The name of the game is survival, and the goal is to escape containment and leave no prisoners. It's easy to cast victims aside in the chase for more power and expanding influence. The true horror of the mission in Carrion only sets in as the credits roll.
Inspired by Carpenter and the 80s body horror, Carrion reverses the roles and puts us in the shoes of a formless and lethal creature, in a fluid, fast and extremely choreographic metroidvania. Some AI problems and a not always inspired artistic direction do not compromise the result of one of the surprises of this 2020.
Other than a few finicky control issues with grabbing the wrong object in a cluttered room or getting momentarily caught up in tight passages when playing as the beast's largest form, I had a breezy time. If you're looking for a cathartic pick-up-and-play game with little to no fat that you can slip in between this summer's massive story-driven titles, that's Carrion all the way. It's a devilish snack.
Carrion is ultimately fascinating, engaging, and short and sweet. By putting you in the role of the alien threat it imbues you with a strange supervillain-like sense of playing in an insect farm. A playground where your prey often moves around sans limbs. If you’re a fan of sci-fi horror sub-genre then Carrion is worth seeking out.
Carrion is, for the most part, a bloody good game. It’s a real treat for horror fans and one of the most original games I’ve come across. There were so many moments that left me with a grin a mile wide, from pulling a string of victims up into the ceiling to turning a soldier against their former friends. But if you choose to wreak your own brand of horror upon Carrion‘s hapless humans, just be prepared to step away when there’s no-one left to torment.
There just isn’t a reason to play Carrion. There is little narrative, repetitive combat, limited puzzles, and almost zero horror elements. The atmosphere is okay and it reminds me of Alien but that’s about as far as it goes with horror. Just leave this monster stuck in the vent.
Купил и прошел carrion. Очень редко покупаю игры, но на эту был сладенький скидон и я не удержался. Технически это метроидвания, но крайне не классическая, скорее просто 2d платформер очень оригинальный. Это самая крутая реализация бабайки из фильма Нечто Джона Карпентера (ахуенный фильм – классика, если кто не видел, то срочно бегите это имба на все времена), где ты сам играешь за эту бабайку и жрешь людишек, почти все полюшки из фильма Карпентера присутствуют. Анимация очень крутая, внешний вид бабайки нереально доставляет. графоуни однако пиксельный. Геймплей простенький – лазаешь по научной базе и хаваешь людишек, по сути весь геймплей, можно швырять всякие объекты, также есть головоломки. Геймплей достаточно однообразный, однако игра не успевает тебе надоесть, и за это моё уважение. Для фанатов фильма Нечто – маст плей, однако и без этого игра достойная – 7/10 вполне.
It's a maze without a map. What else do you need to know ? Not even a seamless maze. Lots and lots of tiny bits and bits with constant transitions. Cool concept is severely damaged.
SummaryIn Carrion you’ll assume the role of an amorphous creature of unknown origin. Players will stalk and consume those that have imprisoned it to spread fear and panic throughout the facility. It will grow and evolve as you tear down the facility and acquire additional devastating abilities on the path to retribution that include a web-like ...