Magnificent, confident and loaded with content that other games do not offer. Such is the action blast called Cyberpunk 2077. All the expectations were more than met. [Issue#308]
Cyberpunk 2077 is one of the most disturbing and mind-blowing RPGs in history, where every decision has a deep impact on our trail. CD Projekt RED tosses us to the center of a city filled with disgusting delights where every character deserves our attention in an immersive experience and overall, very rewarding. From the sarcastic and shadowy tone imposed by the countless scenes in the game, to the flexibility we have on the choices to face every situation that is presented, Night City is truly memorable. It’s a shame that the countless bugs spoil or diminish the impact of some resounding moments, but we are without a question, in the presence of one of the best games in 2020.
When Cyberpunk's grim setting and mix of gameplay systems land, it is a powerfully impressive experience - sprawling, dense, clever, witty, and most importantly damn good fun. Other times, it has all the charm of a moody, edgy teenager.
While I'm not 100% in love with the game due to bugs and difficulty swings, Cyberpunk 2077 is still a solid pickup simply for its story and incredible world. Make sure your system is prepared for it and you'll get a good experience.
Cyberpunk’s running time is littered with familiar problems and zero interest in their solutions. It’s a design cluttered with the failings of a hundred other designs. The safe and familiar failings of the medium that can’t be pinned to CD Projekt specifically, but are nevertheless embraced with something that feels like enthusiasm. So I sigh and carry on to the ending of my choice, looking in vain for the actual cyberpunk in a sprawl of contrived and bland sci-fi.
Bought it some months ago, but only really started playing lately. Even with all these updates (that I haven't really felt yet) the game is just dull.
Characters are cardboard cut-outs. Voice-acting is meh. Animations and movements are laughable. Looks so stiff. For a game of this scope, proper motion cap would have been more appropriate.
Gunplay is mediocre at best. UI/UX is totally fine, control overall is good. Also, 2005 called, it wants its driving gameplay back.
The atmosphere is there, the world is detailed and all. But even with all that it just isn't special. It is better than most games and if it was some small studio, this would be 8 easily, maybe even 9. But CDProjectRed isn't a small studio, and the price tag is high, plus they promised a lot of stuff they didn't deliver on release.
Looking at this in regards to what CDPR had in mind, as their vision, this doesn't deliver fully. 7/10 isn't a bad game. It doesn't mean this game isn't recommendable. It still is a good game, it is still fun, but it does not deliver what I think it should do. It doesn't feel like, still, the completed vision.
Cyberpunk 2077, version 2.02, is not a bad game at all, but the worst part is its technical condition at the moment, and it's been 3-4 years since release. And I'm not saying about release version, no. Only about current state. But it's playable and has fun combat.
So, yes, it's alive, nevertheless still buggy, which can ruin your experience. Different annoying bugs are countless and they are everywhere, little and big ones. Game also still crashes from time to time. The more you play, the more often you face old and new technical problems. And it's hard to believe that all this will be fixed. Especially after statements that there will be no more major patches after 2.1 version.
Quests and activities are mostly average, uninspiring and repeating.
The same is with dialogs, most of which you want to skip almost entirely. Just read the log of the mission, complete it, move on, and that's all. Most NPCs will also soon be forgotten. And the open world doesn't feel alive and it's no more than just an empty shell.
But this game shines from time to time.
So if all written above doesn't stop you from playing Cyberpunk 2077 and you don't feel like this is some new sort of an early access, than you can actually have fun with it. For example, combat is satisfying and you have different ways how to fight or sneak your way through opponents. And battles are core of gameplay. This game also has great graphics and not the worst optimization. Some story moments are also not of the lowest quality. Soundtrack is really nice! And the game keeps you in maybe until you become too tired of technical issues or of taking all the same quests and repeating everything all over again.
In short with 2.0 Update and DLC Cyberpunk 2077 go from a 4/5 game to a 2/5 game
The game has received some changes with the 2.0 update and DLC, which unfortunately greatly disrupt the fun of the game, which is a shame because I really enjoy playing cyberpunk. On the one hand, there are no more grenadesand Maxdocs to buy, which means you only have 2 of both and have to wait for a new time, estimated at around 40 seconds, which can make the game very difficult in some situations and thus turns the fun you should have with the game into work please patch it back to the old system so it's a lot less fun now.
A change that I don't like either, but it's not that bad, is the change to the NCPD's siren, which now sounds like a container ship signal that's about to break.
I was playing it at release, and for me it was better experience than after patch 2.0. Level scaling, change in character building everything make game longer. Butmake it better?I don't think so.
SummaryCyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. Assume the role of V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast ...