It's an engaging game that took me about 20 hours to finish. It travels to far lands, features challenging bosses, and does an impressive job of showing that, even from a third-person perspective, games in VR can transport you to another world. [Tested with Oculus Rift]
Chronos' flaws are obvious, but thankfully few and far between. When you push your way through its more annoying aspects, it welcomes you with enticingly grim set pieces and tense encounters. It's a highly-rewarding game that proves you can leverage VR to enhance traditional games, but Chronos doesn't use it as a crutch; it stands tall all on its own. [VR Tested]
Though it was a launch title back in 2016 I started Chronos in 2019 with streaming to Oculus Quest. It is one of those games when you realise it is great by itself without any VR. It is hard, tactical, very beautiful with unique lor and world, and very unforgiving. You will be punished for every sing mistake
I don't see how you can give this game anything but a 10. Amazing puzzles, each scene feels like a character, deep engaging, you feel like you are in this world. Great story fun fights, challenging things, amazing
It’s absolutely worth your time, and gives me a great deal of faith that virtual reality can be used for more than just spectacle and first-person POV. [Tested with Oculus Rift]
Chronos is an interesting adventure, that tries to adapt a classic format to the new Virtual Reality language. It has also some innovative features related to character progression, that shines above any other aspects of the game.
The deciding factor on whether or not Chronos is worth the $50 asking price is probably how much you love Zelda games or how hard up you are for something that feels like a fully-realized game for the Oculus Rift. Even with satisfying combat, an art style reminiscent of Guillermo del Toro, and virtual reality, I can't help but feel $50 is a smidgen too expensive. I guess that is the price you pay as an early adopter of VR. [Tested with Oculus Rift]
That initial feeling of being a tangible part of the inside of a videogame will forever be fantastic, even if much of the rest of the experience feels like it's been done before. [Tested with Oculus Rift; June 2016, p.112]
Just finished Chronos on the Rift. Absolutely amazing game. Great story telling, fresh and breathtaking environments, fun puzzles, and challenging enemies. The fact that you age a year each time you die really gets to you. I played as a tank all the way through, using Strength based weapons and leveling my strength to 52, vitality to 52 then Magic all the way after that. I beat the game at age 60. Miss it already. I will be keeping an eye on GunFire Games from now on, what an amazing game.