Citizen Sleeper is an amazing piece of sci-fi media and an even better TTRPG game that will have you glued to your seat to the early hours of the morning, reading and trying to figure out how this world and its colorful characters work. If you love adventure and story in games you mustn’t pass on this one.
Citizen Sleeper is a title that we feel we can promote without too many hesitations because it represents what any author's game should be: a personal work that carries out its main theme within its systems, that is, that makes its ultimate meaning in the mechanics alive.
Possibly one of the best games I've ever played, an amazing story and artwork, not to mention the phenomenal writing. I think the gameplay or lackthereof is a perfect framework for this story and a perfect way to tell it, not once did i become frustrated with the games mechanics. I played this game for 12 hours straight and got i want to say 4 endings of 7, and this is without a doubt my favorite game of all time and will remain so for years to come
This has better writing than (at least in my humble opinion) Fallout: New Vegas and has supplanted that game's position as likely my favorite videogame. My only criticism of the game is that it's just not long enough, and for that reason, I cannot recommend it more.
Citizen Sleeper creates a strong universe and gives the main character an engaging story with plenty of choices. Erlin’s Eye feels like a small part of a well-designed narrative space that can support more exploration. The visual design fits in with the wider themes of the game and the characters never become preachy. The problem is that the developer also cares about gameplay and the concept of investing for a result. The dice system is adequate enough, but everything takes so long and requires too many clicks. Citizen Sleeper would have probably worked better as a more classic visual novel, with the resources assigned to mechanics re-routed to deliver more story.
Citizen Sleeper is fantastic. It's a deep and well-crafted narrative experience with a fascinating setting, and is filled with plenty of challenging questions for players to ponder over. This is a game that gets cyberpunk right.
Overall, Citizen Sleeper is the kind of game one has to be in the right mood for. The setting is cold and alienating, while the overall mood for much of the game is a desperate struggle for survival against stacked odds. Once the stress of this abates, however, there are some genuinely lovely moments of characterization and storytelling that are absolutely worth it to experience. The challenging dice-based tabletop gaming experience is stressful at first, but loses some of its challenge as situations are dealt with, giving way to lovely and thought-provoking story interludes. With the developer supporting the game further with several pieces of free DLC, there’s a good amount of worthwhile sci-fi to experience here.
It's a tabletop/text adventure-like game about struggle, the ownership of your body, and the survival on a capitalist space station. Quests and npcs abound where cycles and available dice dictate what you can and cannot do. I like the premise but the execution is too simplistic.
I game bits and pieces of I like very much. Reading narrative in the raspy voice of the limbic system in Disco Elysium helps very much. What I'm trying to say is that it doesn't compare very favorably. Gameplay is addictive and simple like a mobile game, but after some hours it feels very much like busywork.
I like the artstyle, the mechanics are fun. However the ideological hammer that beats you in the head is a bit difficult to miss.
The evil capitalist corporation, that owns everything including your body (you get it?! Not your body, not your choice!) Fights the good physically strong women. It's too blatant for good storytelling and makes it more like a fairy tale than cyberpunk. There are no gray-area for your morals. Everything is black or white, good or bad. A bit lazy story..
SummaryLive the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of Tabletop RPGs, explore the station, choose your friends, escape your past and change your future.
LIFE ON ERLIN'S EYE
An abandoned station on the edge of a system in crisis. Run down, cha...