Captain Toad’s Treasure Tracker is a joyous experience in an age where many games go for the grim. This low-cost, high-value puzzler’s packed full of sweet characters, delightful visuals, and its multi-objective level design lets nubile gamers feel accomplished at simply beating a stage while still leaving some nice challenge for the more hardcore among us.
Like hidden treasure, Captain Toad Treasure Tracker packs a lot of value into an unassuming package. With a supremely addictive set of charming, brain-teasing levels, stellar production values and a budget price, Captain Toad is the perfect way for Wii U owners to wrap up 2014 after indulging in Smash Bros.
Cut from the same cloth as 3D World, it expands greatly in both ideas and difficulty throughout its 64 stages across 3 episodes. And like all of the legendary 3D Mario games, it never sits on one concept for too long, instead it strings you along its ingenious puzzles and jumps from idea to idea in levels of brilliant sizing, where secrets are hidden in every corner and the next diamond is never far away. Like 3D World, it isn't at all difficult but its charm, artwork and whimsical ambience makes for a title that is nonetheless extremely easy to fall in love with. I'd maybe go as far to say that this is an even better title, with much more of its own identity whereas 3D World felt like a modded Mario Bros game when I first played it.
Indeed, its central mechanic feels rather like a statement in itself; perhaps this is Nintendo’s way of motivating its designers and players alike to embrace the idea of approaching the familiar from a fresh perspective.
A game that challenges the mind like Treasure Tracker doesn’t come around all that often and for that the Wii U console carves out another experience with childlike wonder as the objective, rather than the aesthetic.
While it's good to see Nintendo stepping out of its Mario comfort zone, Captain Toad just isn't versatile enough to compete in the big leagues. What would be a budget eShop no-brainer is a little too slight at a higher price.
This game is an absolute blast with its well designed puzzles, beautiful visuals, unique locales, and a good challenge for beginners and pros alike! I highly recommend this underrated gem.
Toad gets its own game after a long wait and joins the family of legendary platformers made by Nintendo (Mario, Kirby, Donkey Kong, Wario, Yoshi, etc;) how does this new hero fare ?
Graphically the game takes full advantage of the hardware with great colors that catch the eye, the art direction is mastered but I would have liked more new enemies and most of all more bosses (only two kind in the whole game). There's a nice use of the gamepad which is pretty rare for the Wii U and of course no bugs or glitch like always with Nintendo.
Gameplay wise there's a great focus on puzzle solving and less on platforming (Toad can't jump) the levels are almost all shape like a cube, which is a bit disturbing and doesn't help to make the world believable. But globally the game is fun and the puzzles are well thought.
Like all the Nintendo platformers the story is almost non existent and its clearly not an argument for the player but most of all the main flaw of the game is that it is extremely short you can finish the campaign at 100% in 6 hours, add 2 more hours for the extra levels and that's it you can put the game on the shelf.
In conclusion Captain Toad is a nice introduction to a new gameplay but the lack of diversity and the extreme shortness are two big weight that doesn't make this game advisable for every one.
Captain Toad: Treasure Tracker is a unique puzzle game weighed down by a stiff control scheme and bland, basic puzzles. The issues of this game surface a few levels after the game starts. These first puzzles do a great job establishing all the mechanics, but have very little depth to them, and as the game progresses, they hardly get more involved. I do not hate easy games, however puzzle games in which the puzzle has very little depth or nuance are unappealing. This main problem wouldn't be so much of an issue in my opinion if the puzzles were made with an open-ended nature in mind. I enjoy some of the easier puzzles in puzzle games because they're so approachable and can be solved in a myriad of different ways. The puzzles in Captain Toad: Treasure Tracker almost all amount to moving the camera to find an object that was invisible previously, then using that object to progress. These can hardly be called puzzles, because there is no input by the player. There are occasional levels that consistently avoid this problem, but the vast majority of levels unfortunately use this tactic quite a bit, and as a result can get stale fast. There are, however, things about this game that I enjoyed. I thought the artstyle was beautiful. The more childish, plump, and nonthreatening enemy designs are complimented perfectly by the toy-like levels with the artstyle from Mario 3D World. When the game presents interesting puzzles instead of the puzzles which mostly rely on camera movement, the game can be really fun. Unfortunately, however, there are not enough creative moments such as these to make up for the overall basic puzzles and level design, so I'm going to give Captain Toad: Treasure Tracker a 4 out of 10. It certainly has appeal, but for me, the appeal is too niche to recommend unless you really like easy puzzle games.
I waste $40 dollars ($160,00 Brazilian Reais) for this game and my 4 year old son beat it in a single day!
This games lacks challenge. Actually all courses have the same song and are too small and tight.
This games looks as an indie-game from steam of $4.99 dollars . May be as tablet-based game fits better for it.
If you want this game, buy a used one.
SummaryThe intrepid Captain Toad sets off on his own adventure for the very first time through a wide variety of tricky, enemy-infested, maze-like stages to find hidden gems and nab elusive gold stars.