Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 9 out of 15
  2. Negative: 1 out of 15
Buy On
  1. It makes really nice use of the DS features, both in the story mode and the mini-games, and shows you exactly what the system was intended to do.
  2. 80
    There is a variety overload in terms of gameplay; with fundamental 2D gameplay enhanced by the context sensitive magic scheme, a horribly addictive DDR-esque section, 6 fun and quirky mini-games and taking care of your own virtual pet Nintendogs style, not to mention multiplayer mode and a bevy of extras to come back for.
  3. Nintendo Power
    The lack of RPG depth is a disappointment, but the titles are solid additions to the Harry Potter gaming world. [Jan 2006, p.107]
  4. The Nintendo DS is particularly well-suited to deliver an authentic wizarding experience, with the stylus acting almost perfectly like a wand.
  5. The eight-way direction of the controls are much smoother than other comparable titles. Players will be able to jump into this game with zero hassle.
  6. Goblet of Fire is far from a difficult game, but should present enough of a challenge to younger Potter fans, and there's plenty of extras for fans of all ages to sift through, making this an above-average title.
  7. 78
    In the end, the DS version is better only because of the added Duel mode, but GBA gamers should rest assured that they aren’t missing much with a more true and focused version of the game.
  8. It has solid gameplay and a good recreation of the Harry Potter universe, but it should have pushed the Nintendo DS more.
  9. If you're the kind of person who owns each of the books in both American and British editions and saw each movie at midnight (twice, even), then you'll look past its flaws and enjoy it greatly.
  10. Goblet of Fire is a decent game, but exploring the large levels becomes repetitive after a while, and it also fails to effectively leverage the strengths of the DS.
  11. It’s obvious that much of the graphics and simplified content were held over from previous experiences programming for GBA titles, however the 3D battles and some of the mini-games show that the team behind the Harry Potter line is starting down the right path.
  12. Just feels like a small game that the developer attempted to draw out for an excessive period of time. It could've stood to be either a bit more succinct or injected with more variety.
  13. It’s simply too easy and skews to an incredibly young audience. I can only recommend it to anyone who has never been able to beat a game and would like to know how it feels.
  14. Basically dreck. I should have been a straight-up action game or a full-fledged role-playing game with a coherent story to accompany more connected levels. Instead it's long, boring and not worth anyone's time, even if the touchscreen spellcasting is kind of fun.
  15. 40
    And a note: there's no reason to pay an extra $5 for the DS version when the GBA version's only lacking repetitive mini-games.

Awards & Rankings

#44 Most Discussed DS Game of 2005
User Score

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 3 out of 6
  1. ArtherB.
    Aug 4, 2006
    A good solid game. I really enjoyed it :-)
  2. SeanC.
    Jan 20, 2006
    Once again, EA is the unfortunate sole holder of a license that actually has fans. And these fans CARE. Now, in the DS, we have the unique Once again, EA is the unfortunate sole holder of a license that actually has fans. And these fans CARE. Now, in the DS, we have the unique advantage of *two* input devices *perfect* for casting spells. Please, dear reader, humor me so that I may not seem so clever. How does one cast a spell in the world of Harry Potter? Yes, that is correct, wand motion and magic words. How might one capture such input and use it in the game? Correct again, a stylus, and a microphone. By no mere coincidence, and in fact, by *design* the DS has both devices. The potential for this game is truly squandered by being a port of the GBA game and not an adventure in which one might actually learn spells and employ them. In fact, crude voice recognition is perhaps better than perfect voice recognition, because of the sensitivity of magic in the books. If you say it wrong, the spell fizzles. While this might annoy a casual player, fans of the books, a group that numbers in the millions, would be thrilled at such an accurate recreation of that aspect. Finally, why does running and jumping have ANYTHING to do with the game? The only part of the game that ought to revolve around anything other than solving puzzles with magic (somewhat like a Myst-style adventure) would be the Broomstick-flying. Oh well, did anyone else expect EA to actually deliver on the potential of this franchise? What was JK Rowling thinking, other than $$$? Full Review »
  3. BarryF.
    Dec 1, 2005
    There is nothing great about this game compared to the GBA version. Why waste money, you buy the GBA version and can play the game on GBA and NDS!