tower “The Ziggurat” remained. Now a new Empire has come to pillage its ruins and uncover its fabled treasure...