A grim, gorgeous milieu of societal depth and cunning design. That its mechanics slot so naturally into its environment, giving players the freedom and choice to explore, influence and infiltrate means that Dishonored 2 represents the very best gaming has to offer.
Dishonored 2 is a masterclass in immersive gaming. With its expertly crafted world-building, intricate plot, and dynamic gameplay, it's a must-play for fans of the stealth-action genre. The game's art direction and sound design are truly exceptional, and the attention to detail in every aspect of the game is evident from start to finish.
What really sets Dishonored 2 apart, however, is its player choice system. The ability to choose your character, each with their own unique set of abilities, and to approach every mission in multiple ways, means that the replay value of the game is through the roof. Every decision you make has consequences, and the game's many possible outcomes will have you hooked from beginning to end.
Whether you prefer to play as the deadly assassin Emily or the masterful Corvo, Dishonored 2 is a game that will keep you engaged and immersed for hours on end. Its combination of stealth, action, and player choice make it a standout title in the genre, and a must-play for anyone who appreciates expertly crafted storytelling and dynamic gameplay. Overall, Dishonored 2 is a masterpiece ****, and a worthy addition to any gamer's collection.
Dishonored 2 doesn't veer from the path established by the first game too severely, but given how strong the world and gameplay were it doesn't really have to either. The new locales and villains make for some strong additions to the series, as do the new powers unleashed by Emily Kaldwin. Even with a passable story and ineffective acting, the foundation and gameplay are strong enough to make Dishonored 2 one of the year's best.
Dishonored 2 is the example of a perfect sequel, a game which improves several flaws of the first title bringing to life a memorable experience. Arkane Studios managed to create a masterpiece, especially for whoever loves the stealth genre.
The formula of the first game is hugely improved, giving countless possibilities of different play styles. Karnaca is wonderful and the level design is superb: The Clockwork Mansion is impressive and so is the level with two different fluxes of time you can jump into without constraints. The game is highly replayable, offers a mode without powers and is one of the most inspired games of this generation.
Dishonored 2 offers players an immense amount of freedom to solve each scenario and imprint their own choices into the story. Exploration is not only encouraged but rewarded, and the use of powers to navigate the environments and eliminate targets adds a complex layer of strategy to nearly every moment of the journey. Bland story and combat hold Dishonored 2 back, but the quality of everything else make the journey to Karnaca a memorable one.
Feels like a tiresome retread – enjoyable enough when it sticks to the old script, but frustrating in its disappointment when it does attempt anything new. With a rushed story, colorless characters, and total misuse of a whole new playable character, the best I can say is that I didn’t hate it. I didn’t particularly like it, but I didn’t hate it. Dishonored deserves more than that.
When they say you can play your own way they meant it. I cannot stop playing this game and always go back to it. You can play as either Corvo or Emily and both have their own supernatural abilities so playing both is refreshing. The graphics are perfect and fit in with the style of the game. No performance issues on PS4 and it runs extremely well. If I could give this game a higher score I would. I leave you with my favorite quote from the game.
Shall we gather for whisky and cigars tonight?
Another visually pleasing stealth-based FPS set in a steampunk world of aristocratic bounders and assassins. It's a little too stealth-heavy for my liking and melee combat never works in first person but the interesting, evolving story and nice graphics will keep you playing to see what comes next.
Buon gioco. Stile grafico particolare ma un po' antiquato a livello di dettagli, texture e modelli 3D.
Belle ambientazioni. Buone le meccaniche di gioco, specialmente se si utilizza un approccio stealth.
Tuttavia, è un semplice "more or the same" rispetto al primo capitolo, con però una storia meno avvincente. Stesse identiche meccaniche.
Non l'ho terminato: ci ho giocato solo 3 ore circa, perchè non rappresenta una nuova esperienza rispetto al predecessore, e dà l'impressione di averci già giocato.
Just plain boring. Seems like it would be good with all the moves and magic. But the moment to moment gamplay is dull. Main character is a hugh let down and bland ugly crone type that is about as relatable and likeable