Disney Infinity is off to a great start and will hopefully be supported for years to come. The thought of Avalanche Software potentially tapping Star Wars, Marvel Comics, and other properties in Disney’s vault for upcoming sets makes this game’s future just as exciting as spending an afternoon creating adventures with friends.
Disney Infinity successfully takes the Skylanders premise to a whole new level and seriously improves the gameplay. More importantly, players can actually relate better to the characters due to the big name Disney names that grace this title. Right from the get go, players will find themselves entertained but just be warned that if you're a collector, this game may get expensive. Recommended!
This game with the critics not liking this game much but is is awesome skylanders is not good even throw its fun and the toy box is the seller but its not confusing and kids will understand and the play sets are open world and custom stories but all together is more worth then skylanders so I would like 2 here your review
Disney Infinity is an amazing game with faults which lie most often in the playsets themselves and some of the poor vehicle controls and inconsistent player training, which feel a bit like the growing pains that we saw in early sandbox games. That said, Avalanche Software has created a game that doesn't just let you play in the Disney sandbox, but gives you the bucket and trowel to build your own castle in it.
Of course the Skylanders paved the way. But Disney Infinity is more than a copycat. With the addition of the Toy Box as a powerful editor and the starpower of Pixar and Disney movies this collection of action adventures can stand its ground.
Disney Infinity is an interesting combination of toys and games. However, its digital part is behind the real one because of the game's not very intuitive controls and its several other flaws. The game is more suited for hands of adults and passionate collectors than for those of the small children.
Unfortunately, the core mechanics in each of these campaigns are dull and lack any real depth. For starters, when you die, you simply respawn where you fell. There is no punishment for death at all. This isn't helped by the simplistic combat and the lack of enemy variety. Even in the combat-heavy Pirates and The Incredibles Play Sets, blocking and dodging is hardly required. Single-button mashing for the most part will do the trick with ease.
If you have kids aged 4 and upwards and they like gaming, they will love Disney Infinity. I've become really annoyed with the some of the poor 'professional' reviews of this game. Some of the criticisms levelled at it have been really unfair, and even a bit sad.
The first is that the product is only out there to make money and try to get some of that NFC dollar that Skylanders raked in. I don't see a problem with this. If you saw a successful business model and had the capacity to emulate it with a AAA quality product, why not do it? It's just business.
And while it may be true that some of the character positioning is cynical, nobody is being forced to buy every last toy associated with it. Added luxuries like the Mater to add to the Lightning McQueen and Holly that you got with the Cars playset make excellent suggestions for friends and relatives looking for gift ideas around birthdays/xmas.
Disney Infinity is also a very honest game. It doesn't promise anything that it doesn't deliver and it doesn't go heavy on the 'look what you could be playing' element either. There's no carrot dangling behind an outstretched empty hand, palm up.
The saddening element of some of the reviews is that younger children can't be left alone with it, and need help with various aspects of the Toy Box creation Mode, for example. Why is this a negative aspect? Why are points deducted because you have to sit with your little son/daughter and discover this amazing world together? It's horrible when you think about it.
Disney Infinity is a great game, quite unlike anything you've played before, especially when the toy box is taken into account. My two little lads have been blown away by it, and it's made the whole family laugh at some points. It's genuinely good, old fashioned, charming entertainment.
I can not believe that gaming has come to this. From just buying a game and UNLOCKING content to buying a game with in-game figures, with dlc and etc. This game however is ****! The game will keep you busy with hours of content, extra side missions and the playsets are meh to ok. The problem with this game is that it is LACKING variety in Disney characters from the past and now. A Marvel update is awesome but it just seems way too soon for any fan of this game. The playsets are a mixed bag. It is fun but a little boring. I hope this game improves overtime and DOES not become a forgettable gimmick. The PC version is superior/ cheaper! It is a fun game, the toy box mode is it's saving grace and...well...that's it. I am more fond of Skylanders than this game. I just don't see any value in those EXPENSIVE figures/playsets. COME ON Disney Interactive. Yall are WAAAAAAAAAAAAYYYYYYYYY better than this! We really did not need the figures and the PC version proves that with it's virtual base. Try the PC version and you will be a lot happier. It is hard to recommend the console version because it is EXPENSIVE! I mean seriously? $13.99+tax to buy a @#$%^&( figure??? Really? When most Skylanders are $9.99? Really Disney Interactive? Really? Get it together and step up your game!
I'm really not sure about this game i bought it, being really excited. And the intro to the game lived up to expectation being magical like Disney always is. But when i started to play the play set of M.U it started to get repetitive and boring. But the Incredibles is improving though. Also i found the Toy box not to be as good as I thought most of the stuff to make it an enjoyable experience is locked, making you have to buy more figures. But this game is very nostalgic and brings back great memory's.
Although my kids and kid relatives loved Skylanders, Disney Infinity go the opposite reaction and even little kids could see it for the BLATANT CASH GRAB that it is. The game itself is pretty boring, but there are constant barriers and nags that tell you to "buy additional characters" seemingly at every turn. We all know Disney loves their money, but this is way over the line and instead of buying Disney Infinity, you might just want to mail them your wallet and paychecks to save time.
With Skylanders, in order to play the entire game, you might be in for maybe $80-$90 for the game/starting figures and the extra elemental characters you are missing, but if you want play actually play Disney Infinity, we're talking maybe $300 to start, and then maybe more for discs, add-ons, storage compartment, etc. It's as a bad a cash grab as I've ever seen in my life and I wonder if a "Credit/Debit Card Machine" was intended to be part of the game bundle. Or maybe as an add-on pack?
Firstly, the toys are really awesome. They look and feel great. I was sceptical of their price point at first, but the figure is worth it. But it doesn't seem like much data is saved on them. They have character levels (which don't do anything), but there are no individual items or skill sets, so the toys feel like they're keys you're obliged to use to unlock enjoyment. You soon find that putting your own Jack Sparrow on the portal is identical to putting ANY Jack Sparrow on the portal, and then some of that fun and wonder of your toy coming to life slips away.
Annoyingly the special unique powers that characters would normally get from levelling up are in the form of physical disks. For those not in the know, power disks are small disks that unlock power-ups or items when placed on the portal. That you have to buy separately. In blind packs of two. For $8 a pop.
The toys aren't so much 'in the game' as they are a not-particularly-subtitle paywall, blocking you from doing what you want to do in the game… which brings me to… The Toy Box.
There are hundreds of items that you can use, but you only get a handful to start out with. You have to unlock more by playing the play sets, doing challenges or levelling up. Except instead of items you get 'spins' which you spend these at a slot-machine that grants you a random piece to build with. You can control the randomness to some extent, but your dreams of building a castle may well be dashed as the curser passes over the bit you want and gives you a sidewalk instead.
Annoyingly, unlike Little Big Planet you can't unlock all the pieces just by playing around and using spins. Many of the best and most interesting pieces are unlocked by playing Play Sets, so if you're not planning on getting them all some of the best items will be forever denied to you.
And even if you DO have all the Play Sets, many of the most significant items are hidden inside a vault requires every figure related to that play set before it will open, which furthers that **** feeling that the toys are just keys.
Other items require a specific physical 'power disk' (in blind-buy packs again). So if you want to make a level themed around Wreak-it-Ralph or Nemo, you’ll need to buy blind packs of disks until you can find the little disks that unlock those items in the toy box. Oh, and if you like TRON, tough luck those disks were random draws in rare EB Exclusive packs.
Building is fun, but it's just so aggravating how many pay walls you're constantly bumping into… and even the stuff that isn't pay-walled is handed out so inconstantly.
On to Play Sets, where you’ll find that only characters from the featured franchise can play, so you can't have the Lone Ranger running about Monster University you’ll need to buy more figures.
Design wise thecontrols are quite complicated using all four face buttons, both sticks, both triggers, the right-bumper and the directional pad. When you factor in jumping and manual camera control, which is too much for younger kids.
While more complicated navigation will lock out younger players, older players will still be boarded to death by a game that offers exactly zero challenge. You have a health bar, but it's meaningless, as the only penalty for death is a 2 second animation. You don't have any downside at all.
The biggest crime of all is that the play sets just feel soulless. They don't have the same vibe as the source material; they feel slapped together for the sake of having a 'single player experience'. As gamers we all know that feeling it's the feeling you get when you play a rushed movie tie-in… the sort you stop half way through, because you just can't be arsed finishing it.
Bottom line, Infinity might be a fun construction set. Perhaps. I can't tell for sure, as it's hidden under layers of physical DLC, the necessary to play through dreadful single player campaigns and a unlock system that doesn't give you the items you need.
I can't stress enough how awful the DLC/toy-unlock system for this game is. You need every toy if you want to experience the whole game.
I have a real problem with rating Infinity, because what are you actually rating?
Do I score the Disney Infinity experience I am personally having (after spending roughly $180usd) with several character packs and an additional play set?
Or are you rating the experience that a family will have with just the core pack no way to co-op the campaign content and with no way to access many of the key building blocks in Play Sets? Because that family will also have less chances to earn 'spins', thus locking them out of many of the key 'normal' pieces too.
I feel like this is a product that will offer a lot of people a lot of fun… but you can't score it based on that, because not everyone will have access to that same experience after buying the game.
SummaryIn Disney's most ambitious video game initiative ever, Disney Infinity introduces an all-new game universe where a spark of imagination unlocks a fantastical world where players have unprecedented freedom and endless opportunity to create stories and play experiences starring the beloved characters from Walt Disney and Pixar Animation St...